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101. [Feedback] Codex Impressions - in Feedback/Requests [original thread]
Berserker007 wrote: damage is fine; only states is b/c the blast radius affects aim, and whether it hits you square or your ont he tip of the radius it affects your aim the same You realize the mass driver is a glorified m32 grenade launcher...
- by Conraire - at 2012.10.02 03:42:00
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102. 3 mins - in General Discussions [original thread]
It will be up SOON(tm)
- by Conraire - at 2012.10.01 18:57:00
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103. EVE SP Gains for the unwashed masses. - in General Discussions [original thread]
For those who are complaining about the new lower SP caps. Don't, it appears the skill point costs of skills will be dropping drastically too. IF it's the same skill table and curve as EVE, it will only cost 250sp for level 1 for example, for a ra...
- by Conraire - at 2012.10.01 11:31:00
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104. [GAME] The official " Guess what the SP cap will be !" Contest - in General Discussions [original thread]
If they lowered SP cost to be inline with EVE I'd say Rasatsu is pretty darn close. But if they kept the 2x SP cost at level 5 I'm gonna say right around 768k per week with booster, maybe 1m per week. I know my main on EVE takes about 4 and a ha...
- by Conraire - at 2012.10.01 10:53:00
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105. Any further explaination on the SP rebalance? - in General Discussions [original thread]
I'm assuming it's going to end up being about equal to SP gain rate on EVE. Does this mean you're bringing the SP costs for skills, back in line with EVE's Skill cost tables? And people may think the cap punishes newer players. But it really does...
- by Conraire - at 2012.10.01 01:19:00
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106. OMFG PATCH NOTES!!! - in General Discussions [original thread]
Quote: Skill rewards * Skill points are now awarded from battles based on time spent as well as warpoints earned. * Diminishing returns for skill points earned from battles are now on a 7-day cycle that resets at downtime every Tuesday (used to...
- by Conraire - at 2012.09.30 04:30:00
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107. Freezing Only when I engage enemy - in General Discussions [original thread]
I have to add to this. I get the freezing rarely. And it's only when trying to engage specific people, in a given match. I won't name names, because you're technically not allowed to. But there are certain people that are supposedly the "really go...
- by Conraire - at 2012.09.30 02:04:00
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108. "GOONFEET" (Goon's in DUST 514) - in General Discussions [original thread]
Cerebral Wolf Jr wrote: So it looks like we're going to be limited in numbers for the next build as it's going to be on SISI not TQ, that means i've got to waste ISK and SP on setting the corp up rather than just throwing ISK at the problem. ...
- by Conraire - at 2012.09.29 14:13:00
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109. Chatting with MAG players... - in General Discussions [original thread]
I haven't had many issues with MAG players myself. Though, I haven't exactly paid much attention to their history and lore either. Far as I'm concerned it's a dead game, and it may have been one of the few of it's kind on the console. But it's by ...
- by Conraire - at 2012.09.29 13:17:00
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110. Merc Pack Bonus Armor - in Feedback/Requests [original thread]
Yeah I agree on the Valor. Statistically the same, yet the Dragonfly doesn't require scout suit skill.
- by Conraire - at 2012.09.29 12:32:00
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111. [FB & Request] Add administrators to Voice Channel - in Feedback/Requests [original thread]
This is definitely needed. Nothing like getting in a squad with some butthead that doesn't understand the concept of push to talk. It's fun when you can hear everything they're talking about in the back ground. Or better yet, the last one I got, w...
- by Conraire - at 2012.09.29 12:26:00
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112. dropshipss qued crashing update - in Feedback/Requests [original thread]
Noob Noobuler wrote: Typo Name wrote: Noob Noobuler wrote: Typo Name wrote: Happened to me a few days ago- I was showing the game to a few friends with eve in the room, so we all laughed our kittens off anyway when we saw my dropship b...
- by Conraire - at 2012.09.28 14:45:00
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113. [Reques] Behold my 2 inch vertical!! - in Feedback/Requests [original thread]
Alshadow wrote: the weight of a heavies gear is supposed to be nearly irrelevant because of the motors in his suit Yeah, was gonna say. They may be heavy, but they're going to have either hydraulic, pneumatic, or magneto assisted "musculatur...
- by Conraire - at 2012.09.28 14:32:00
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114. [Reques] Behold my 2 inch vertical!! - in Feedback/Requests [original thread]
Encountered a slight problem earlier while using a heavy Dropsuit.......You know those buildings with the guard rails in certain ambush maps, the popular sniper nests? If you're in a heavy dropsuit, you can't jump over the railing to get back out....
- by Conraire - at 2012.09.28 03:58:00
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115. Podside Interview with CMDR WANG and David Reid UP on iTunes - in General Discussions [original thread]
I don't know, I get annoyed with somethings. Especially after listening to the reaction podcast. There is some misinformation there as well. Goons didn't exist during the first........3 or so years. At least not as an alliance. Goon swarm first ...
- by Conraire - at 2012.09.27 04:03:00
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116. About the new merc pack... - in General Discussions [original thread]
Where is this new merc pack anyway? I don't see it on PS Store
- by Conraire - at 2012.09.27 02:25:00
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117. Activated Abilities Missing - in Feedback/Requests [original thread]
don't get disappointed yet. EVE has drugs called boosters, which are activated and give short term bonus's to different things. They should end up here too. Can't speculate on likely effects though.
- by Conraire - at 2012.09.26 18:34:00
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118. Mass Driver fixes - in Feedback/Requests [original thread]
Oh yeah. Something else that I think would be nice with them.....We're 20k years in the future with advanced dropsuits that link to our weapons...... Yet simple things like Mass drivers, don't have an arc indicator to show approximately where they...
- by Conraire - at 2012.09.26 15:02:00
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119. Mass Driver fixes - in Feedback/Requests [original thread]
Yeah been having a hell of a time with that myself. I'd say 1 in 4 or 1 in 5 shots actually explodes after hitting the ground. The rest just vanish into oblivion after hitting. Been having that with my Flux grenades half the time too. Plus if you ...
- by Conraire - at 2012.09.26 02:37:00
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120. Sidearm Weapon Sharpshooter - in General Discussions [original thread]
Terminus Decimus wrote: Thanks for the reply guys, to get is straight then I can upgrade the Sidearm skills and even though I use my SMG in the Light weapon slot the Sidearm weapon skills will upgrade the SMG. I hope that's right. It would be e...
- by Conraire - at 2012.09.26 02:21:00
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