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1641. End of Assault v logi - in General Discussions [original thread]
Drapedup Drippedout wrote: Ok so logibros, how would you feel if assaults had an extra equip slot? Why not a damage mod fitting reduction?
- by Cosgar - at 2013.10.26 01:30:00
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1642. End of Assault v logi - in General Discussions [original thread]
Drapedup Drippedout wrote: Cosgar wrote: And here we go with another one. You can check my post history in better topics with better arguments and even better counter arguments on why logi > assault isn't true, but I'll break it down like...
- by Cosgar - at 2013.10.26 01:29:00
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1643. End of Assault v logi - in General Discussions [original thread]
TechMechMeds wrote: Drapedup Drippedout wrote: Fizzer94 wrote: You shouldn't be so quick to disregard sidearms. I take it you are one of those guys that fits a Prototype Light Weapon and a Militia SMG... Your loss. I run Duvolle with ...
- by Cosgar - at 2013.10.26 01:22:00
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1644. End of Assault v logi - in General Discussions [original thread]
And here we go with another one. You can check my post history in better topics with better arguments and even better counter arguments on why logi > assault isn't true, but I'll break it down like this: If you fit a logistics suit to be fully ...
- by Cosgar - at 2013.10.26 01:13:00
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1645. Dubmatar? - in General Discussions [original thread]
Minmatar Rock
- by Cosgar - at 2013.10.26 00:59:00
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1646. Could the Type II Scout have been the Amarr Scout placeholder? - in General Discussions [original thread]
Fire of Prometheus wrote: I just want my amarr scout to have a popped collar and his battle skirt I was thinking a hood.
- by Cosgar - at 2013.10.26 00:54:00
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1647. Both scouts are useless now. - in General Discussions [original thread]
Minmatar scout: Allow nova knives to charge while sprinting. People have been using the glitch for years and the knives were never OP then. It's time to make it an established feature already. Gallente scout: Buff passive scanning base stats. Bo...
- by Cosgar - at 2013.10.26 00:49:00
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1648. LOOOOOOOOOL - in General Discussions [original thread]
Jammeh McJam wrote: Cosgar wrote: Sounds like a transformer being sexually assaulted... Ikr... but somehow it works Not for me. This generation's music is anything but music. I know I probably sound like an old fart, but I'm not. Someho...
- by Cosgar - at 2013.10.25 23:58:00
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1649. Why are kb/m Users being ignored ? - in General Discussions [original thread]
Beeeees wrote: They included KB/M because the game originally was supposed to go full multiplat, and they kept KB/M because nieche appeal is what they make their money from. Niche appeal is what we have, we need to be competitive.
- by Cosgar - at 2013.10.25 23:54:00
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1650. LOOOOOOOOOL - in General Discussions [original thread]
Sounds like a transformer being sexually assaulted...
- by Cosgar - at 2013.10.25 23:52:00
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1651. Funniest joke in dust - in General Discussions [original thread]
Lance 2ballzStrong wrote: Galthur wrote: Cosgar wrote: jenza aranda wrote: MTACs confirmed for 2013 Source? They said it about a year ago, if I remember correctly "MTAC's will be in a spring 2013 dlc a few months after the game co...
- by Cosgar - at 2013.10.25 23:45:00
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1652. Funniest joke in dust - in General Discussions [original thread]
Galthur wrote: Cosgar wrote: jenza aranda wrote: MTACs confirmed for 2013 Source? They said it about a year ago, if I remember correctly "MTAC's will be in a spring 2013 dlc a few months after the game comes out", this was when the r...
- by Cosgar - at 2013.10.25 23:38:00
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1653. Funniest joke in dust - in General Discussions [original thread]
jenza aranda wrote: MTACs confirmed for 2013 Source?
- by Cosgar - at 2013.10.25 23:19:00
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1654. I think havs are fine, hear me out. - in General Discussions [original thread]
Tanking may be fine for you and however SP you have invested in piloting, but the biggest issue is accessibility for newer tankers. There's nothing to learn from a single AV weapon capable of shutting down an opposing team's vehicle usage that can...
- by Cosgar - at 2013.10.25 23:17:00
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1655. Armor Tanking - in General Discussions [original thread]
Since 1.4 shields took an unnecessary hit when TTK drastically decreased. Modules like shield rechargers/energizers and regulators are completely useless with their designed purpose- burst tanking and hit-and-run tactics. Faster kills/deaths mean ...
- by Cosgar - at 2013.10.25 23:14:00
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1656. Funniest joke in dust - in General Discussions [original thread]
Dexter307 wrote: Amarr Commando Bonus: +2% to efficacy of shield and armor modules per level. Basic Amarr Commando module slots: 0 Lolol I tried to put a level into Amarr Commando and got a notification asking me why?
- by Cosgar - at 2013.10.25 23:04:00
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1657. Remove the penalty to walking/strafing speed from plates - in General Discussions [original thread]
Make armor plates affect stamina and shield extenders affect shield recharge delay. Buff shield regulators by 5% across the tiers and 1/2/3 HP/s regen on basic/enhanced/complex reactive plates.
- by Cosgar - at 2013.10.25 23:01:00
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1658. KB/M Vs Controller ( Research ) - in General Discussions [original thread]
Give M/KB raw input and the ability to customize key layouts and DS3 can keep aim assist. Problem solved.
- by Cosgar - at 2013.10.25 22:49:00
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1659. flaylock - in General Discussions [original thread]
Cody Sietz wrote: Cosgar wrote: Nerf went the wrong direction IMO. Should've kept the damage, but lowered the RoF and significantly raised the CPU. I think they should have only lowered the radius by half of what they did also. Also the C...
- by Cosgar - at 2013.10.25 18:10:00
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1660. flaylock - in General Discussions [original thread]
calisk galern wrote: Kasote Denzara wrote: It's where it needs to be. A sidearm. sigh....how do people talk like this. I mean the reason logi's are run are because people make side arms useless( at least one of the reasons ), and asid...
- by Cosgar - at 2013.10.25 17:28:00
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