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761. Change shield extender fitting cost - in General Discussions [original thread]
Patrick57 wrote: Cosgar wrote: Patrick57 wrote: CharCharOdell wrote: Maybe back when armor was garbage, it made sense, but now a basic armor plate is more protective than a basic extender. The tradeoff is passive shield regen. With thi...
- by Cosgar - at 2013.12.03 03:51:00
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762. Change shield extender fitting cost - in General Discussions [original thread]
Patrick57 wrote: CharCharOdell wrote: Maybe back when armor was garbage, it made sense, but now a basic armor plate is more protective than a basic extender. The tradeoff is passive shield regen. With this in mind, their costs need to be equ...
- by Cosgar - at 2013.12.03 02:10:00
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763. Change shield extender fitting cost - in General Discussions [original thread]
Killar-12 wrote: Cosgar wrote: Even when TTK gets sorted out, shields are most likely going to be lacking. Here's 2 Ideas I've been musing over: Make suits work like EVE ships (with minor tweaks) Minmitar/Caldari suits = High CPU, Low PG...
- by Cosgar - at 2013.12.03 01:56:00
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764. Dear Cyrius li moody - in General Discussions [original thread]
Seconded
- by Cosgar - at 2013.12.02 23:56:00
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765. Change shield extender fitting cost - in General Discussions [original thread]
SponkSponkSponk wrote: The problem is basic plates , not complex shield extenders. Here, have a graph that shows just how efficient basic plates are: http://i.imgur.com/i7vFQYM.png I have to admit, you called it and nobody listened.
- by Cosgar - at 2013.12.02 23:55:00
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766. Looking to buy a ps3 (Would like dev confirmation if possible please and thank you) - in General Discussions [original thread]
You could probably find a PS3 with a non functional bluray for dirt cheap.
- by Cosgar - at 2013.12.02 23:50:00
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767. differences in frames need to return. - in General Discussions [original thread]
Delta 749 wrote: Cosgar wrote: Alaika Arbosa wrote: Cosgar wrote: Bind turn speed to frame size and give kb/m raw input and I'll be happy. They never should have done away with that mechanic. Didn't they do that cause the heavies bit...
- by Cosgar - at 2013.12.02 23:35:00
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768. differences in frames need to return. - in General Discussions [original thread]
Alaika Arbosa wrote: Cosgar wrote: Bind turn speed to frame size and give kb/m raw input and I'll be happy. They never should have done away with that mechanic. Didn't they do that cause the heavies bitched and cried that it was too slow? ...
- by Cosgar - at 2013.12.02 23:02:00
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769. Biotics need to change - in General Discussions [original thread]
DJINN Marauder wrote: mollerz wrote: I used to be able to soar in my scout. Scouts are too fast? Bullshit. How could you explain the speed of LAVs and Dropships then? it's plain pure as day shittycoding. CCP... Can't code properly. Bas...
- by Cosgar - at 2013.12.02 22:53:00
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770. Biotics need to change - in General Discussions [original thread]
Sinboto Simmons wrote: Cosgar wrote: Sinboto Simmons wrote: Cosgar wrote: Arkena Wyrnspire wrote: Kincat PG usage is excessive. Nothing wrong with cardiac regulators though. Except the unwarranted stamina nerf in 1.2. Still but...
- by Cosgar - at 2013.12.02 22:52:00
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771. differences in frames need to return. - in General Discussions [original thread]
Bind turn speed to frame size and give kb/m raw input and I'll be happy. They never should have done away with that mechanic.
- by Cosgar - at 2013.12.02 22:45:00
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772. Biotics need to change - in General Discussions [original thread]
Sinboto Simmons wrote: Cosgar wrote: Arkena Wyrnspire wrote: Kincat PG usage is excessive. Nothing wrong with cardiac regulators though. Except the unwarranted stamina nerf in 1.2. Still butthurt about that. More like confused. Unl...
- by Cosgar - at 2013.12.02 22:37:00
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773. Biotics need to change - in General Discussions [original thread]
Arkena Wyrnspire wrote: Kincat PG usage is excessive. Nothing wrong with cardiac regulators though. Except the unwarranted stamina nerf in 1.2.
- by Cosgar - at 2013.12.02 22:27:00
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774. Biotics need to change - in General Discussions [original thread]
Biotics seem to have been balanced for earlier builds and Uprising 1.0 when scouts were insanely fast. Now that they've been nerfed... again, they could use some reevaluation. Better yet, reduce scout base signatures by 25% and give them a fitting...
- by Cosgar - at 2013.12.02 22:20:00
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775. Ok! so let me get this straight. - in General Discussions [original thread]
People lack foresight on bigger issues like matchmaking and new player experience. Plain and simple.
- by Cosgar - at 2013.12.02 22:16:00
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776. The Solution To Prototype Stomping - Final - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: Imo the most effective way to balance matchmaking would be twofold. First, expand the academy so players arent kicked out of it til much later, like 1m wp or 5m sp or something. Also, make all players uncapped til they h...
- by Cosgar - at 2013.12.02 22:14:00
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777. Change shield extender fitting cost - in General Discussions [original thread]
Even when TTK gets sorted out, shields are most likely going to be lacking. Here's 2 Ideas I've been musing over: Make suits work like EVE ships (with minor tweaks) Minmitar/Caldari suits = High CPU, Low PG Gallente suits = Low CPU, High PG Am...
- by Cosgar - at 2013.12.02 22:00:00
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778. PC 2.0 - in General Discussions [original thread]
BMSTUBBY wrote: DaNizzle4shizle wrote: i have been hearing rumors that pc is changing. if so, please tell me how its changing. FW is, not PC. Foxfour is doing a dev blog. There's a good chance it might be about FW and PC.
- by Cosgar - at 2013.12.02 21:23:00
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779. i think the minmitar proto assaults should get an extra equipment slot. - in General Discussions [original thread]
Cyrius Li-Moody wrote: Minmatar assault is just flimsy due to shields being cut through like butter because nearly every weapon on the field does a bonus to shields. It's more of a problem with shields than a problem with the suit. ^So much t...
- by Cosgar - at 2013.12.02 21:13:00
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780. what do you guys think about adding friendly fire into the new soon to be fw? - in General Discussions [original thread]
DaNizzle4shizle wrote: FINALLY! now i can kill those stupid blues that wont leave my ds or lav Umm, you already can. Vehicle redzones are different from infantry redzones.
- by Cosgar - at 2013.12.02 21:10:00
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