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6861. EVE514 - in General Discussions [original thread]
Delta 749 wrote: Its really a damn shame that you go making valid points and all the EVE fanboys can say is "Durr hurr go back to CoD" They should have just made this all spreadsheets and have battles autoplay with no player input since it see...
- by Cosgar - at 2013.05.14 01:43:00
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6862. Recent storyline for those interest in it. - in General Discussions [original thread]
Man, ****s getting real if the Minmatar and Gallente are siding with eachother. You think the Amarr are going to "hire" the Caldari?
- by Cosgar - at 2013.05.14 01:27:00
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6863. CCP; Caldari AR!! - in General Discussions [original thread]
The Tactical AR is a tech demo of a Caldari Gauss Rifle. That's why it's taking so long...
- by Cosgar - at 2013.05.14 01:25:00
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6864. The Bigger Picture - in General Discussions [original thread]
fred orpaul wrote: Lonnar wrote: Delta 749 wrote: HMGs do more damage than before, 18 base with 10% on top of that, and get a buff to their firing cone and only really gets a range reduction And they call that an over nerf, god some peop...
- by Cosgar - at 2013.05.14 01:23:00
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6865. Why no Starter Skills? - in General Discussions [original thread]
If you're referring to the Enforcer, Arbiter, Artificer, and Sentinel roles, I found them counterproductive. You get SP stuck into skills you're probably never going to use at times and unless they kept them, the would have needed a pilot role whe...
- by Cosgar - at 2013.05.14 01:19:00
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6866. CCP if you fix aiming tomorrow.... - in General Discussions [original thread]
Fix the MD bug and I'll double what the OP pays! Triple if you roll the stats/physics back to the chromosome versions!! I'm not joking whatsoever!
- by Cosgar - at 2013.05.14 01:15:00
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6867. Spider Tanking tanks - in General Discussions [original thread]
Jason Pearson wrote: Cosgar wrote: Jason Pearson wrote: I haven't tried it this build but it was pretty effective previously, I enjoyed it. One thing I learnt though is that the Squad Leader should always be Support, whilst the other tan...
- by Cosgar - at 2013.05.14 01:11:00
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6868. You took away the most satisfactory noise in the game! - in General Discussions [original thread]
MASS DR1V3R wrote: Bodies evaporate from MD rounds. Also, +1. I loved that BONK sound! Personally, I don't like the new death from the MD, the smoke usually obstructs the +50 and I waste rounds thinking my target is still alive. I miss t...
- by Cosgar - at 2013.05.14 01:07:00
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6869. You took away the most satisfactory noise in the game! - in General Discussions [original thread]
Hey OP, you should rename this thread and make it into a petition. I think the majority of us would agree we need the old sound back.
- by Cosgar - at 2013.05.14 01:02:00
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6870. Orion fair warning..... Don't fing do it. - in General Discussions [original thread]
Kill em' all and let got sort it out!
- by Cosgar - at 2013.05.14 00:59:00
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6871. Spider Tanking tanks - in General Discussions [original thread]
Jason Pearson wrote: I haven't tried it this build but it was pretty effective previously, I enjoyed it. One thing I learnt though is that the Squad Leader should always be Support, whilst the other tank pushes up ahead. Because Spider Tanking...
- by Cosgar - at 2013.05.14 00:56:00
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6872. Spider Tanking tanks - in General Discussions [original thread]
At this point, the devs need to throw everything out of the window and start from scratch on remote repair modules for vehicles. They're too goddmned cumbersome to use. For starters, they should make everything proximity based in a 3-D sphere for ...
- by Cosgar - at 2013.05.14 00:45:00
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6873. Launch day predictions - in General Discussions [original thread]
Bubba Brown wrote: R'adeh Hunt wrote: PS: Don't listen to the whiners CCP, if anything we should all be happy some whining kiddies complaining about a free game will probably leave soon given their short attention spans ;) please, pleas...
- by Cosgar - at 2013.05.14 00:39:00
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6874. The Bigger Picture - in General Discussions [original thread]
56 truth wrote: ( https://forums.dust514.com/default.aspx?g=posts&t=74448&find=unread and drop kick) +1 I'm loving that series. Every developer and gamer should see that series. It's highly enlightening on the importance of gaming...
- by Cosgar - at 2013.05.14 00:25:00
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6875. Not troll bait - in General Discussions [original thread]
In b4 move to locker room!
- by Cosgar - at 2013.05.14 00:08:00
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6876. Dust: the ultimate Twitch and gank CoD clone. - in General Discussions [original thread]
An assessment very relevant to this subject I made in this thread . (edited for grammar) Cosgar wrote: It's all about balancing for skill. Lemme give you a scenario: Let's say player A has 12 million SP and is running full proto with Duvo...
- by Cosgar - at 2013.05.14 00:02:00
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6877. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
Azri Sarum wrote: Getting back on topic here, it seems to me that the problem with the logistics suits is that they have no well defined role and their flexibility causes them to be good at filling to many roles. In this thread alone people hav...
- by Cosgar - at 2013.05.13 23:50:00
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6878. You took away the most satisfactory noise in the game! - in General Discussions [original thread]
The old kill confirmation sound to Dust 514 is what "the clang" is to Law and Order.
- by Cosgar - at 2013.05.13 23:25:00
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6879. If we ever get secondary fire modes, what could they be? - in General Discussions [original thread]
Mass Driver secondary firing mode should be bouncing grenades or sticky bombs depending on the variant. Bouncing grenades could detonate on contact or after 2~3 bounces and sticky bombs can detonate by tapping the interact button. When Tech-III w...
- by Cosgar - at 2013.05.13 23:18:00
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6880. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
Here, I did the work for you: https://docs.google.com/spreadsheet/ccc?key=0Anv4MqUic4uXdEVlLXZIR2EtaFFVYktxbGk3dTdWbGc#gid=0
- by Cosgar - at 2013.05.13 23:08:00
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