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1081. Why is this such a poor game? - in General Discussions [original thread]
If your expectations are bigger than the game it is going to be a let down. This is like looking forward to that great movie that comes and out ends up not being as good as you thought it would be. I think long term players suffered from this ef...
- by Crash Monster - at 2013.06.27 19:49:00
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1082. How to stop spamming annoying you in 1 step. - in General Discussions [original thread]
How to stop people who getting annoyed with forum spam from annoying you by being annoyed by forum spam?
- by Crash Monster - at 2013.06.27 19:43:00
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1083. GM Vegas locked my thread. - in General Discussions [original thread]
inb4lock
- by Crash Monster - at 2013.06.27 17:34:00
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1084. Reality - in General Discussions [original thread]
Spkr4theDead wrote: Get online Ahh, we'll meet on the battlefield again...
- by Crash Monster - at 2013.06.27 17:33:00
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1085. The Issue With Unreleased Gear - in General Discussions [original thread]
Unreleased gear is OP!!!
- by Crash Monster - at 2013.06.27 17:31:00
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1086. CCP.. Any word on SP rollover? - in General Discussions [original thread]
DUST Fiend wrote: I've had my fare share of juggling the finances and the time and various other aspects of day to day living, shocker. Back when I played EVE, I would never miss my queue because it was easy enough for me to just hop on and mak...
- by Crash Monster - at 2013.06.27 17:27:00
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1087. CCP.. Any word on SP rollover? - in General Discussions [original thread]
DUST Fiend wrote: Oh yea I forgot about that. That takes what, 15 seconds (and $15 or however many million ISK a PLEX is) CCP has already expressed an interest in the rollover cap, but it's likely going to take them at least another 6 months...
- by Crash Monster - at 2013.06.27 14:43:00
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1088. CCP.. Any word on SP rollover? - in General Discussions [original thread]
I just don't think we need to make sure everyone can always get their cap by storing it up like unused vacation days (some of you may not understand this reference). Of course, I know all you professional (or should I say "competitive") FPS folks...
- by Crash Monster - at 2013.06.27 14:38:00
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1089. CCP.. Any word on SP rollover? - in General Discussions [original thread]
DUST Fiend wrote: I've never AFK'd and don't intend to. A rollover system with a rested % boost would be so amazing. I forget, in EVE, when was the last time someone missed their cap and lost that SP for forever? Every time your skill queu...
- by Crash Monster - at 2013.06.27 14:33:00
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1090. We the undersigned, will return when the game is playable: - in General Discussions [original thread]
AlleyKatPr0 wrote: Erm, all your wiki link did is prove me right - thanks. And thanks for dipping yourself in your own ****, always funny. You think private equity firms are generally actively managing the companies they invest in? Really?
- by Crash Monster - at 2013.06.27 14:28:00
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1091. CCP.. Any word on SP rollover? - in General Discussions [original thread]
LMFAO! Oh noes... I might not max out my SP... what a tragic game flaw. Ahahahahaha!
- by Crash Monster - at 2013.06.27 14:05:00
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1092. Squad-sized corps looking for a larger corp to fight under. Not enough players? - in General Discussions [original thread]
Django Quik wrote: I still don't get why people try to start up a corp when they don't already have a decent number of friends that want to start a new corp too. 2 million SP means you've been here what, a month? Maybe 2 if you don't cap every ...
- by Crash Monster - at 2013.06.27 14:03:00
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1093. I worry about.... - in General Discussions [original thread]
Iron Wolf Saber wrote: But that is the old Sony. It will take me about another month or two to see the results of CCPs workings with the console company bears any fruits because I'll be honest code lock for 1.2 was some time back. I think a...
- by Crash Monster - at 2013.06.27 13:55:00
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1094. Patch notes. - in General Discussions [original thread]
It probably takes so long to write a dev blog because they have to scrub it down to avoid creating about a million QQing threads about everything they do and don't mention.
- by Crash Monster - at 2013.06.27 13:41:00
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1095. no snipers - in General Discussions [original thread]
Assert Dominance wrote: Glad youre happy, but its players like you who made this games average player count drop by 2000 in just a few weeks. Are you making the assumption that all snipers spend the whole match camped behind the redline or u...
- by Crash Monster - at 2013.06.27 13:35:00
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1096. We the undersigned, will return when the game is playable: - in General Discussions [original thread]
Malkai Inos wrote: AlleyKatPr0 wrote: I'll return to the game once CCP gets bought out by a different investment holding private equity firm, who would invest a significant quantity of $ into its product. The current firm who owns and direc...
- by Crash Monster - at 2013.06.27 12:48:00
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1097. snow in 1.2!!! - in General Discussions [original thread]
Draxus Prime wrote: Alaika Arbosa wrote: Will there be tracks to follow? thats a great idea On that note... will it be slippery?
- by Crash Monster - at 2013.06.27 12:44:00
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1098. We the undersigned, will return when the game is playable: - in General Discussions [original thread]
Tech Ohm Eaven wrote: And yet my thread about low player count got locked. CCP will not listen to a forum rant about quiting. However. CCP will listen to the servers telling them the player count is LOWER. I'm not sure what some folks thin...
- by Crash Monster - at 2013.06.27 12:27:00
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1099. What are the technical limits of Unreal 3 on PS3? - in General Discussions [original thread]
I'm sure it is possible... Our PS3 clients are already getting tons of data about all the people and ammo flying around... there is no reason that object physics couldn't be part of the fray. Well, other than the time, effort, data load and uni...
- by Crash Monster - at 2013.06.27 12:12:00
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1100. We the undersigned, will return when the game is playable: - in General Discussions [original thread]
This is just another flavor of if you don't give me what I want I'm going to hold my breath until I turn blue. Don't worry, they'll start to breathe again if they manage to hold their breath long enough to lose consciousness anyway.
- by Crash Monster - at 2013.06.27 11:58:00
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