Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
2861. So the amarr scout - in General Discussions [original thread]
Zero Harpuia wrote: Cosgar wrote: Going with how Amarr suis are designed, I think it might wind up having the highest base HP, CPU/PG, but the lowest slot layout of all the scouts. Not sure what the racial bonus would be though. Maybe a move...
- by Cosgar - at 2013.09.23 06:41:00
|
2862. To all the EVE vets. - in General Discussions [original thread]
Has anyone else ever had issues with EVE and game booster not playing nice together when using steam?
- by Cosgar - at 2013.09.23 06:34:00
|
2863. So the amarr scout - in General Discussions [original thread]
Going with how Amarr suis are designed, I think it might wind up having the highest base HP, CPU/PG, but the lowest slot layout of all the scouts. Not sure what the racial bonus would be though. Maybe a movement penalty reduction for plates?
- by Cosgar - at 2013.09.23 04:21:00
|
2864. [Request] Remove Current Shooting Mechanics - in Feedback/Requests [original thread]
Mobius Kaethis wrote: CCP has actually said they have no intention of building more realisitic bullet physics into the game since they would have such a negative impact on frame rates. This was a long time ago, E3 build era I think, so hit scan...
- by Cosgar - at 2013.09.23 04:14:00
|
2865. How dropping/detonating multiple Remote Explosives should work. - in General Discussions [original thread]
Zeylon Rho wrote: Cosgar wrote: I'd rather have a MD variant that does that. So... like the demoman in Team Fortress. Do we get to grenade jump?
- by Cosgar - at 2013.09.23 03:43:00
|
2866. How dropping/detonating multiple Remote Explosives should work. - in General Discussions [original thread]
I'd rather have a MD variant that does that.
- by Cosgar - at 2013.09.23 03:28:00
|
2867. [Request] Remove Current Shooting Mechanics - in Feedback/Requests [original thread]
If this happens and realistic physics are applied, the AR will most likely have a maximum range of 20-25m before the heated plasma fired from the weapon dissipates.... Go for it!
- by Cosgar - at 2013.09.23 03:25:00
|
2868. CCP Logibro please clarify! Changing fit @ Supply Depot to get different equipme... - in General Discussions [original thread]
I would try to get my WP by killing stuff, but people don't take kindly to logis getting kills on here. Now it seems like they don't want use to use equipment either. Maybe I should go sit on the redline every battle.
- by Cosgar - at 2013.09.23 03:19:00
|
2869. How does everyone feel about Remote Explosives? - in General Discussions [original thread]
Godin Thekiller wrote: Most balanced thing in the game, and should never get a change as to how they are now. After we get sticky RE's.
- by Cosgar - at 2013.09.23 03:15:00
|
2870. [PETITION] Remove/fix nade spam - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Stop them restocking from nanohives. Solved. Also helps stop people spam AV 'nades on vehicles. Make them something you have to actually switch to via the equipment radial which goes back to your primary weapon once a...
- by Cosgar - at 2013.09.23 03:10:00
|
2871. I'm suprised that... - in General Discussions [original thread]
SgtDoughnut wrote: Cosgar wrote: I'm more surprised we haven't seen someone named Scotty yet. His own team would try to kill him. If they could get into the battle.
- by Cosgar - at 2013.09.23 03:03:00
|
2872. I would like to skill into other suits if... - in General Discussions [original thread]
KING CHECKMATE wrote: Cosgar wrote: knight of 6 wrote: this is a slow game, it's supposed to take a really long time. And if it stays like this, IT WILL DIE....soon... REspec thread anyone? :3 I'd rather have a better skill tree...
- by Cosgar - at 2013.09.23 02:59:00
|
2873. OP / NERF - in General Discussions [original thread]
hackerzilla wrote: Cosgar wrote: Topics about something being OP... oh the sarcasm ... I'm actually serious. The most OP weapon in the game exists outside the game because it surpasses the current meta and breaks the 4th wall. How many...
- by Cosgar - at 2013.09.23 02:55:00
|
2874. Weapon accuracy ratings. - in General Discussions [original thread]
Supposedly, it has something to do with your hipfire spread.
- by Cosgar - at 2013.09.23 02:48:00
|
2875. I'm suprised that... - in General Discussions [original thread]
I'm more surprised we haven't seen someone named Scotty yet.
- by Cosgar - at 2013.09.23 02:47:00
|
2876. I would like to skill into other suits if... - in General Discussions [original thread]
knight of 6 wrote: this is a slow game, it's supposed to take a really long time.
- by Cosgar - at 2013.09.23 02:46:00
|
2877. Aim Assist - in General Discussions [original thread]
Kira Lannister wrote: I think aim assist is pretty good these days. If your a good player, you'll still do good. Everyone adapted. I think it is better for the new players. :] What you're looking for is NPE and matchmaking. Aim assist isn't ...
- by Cosgar - at 2013.09.22 21:40:00
|
2878. Equipment You Would Like to See - in General Discussions [original thread]
Remote hackers and sentry drones.
- by Cosgar - at 2013.09.22 21:38:00
|
2879. Aim Assist - in General Discussions [original thread]
Iron Wolf Saber wrote: The stealth fix was probably more related to network improvements not to the system itself. Whatever it was, it significantly helped. TTK was on game breaking levels.
- by Cosgar - at 2013.09.22 21:36:00
|
2880. To non-pilots making tank threads - in General Discussions [original thread]
Infantry making tank topics is like Ronde Barber trying to do color commentary for a football game.
- by Cosgar - at 2013.09.22 21:16:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |