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141. In defense of tiercide - in General Discussions [original thread]
A. By 24m SP you should 1000% have a Proto suit! Proto weapon(s), maxed all cores skills. If you don't have a max'ed suit after CCP gave you a free reset, then you have more issues than simply not being able to run Proto suits. There is no punishm...
- by Cotsy - at 2014.05.01 06:15:00
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142. In defense of tiercide - in General Discussions [original thread]
To Glantix, I'll try and add to my thoughts, Why is tiericide being talked about?; CCP is supposedly looking at how to improve the game, and it has been suggested that addressing matchmaking will be looked at. Judging by CCP's response in EVE to...
- by Cotsy - at 2014.05.01 05:31:00
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143. In defense of tiercide - in General Discussions [original thread]
ZDub 303 wrote: Vrain Matari wrote: As a vet who only runs STD or sometimes ADV, I relish /loathe the idea of having an inexpensive basic suit with lots of slots to maximally leverage my fully completed Dropsuit Upgrades tab. I suppose the ...
- by Cotsy - at 2014.05.01 05:11:00
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144. In defense of tiercide - in General Discussions [original thread]
Tiericide - i showed you the std Amarr sentinel suit maxed out with bonuses, thats 1100+ eHP with 15% projectile def and 10% hybrid defence added. I would like you to show me std builds without bonuses (like new players and rookies experience) tha...
- by Cotsy - at 2014.05.01 04:54:00
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145. Official "Nicest Things You've Done To Another Player"... - in General Discussions [original thread]
Jett Pezzin wrote: Sup guys! Alright tell us about the nicest thing you've done to another player on Dust (Giving an amount of money, save their life, etc.). Also post things that are not like "oh I healed a guy one time". But stuff like "I gav...
- by Cotsy - at 2014.05.01 04:22:00
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146. In defense of tiercide - in General Discussions [original thread]
Can I add: Fully decked out bonuses on the Amarr Std Sentinel, even with std armor and shield extenders is going to be 1411 eHP. With racial bonuses to the Amarr, you really think anything but a standard RE is going to take it down? You think s...
- by Cotsy - at 2014.05.01 04:08:00
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147. In defense of tiercide - in General Discussions [original thread]
1. Tiericide model does not take into account skill, it takes into account suit tier. If you wanted a fair balanced matchmaking system based on skill, that would be a different, and better, solution. It does not lessen the gap, it reinforces the g...
- by Cotsy - at 2014.05.01 03:56:00
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148. In defense of tiercide - in General Discussions [original thread]
If you read the post it shows tiericide will reinforce the gap its it trying to address. 1. Tiericide doesn't fix the balancing issue in matches, it reinforces the gap between "rich and poor" so to speak via suit, modules, weapon bonuses afforded...
- by Cotsy - at 2014.05.01 03:11:00
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149. In defense of tiercide - in General Discussions [original thread]
Shion Typhon wrote: Much as I want tiercide, I am sad to say there are 3 basic reasons it will never happen. 1) the vet community are substantially the largest voice by virtue of the NPE and they also have the largest vested interest in mainta...
- by Cotsy - at 2014.05.01 02:06:00
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150. In defense of tiercide - in General Discussions [original thread]
A tiercidie system is one which limits the grade (mot, std, adv., Proto) of the suit and/or modules allows to be used on said suit. Th goal is to keep a limit, in theory to limit the disparity between the types of suits on the battlefield. It me...
- by Cotsy - at 2014.05.01 02:01:00
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151. skill-less-ness - in General Discussions [original thread]
I read the first sentence and laughed, if someone with a cloak is able to sneak up behind you and shotgun you in the back... Hmmm, yea, thats sort of the point. He wouldn't have needed the cloak to do so. You say its poor gameplay, but in fact i...
- by Cotsy - at 2014.05.01 01:16:00
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152. In defense of tiercide - in General Discussions [original thread]
Feel free if you want me to highlight the many flaws associated with a tiericide system, or if you want i can outline my SP + Skill system and we can talk about ways to improve it and maybe get it to a point where you would feel comfortable recomm...
- by Cotsy - at 2014.05.01 01:08:00
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153. In defense of tiercide - in General Discussions [original thread]
Hey Kage, You realize that drop suit tiericide will further increase the disparity that CCP should be trying to fix. You have some good opinions about many other things, but a tiericide system will only further the problem and does little to ad...
- by Cotsy - at 2014.05.01 01:04:00
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154. This needs to be added - in General Discussions [original thread]
Arirana wrote: What part of "the playerbase is tiny" do you people not understand? TL;DR : Playerbase is too small for GOOD matchmaking. NPE is too ****** for playerbase to increase, because of poor matching making. PVE is the only solution t...
- by Cotsy - at 2014.04.30 02:18:00
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155. This needs to be added - in General Discussions [original thread]
I suggested a system which divided players into tiers (not tiericide which divides based on suit choice). It would be a two part system, the first part which we can call beginners is based upon SP strictly. The second part, based upon a score syst...
- by Cotsy - at 2014.04.30 02:17:00
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156. This needs to be added - in General Discussions [original thread]
Dexter307 wrote: Matchmaking By this you mean balanced matchmaking, and not some bullshit tiericide (dividing games based on suits, which will hurt more than help).
- by Cotsy - at 2014.04.30 02:03:00
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157. Why Good Players donGÇÖt necessarily make Good Instructors. - in General Discussions [original thread]
There is no such thing as a subconscious mind, sorry.
- by Cotsy - at 2014.04.29 21:57:00
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158. For Christ's Sake, Give the Amarr Scout a Competitive Bonus - in General Discussions [original thread]
Aisha Ctarl wrote: I am not saying that the Amarr Scout as a SUIT is bad, it isn't; the slot layout is amazing leading to many diverse fits. What I am saying is that comparatively to the other scout suits, the Amarr Scout is complete and utte...
- by Cotsy - at 2014.04.29 17:15:00
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159. Tanks: Separate Driver From Main Gunner - in General Discussions [original thread]
Clone D wrote: The tank driver and main gunner should be two distinct functions and therefore two separate positions inside of a tank. So a single operator would either drive or use the main gun, but not both simultaneously. Thus to drive and f...
- by Cotsy - at 2014.04.28 23:05:00
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160. Why tiericide is a horrible idea - in General Discussions [original thread]
Delta 749 wrote: So you support pay to win then right? A little open ended here, but the idea of AUR being purchased would greatly help CCP. The idea of a matchmaking tier system as I have described it would be based on SP at low levels and...
- by Cotsy - at 2014.04.28 22:14:00
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