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721. Don't believe General John Ripper's lies! - in General Discussions [original thread]
...hold the hotdog flavored water.
- by Cosgar - at 2013.12.06 04:37:00
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722. Don't believe General John Ripper's lies! - in General Discussions [original thread]
There's too much "That's what she said" humor and unfortunate implications to keep track of. Personally, I prefer chocolate starfish...
- by Cosgar - at 2013.12.06 04:36:00
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723. how much is this shield extender nerf actually going to MATTER? - in General Discussions [original thread]
Given that weapon damage is so high, you're going to be depleted as soon as anyone with damage mods gives you a stern look, I'm going to say a hell of a lot.
- by Cosgar - at 2013.12.06 00:21:00
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724. o7 Mandela - in General Discussions [original thread]
A true Minmatar OG
- by Cosgar - at 2013.12.06 00:18:00
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725. Do DS3 players actually use auto aim? - in General Discussions [original thread]
Marlin Kirby wrote: KING CHECKMATE wrote: ........i score a 95% Headshots with it. So , I still think im being fair playing with AA. I feel im cheating with mouse......... Which is why I find KB/M shooters super dumb and will never p...
- by Cosgar - at 2013.12.06 00:15:00
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726. I think there's a new expansion around the corner - in General Discussions [original thread]
Hope not. They'll wind up trying to fix what wasn't broken all over again.
- by Cosgar - at 2013.12.06 00:12:00
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727. To those touting damage types as the "balance" for this update. - in General Discussions [original thread]
We need to address the range system.
- by Cosgar - at 2013.12.05 22:56:00
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728. Do DS3 players actually use auto aim? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Sinboto Simmons wrote: If my MD had auto aim you'd all crap your pants The MD doesn't need auto-aim, it practically never misses anyway unless you're a complete mouth breather. Direct hits.
- by Cosgar - at 2013.12.05 22:47:00
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729. Do DS3 players actually use auto aim? - in General Discussions [original thread]
KING CHECKMATE wrote: Cosgar wrote: KING CHECKMATE wrote: Boot Booter wrote: I don't want to start a rant about AA but I am curious to see if people (other than newbies) are actually using it. I personally don't ever use it because i...
- by Cosgar - at 2013.12.05 22:43:00
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730. Do DS3 players actually use auto aim? - in General Discussions [original thread]
Tch Tch wrote: Cosgar wrote: Since my preferred input device is doomed to be gimped, I'm blatantly using AA until they fix kb/m. Deal with it. P.S. I'm feathering the trigger too. Feathering the trigger, right. Because the las few game...
- by Cosgar - at 2013.12.05 22:39:00
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731. Did 1.7 convince you to take a break from Dust 514?? - in General Discussions [original thread]
True Adamance wrote: Cosgar wrote: Geeze, why does Kingdoms of Amalur even have money? Made a new toon ~an hour ago and already have 80k. Sold my copy ages ago, going back to Tales of Symphonia for an 80 hr AMAZINGLY well told story and m...
- by Cosgar - at 2013.12.05 22:36:00
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732. We need Matari Heavy. - in General Discussions [original thread]
Disturbingly Bored wrote: Cosgar wrote: Seems like you posted the Caldari heavy on accident. Minmatar design usually lacks sufficient base HP in shields and/or armor but makes up for it with more module slots. You're thinking of the old...
- by Cosgar - at 2013.12.05 22:34:00
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733. It should be like this ...slots - in General Discussions [original thread]
I agree, damage mods should've been low slot items for a while. Move scanning and (TBA) EWAR to high slots.
- by Cosgar - at 2013.12.05 22:30:00
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734. Do DS3 players actually use auto aim? - in General Discussions [original thread]
KING CHECKMATE wrote: Boot Booter wrote: I don't want to start a rant about AA but I am curious to see if people (other than newbies) are actually using it. I personally don't ever use it because it feels like im cheating. Am I naive to th...
- by Cosgar - at 2013.12.05 22:25:00
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735. Do DS3 players actually use auto aim? - in General Discussions [original thread]
Since my preferred input device is doomed to be gimped, I'm blatantly using AA until they fix kb/m. Deal with it. P.S. I'm feathering the trigger too.
- by Cosgar - at 2013.12.05 22:22:00
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736. Did 1.7 convince you to take a break from Dust 514?? - in General Discussions [original thread]
Geeze, why does Kingdoms of Amalur even have money? Made a new toon ~an hour ago and already have 80k.
- by Cosgar - at 2013.12.05 22:20:00
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737. *Shield Regulators need a buff, heres what i have in mind.* - in General Discussions [original thread]
Make a regulator variant that works like an energizer, taking a percentage of base recharge rate for a larger regulation bonus.
- by Cosgar - at 2013.12.05 22:16:00
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738. We need Matari Heavy. - in General Discussions [original thread]
Vicious Minotaur wrote: These are the potential stats of the missing heavies (courtesy of math and logi bro). The Minmatar Heavy may be: 400 Shields 360 Armor 4.0 Movement Speed 5.6 Run Speed 110 Stamina 12.5 /s Stamina Regen. Which, if t...
- by Cosgar - at 2013.12.05 22:11:00
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739. We need Matari Heavy. - in General Discussions [original thread]
Daxxis KANNAH wrote: Cosgar wrote: Minmatar heavy is going to be epic: 5.9 m/s movement 6.9 m/s sprint I'm sure you meant 4.9 m/s though I doubt it will be that high, 4.2 m/s - 4.7 m/s Yeah, I meant 4.9. It'll probably be in the 4....
- by Cosgar - at 2013.12.05 21:56:00
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740. We need Matari Heavy. - in General Discussions [original thread]
Minmatar heavy is going to be epic: 200shields 300 armor 25 HP/s recharge rate 7s delay 14s depleted delay (can't be all good) 4 highs 2 lows 5.9 m/s movement 6.9 m/s sprint
- by Cosgar - at 2013.12.05 21:36:00
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