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941. Your keep using that word, i dont think it means what you think it means. - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: Ghosts Chance wrote: most importantly, logistics is behind the scenes, not front lines. real world logistics personal are not intended for combat. and please tell me how my remote explsives do or dont hel...
- by Cosgar - at 2013.12.02 06:14:00
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942. Remove Weapon Proficiency Skills - in General Discussions [original thread]
Th3rdSun wrote: Cosgar wrote: Vell0cet wrote: Cosgar wrote: EternalRMG wrote: Just reduce dmg by 15% to all weapons and leave prof. Alone That is the only skill that makes low tier weapons powerfuller thsn they normally are without ...
- by Cosgar - at 2013.12.02 05:56:00
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943. Scouts: +1 Sidearm Slot - in General Discussions [original thread]
A compilation of ideas to fix scouts. (Some mine and some from other topics) -Extra equipment slot -More CPU for Minmatar and more PG for Gallente -Shared squad vision -Hacking doesn't alert the enemy team -Link active scanners to a dropsuit's to...
- by Cosgar - at 2013.12.02 05:52:00
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944. Your keep using that word, i dont think it means what you think it means. - in General Discussions [original thread]
DUST Fiend wrote: Cosgar wrote: DUST Fiend wrote: The standard was set in EVE with Logistics ships that are designed for fleet support, hence the assumption that Logistics on the ground would echo that same sentiment. EVE is a space co...
- by Cosgar - at 2013.12.02 05:40:00
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945. Remove Weapon Proficiency Skills - in General Discussions [original thread]
Vell0cet wrote: Cosgar wrote: EternalRMG wrote: Just reduce dmg by 15% to all weapons and leave prof. Alone That is the only skill that makes low tier weapons powerfuller thsn they normally are without making them op With this skill, sp g...
- by Cosgar - at 2013.12.02 05:34:00
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946. Your keep using that word, i dont think it means what you think it means. - in General Discussions [original thread]
DUST Fiend wrote: The standard was set in EVE with Logistics ships that are designed for fleet support, hence the assumption that Logistics on the ground would echo that same sentiment. EVE is a space combat sandbox MMORPG, Dust 514 is a lob...
- by Cosgar - at 2013.12.02 05:22:00
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947. Your keep using that word, i dont think it means what you think it means. - in General Discussions [original thread]
More logistics threads. It must be Monday...
- by Cosgar - at 2013.12.02 05:09:00
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948. built in regen logic rant - in General Discussions [original thread]
Zekain K wrote: the minmitar seems like the most under powered of the assault suits. i think CCP should give it an extra equipment slot . Kind of hit and miss for me. Never got to use the Mk.0 during 1.2 but it's obvious that armor > shiel...
- by Cosgar - at 2013.12.02 05:08:00
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949. [Feedback] A Message From A True Logi - in Feedback/Requests [original thread]
Meeko Fent wrote: Ulysses Knapse wrote: The reason the idea to gimp the Logi's weapon capability is so popular is because the Logi is better at assaulting than the Assault. If you have some other idea on how to fix the problem, please do sha...
- by Cosgar - at 2013.12.02 05:03:00
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950. [Request/Suggestion]A true logis weapon choice with a small twist - in Feedback/Requests [original thread]
abarkrishna wrote: CCP will never get rid of light weapons for a logi. They will change the bonus because for some reason 5 HP armor regen is OP. I do not get it because i can fit anything i want on my assault suits. There is nothing i can do ...
- by Cosgar - at 2013.12.02 04:55:00
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951. So I just tested mouse and keyboard to see what's wrong - in General Discussions [original thread]
Operative 1171 Aajli wrote: Buy the Frag FX Shark and rejoice! I'd rather have my preferred input device work as intended without having to resort to 3rd party hardware.
- by Cosgar - at 2013.12.02 04:38:00
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952. Remove Weapon Proficiency Skills - in General Discussions [original thread]
EternalRMG wrote: Just reduce dmg by 15% to all weapons and leave prof. Alone That is the only skill that makes low tier weapons powerfuller thsn they normally are without making them op With this skill, sp gives you an edge over someone witb t...
- by Cosgar - at 2013.12.02 04:36:00
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953. Killmail-style WP for Kills - in Feedback/Requests [original thread]
The whole WP gain system could use a rework anyway. There should be a bigger emphasis on support/suppression actions, playing the objective, and sticking together as a squad over simply farming kills.
- by Cosgar - at 2013.12.02 03:43:00
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954. Dmg mods the debate - in General Discussions [original thread]
MINA Longstrike wrote: I don't get the reference sadly They were scabs that didn't know what they were doing.
- by Cosgar - at 2013.12.02 03:39:00
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955. People you hate... - in General Discussions [original thread]
Adding Mike and Kyle Shanahan to my **** list.
- by Cosgar - at 2013.12.02 03:38:00
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956. Dmg mods the debate - in General Discussions [original thread]
MINA Longstrike wrote: A slight repost but it's mostly to get awareness out : http://www.youtube.com/watch?v=qTEoWijPFvM Notice something horrifically wrong with this? It's the AR functioning as an automatic sniper rifle with ~50-60 dmg per ...
- by Cosgar - at 2013.12.02 03:36:00
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957. So I just tested mouse and keyboard to see what's wrong - in General Discussions [original thread]
Gorra Snell wrote: I'd been wondering about the input lag lately, and I couldn't figure out whether it was really there, or just a placebo effect since I'd heard it existed. I happened to execute a fast, sharp, turn, and noticed that I perceive...
- by Cosgar - at 2013.12.02 03:19:00
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958. CCP Please Double Hitpoints Across the Board - in General Discussions [original thread]
Lower the cap to strafe speed too.
- by Cosgar - at 2013.12.02 02:18:00
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959. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
SponkSponkSponk wrote: or just make flux anti-personnel prox mines. They'll cripple you but not kill you by themselves. The main problem with anti-personnel mines is the massive amount of spam you'd see. People would put them everywhere. -Ba...
- by Cosgar - at 2013.12.02 00:58:00
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960. 1.7 patch note date? - in General Discussions [original thread]
We should've gotten them before 1.7 was content locked so we could give feedback on something CCP may have overlooked. I thought that's what player feedback was about.
- by Cosgar - at 2013.12.02 00:46:00
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