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421. So many Soma scrubs so little time, - in General Discussions [original thread]
Isn't it great? I've been getting a lot of mileage out of my rail Sica and REs.
- by Cosgar - at 2013.12.13 22:20:00
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422. Let this be the final Rail Rifle post - in General Discussions [original thread]
I was actually expecting more stability and a slightly slower RoF. I tested it on an alt and it just wasn't my thing. Even if it is OP, TTK needs to be addressed first.
- by Cosgar - at 2013.12.13 14:39:00
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423. I'm quitting, here's why - in General Discussions [original thread]
You'll be back, they always come back.
- by Cosgar - at 2013.12.13 14:33:00
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424. Tank vs AV: In my opinion. - in General Discussions [original thread]
CCP Remnant wrote: ratamaq doc wrote: Roger Cordill wrote: Message from Godin: 1: 10-15%speed or 20% acceleration nerf. 2: hardeners are fine. 2 hardener settups can't perma run it, and 3 has no repps. (Not sure if 3 can even perma run...
- by Cosgar - at 2013.12.13 07:22:00
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425. First and last post about a game that had so much potential. - in General Discussions [original thread]
Bojo The Mighty wrote: I couldn't take you too seriously when you haven't played for a year yet. THEN, you can write that. You never had to play in Codex *shudder*... I think that's when it first started going bad.
- by Cosgar - at 2013.12.13 07:13:00
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426. First and last post about a game that had so much potential. - in General Discussions [original thread]
Can I have your ISK?
- by Cosgar - at 2013.12.13 07:09:00
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427. u need to fix these flip pin tanks. - in General Discussions [original thread]
Show me on the doll where the HAV touched you.
- by Cosgar - at 2013.12.13 06:55:00
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428. Dust Sux its official - in General Discussions [original thread]
meri jin wrote: Cosgar wrote: Imp Smash wrote: I don't find TTK all that bad myself. If I pull out proto and the guy I'm fighting is in adv I usually win by a big margin. The only difference is we are missing less. TTK dropped because peo...
- by Cosgar - at 2013.12.13 06:52:00
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429. A question for tankers (No QQ) - in General Discussions [original thread]
dogmanpig wrote: Flix Keptick wrote: KING CHECKMATE wrote: HAHA these answers show how Tankers think . So after a soldier risks his butt to run through enemy fire ALL the way to a tank, he still needs 6 remote explosives to blow it u...
- by Cosgar - at 2013.12.13 06:31:00
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430. Dust Sux its official - in General Discussions [original thread]
Imp Smash wrote: I don't find TTK all that bad myself. If I pull out proto and the guy I'm fighting is in adv I usually win by a big margin. The only difference is we are missing less. TTK dropped because people are better than we all realized....
- by Cosgar - at 2013.12.13 06:27:00
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431. A question for tankers (No QQ) - in General Discussions [original thread]
Ronan Elsword wrote: I think it's fine the way it is. Although I do like the idea of special remote explosives that are meant to penetrate vehicles. Low splash, and gives a damage bonus when connected to a vehicle. I do think the location the...
- by Cosgar - at 2013.12.13 06:21:00
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432. 1.7 thoughts - in General Discussions [original thread]
Buff REs!
- by Cosgar - at 2013.12.13 06:11:00
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433. Dust Sux its official - in General Discussions [original thread]
Seymor Krelborn wrote: Cosgar wrote: DoomLead wrote: you turned this game into a twitch shooter I used to like this game a whole lot now its basically COD/BF I hate the short TTK too, but you have to remember that this wasn't a design ...
- by Cosgar - at 2013.12.13 06:02:00
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434. Just Deleted Dust from my PS3 - in General Discussions [original thread]
Sound's like a vehicle overcame on your face. PS: Can I have your stuff?
- by Cosgar - at 2013.12.13 05:55:00
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435. A question for tankers (No QQ) - in General Discussions [original thread]
dogmanpig wrote: Cosgar wrote: dogmanpig wrote: 3 for standard and 1-2 for mlt maybe. there shouldn't be a reason to pick shield over armor at the standard lvl that isnt balanced. or they could add breach charges which have a much smalle...
- by Cosgar - at 2013.12.13 05:54:00
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436. A question for tankers (No QQ) - in General Discussions [original thread]
dogmanpig wrote: Cosgar wrote: dogmanpig wrote: Cosgar wrote: dogmanpig wrote: 4 alteast.. its not BF4 where tanks are free. with that said, tanks are to fast and that really is the only thing that needs changing. By that same to...
- by Cosgar - at 2013.12.13 05:40:00
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437. Dust Sux its official - in General Discussions [original thread]
DoomLead wrote: you turned this game into a twitch shooter I used to like this game a whole lot now its basically COD/BF I hate the short TTK too, but you have to remember that this wasn't a design choice. They finally managed to fix hit det...
- by Cosgar - at 2013.12.13 05:31:00
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438. A question for tankers (No QQ) - in General Discussions [original thread]
dogmanpig wrote: Cosgar wrote: dogmanpig wrote: 4 alteast.. its not BF4 where tanks are free. with that said, tanks are to fast and that really is the only thing that needs changing. By that same token, this isn't BF4 where ammo packs ...
- by Cosgar - at 2013.12.13 05:26:00
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439. My thoughts on Vehicles and AV in 1.7 uprising - in General Discussions [original thread]
Minor Treat wrote: Cosgar wrote: I think that AV has been spoiled this build. Few remember the challenge that was marauder tanks and the glory of blowing them up. Uprising made everyone soft and those that don't remember those days weak. The...
- by Cosgar - at 2013.12.13 05:22:00
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440. A question for tankers (No QQ) - in General Discussions [original thread]
Alena Ventrallis wrote: 3 at most. with my hardeners up, 4. Buff RE damage to allow this. IT's not like any suit can survive the blast anyway. What's the difference of being instakilled by 1500 or 2000 damage. That's what I'm getting to in ...
- by Cosgar - at 2013.12.13 05:10:00
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