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41. Assault rifle is the easiest Gun in the game to get kills with. - in General Discussions [original thread]
KEROSIINI-TERO wrote: @OP: Yes. Right after HMG. @Everybody: Please note that an easy to use weapon does not necessarily mean it's OP. It's a different thing. The reason everyone thinks the HMG is OP is because they like fighting it at po...
- by Cosorvin - at 2013.03.14 16:23:00
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42. Assault rifle is the easiest Gun in the game to get kills with. - in General Discussions [original thread]
Panther Alpha wrote: Cosorvin wrote: Panther Alpha wrote: ROFL...... Yeah, that is why so many people use HMG's and Shotguns, because the AR is so easy to use..... FAIL LOGIC. Oh, so thats why I see stacks of nothing but AR's a heavy ...
- by Cosorvin - at 2013.03.14 16:23:00
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43. Assault rifle is the easiest Gun in the game to get kills with. - in General Discussions [original thread]
SoTa PoP wrote: Obviously the most OP weapon is HMG. My inbox filled with tons of mail couldn't be filled with liars, right? But then again - as a Heavy AR I got a lot of hate mail too. Nothing pleases everyone. :( I don't think I ever get h...
- by Cosorvin - at 2013.03.14 16:19:00
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44. Assault rifle is the easiest Gun in the game to get kills with. - in General Discussions [original thread]
Panther Alpha wrote: SHOOOOTER wrote: KEROSIINI-TERO wrote: @OP: Yes. Right after HMG. @Everybody: Please note that an easy to use weapon does not necessarily mean it's OP. It's a different thing. I agree the HmG is easy to use as a ...
- by Cosorvin - at 2013.03.14 16:17:00
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45. Assault rifle is the easiest Gun in the game to get kills with. - in General Discussions [original thread]
Like this if you see far more AR people then people using HMGs
- by Cosorvin - at 2013.03.14 16:16:00
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46. Assault rifle is the easiest Gun in the game to get kills with. - in General Discussions [original thread]
Panther Alpha wrote: ROFL...... Yeah, that is why so many people use HMG's and Shotguns, because the AR is so easy to use..... FAIL LOGIC. Oh, so thats why I see stacks of nothing but AR's a heavy every few games and if im very unlucky a sh...
- by Cosorvin - at 2013.03.14 16:15:00
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47. Scrambler pistols - in General Discussions [original thread]
Django Quik wrote: The first rule of scrambler club is we don't talk about scrambler club. They are one of the game's best kept special secrets and should be kept that way. Let's not let everyone else know how awesome they are ;) Their pret...
- by Cosorvin - at 2013.03.14 16:11:00
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48. \\ Uprising Event // Boarder Crossing - Gallente Navy vs Caldari Navy - in General Discussions [original thread]
Iron Wolf Saber wrote: Deployment in less than One hour! one hour? thats not fair I still have hours of things to do before Im able to log into dust
- by Cosorvin - at 2013.03.14 16:09:00
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49. \\ Uprising Event // Boarder Crossing - Gallente Navy vs Caldari Navy - in General Discussions [original thread]
Are we fighting AI's or caldari players? because as a gallante heavy im ready to put some energized bullets in some caldari scum.
- by Cosorvin - at 2013.03.14 16:08:00
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50. Getting Real Sick of Aim Botters. And this is only the beta! - in General Discussions [original thread]
Adduuuh wrote: Every few games, I come across someone (more often in Ambush matches) who is running around with the assault rifle using some kind of aim bot hack. Which is obvious by INSTANT turning, firing, etc. And it's not like the players a...
- by Cosorvin - at 2013.03.14 15:43:00
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51. Im a little worried about friendly fire being implimented. - in General Discussions [original thread]
Gunner Nightingale wrote: CCP FoxFour wrote: If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quali...
- by Cosorvin - at 2013.03.14 15:40:00
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52. Im a little worried about friendly fire being implimented. - in General Discussions [original thread]
Cosorvin wrote: Gunner Nightingale wrote: CCP FoxFour wrote: If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a h...
- by Cosorvin - at 2013.03.14 15:40:00
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53. How do you support your logi? - in General Discussions [original thread]
Fraceska wrote: Even when I run with a squad it seems that as a logi my stats are not paid attention to like shields and health. I have very low armor and shields and die very quickly under fire. Yet it seems as a logi we don't get as much supp...
- by Cosorvin - at 2013.03.14 15:31:00
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54. Im a little worried about friendly fire being implimented. - in General Discussions [original thread]
Lets face it this is a game and stupid people are going to do stupid things. Thus Im worried about friendly fire coming into the game. I mean here are some of the reasons im worried; 1. turret competition, teammates will be tking each other fo...
- by Cosorvin - at 2013.03.13 20:33:00
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55. Post in this thread why you think Forge Gun's need their damage toned down. - in General Discussions [original thread]
Gusk Hevv wrote: People are just either too butthurt or scared about getting their favourite weapons nerfed had they gotten killed by the same weapon they would post similiar things. EDIT: what you said there was absolute BS "let's nerf everyt...
- by Cosorvin - at 2013.03.13 20:25:00
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56. Post in this thread why you think Forge Gun's need their damage toned down. - in General Discussions [original thread]
Nguruthos IX wrote: Sloth9230 wrote: Don't use it if you can't afford to lose it. That works for Eve, where the game is balanced*. This would be akin if Eve had some spamable pod that could 2 shot a titan, and warp to any fight anywhere...
- by Cosorvin - at 2013.03.13 20:22:00
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57. Post in this thread why you think Forge Gun's need their damage toned down. - in General Discussions [original thread]
Nguruthos IX wrote: Alan-Ibn-Xuan Al-Alasabe wrote: I don't have a problem with the forge gun's damage, just its range. The fact that a group of them with a little coordination can blap the tankiest HAVs in the game in only a few seconds isn...
- by Cosorvin - at 2013.03.13 20:02:00
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58. Post in this thread why you think Forge Gun's need their damage toned down. - in General Discussions [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: I don't have a problem with the forge gun's damage, just its range. The fact that a group of them with a little coordination can blap the tankiest HAVs in the game in only a few seconds isn't a problem, but the f...
- by Cosorvin - at 2013.03.13 20:00:00
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59. Post in this thread why you think Forge Gun's need their damage toned down. - in General Discussions [original thread]
Nguruthos IX wrote: a 40,000 ISK gun with a level 4 skill shouldn't be doing as much damage as an 800,000 ISK medium vehicle has total armor. And a militia (no skill) FG for 1,000 ISK should not do half of the total HP of a medium vehicle tha...
- by Cosorvin - at 2013.03.13 19:56:00
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60. Post in this thread why you think Forge Gun's need their damage toned down. - in General Discussions [original thread]
Bah another one of these whiny "This gun hurts me nerf it" thread. First of all picture a forge gun as a SMAW (rocket launcher in real life) if you were struck by one of these would you live? I think we all know the answer to this question. Why s...
- by Cosorvin - at 2013.03.13 19:32:00
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