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61. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Sp > isk or do stealth bombers not kill battlecruisers and battleships in EVE? If they're poorly tanked a stealth bomber can take out a BC in short order, especially if they get a chance to fire more than one bomb o...
- by Conraire - at 2012.10.20 04:31:00
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62. AR nerf - in Feedback/Requests [original thread]
xjumpman23 wrote: stop asking CCP to dumb the game down Standard AR's need a recoil buff Breach AR's need 42 bullets per clip and an increase in RoF. Ummm no on the ROF. And the larger clip. Look at it this way, Breach AR's do more damag...
- by Conraire - at 2012.10.19 21:43:00
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63. Requests: Camped CRU - in Feedback/Requests [original thread]
Yeah, the only issue now being they're already camping the "random" spawn points, nothing like getting popped 4 times in a row because of that. And they're also camping people's uplinks once they find them. So either way something needs to be done...
- by Conraire - at 2012.10.18 00:58:00
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64. In-Game rapid fire controller - in General Discussions [original thread]
Paintball isn't a good example. Most of those people claiming 20shots per second have no concept of time. And I come from a stance of having played paintball matches.... a lot, in fact I still have my old 98 custom. The only way you can get remote...
- by Conraire - at 2012.10.16 23:08:00
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65. [Request] AV Grenade/mine feature feels OP - in Feedback/Requests [original thread]
Zero Harpuia wrote: I think they said in chat that they are looking into fixing AV grenade/mines. Look through Iron Wolf Saber's posts, he usually transcribes the important things that happen over there, IIRC. That one I read, mainly revolve...
- by Conraire - at 2012.10.16 22:13:00
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66. To Players Without Mics - in General Discussions [original thread]
Zakkil Nentis wrote: I don't care if you don't have a mic. I don't care what your KDR is. I don't care what your specialization is. I don't care about any of it. I'm looking for people who don't mind playing in a squad without mics, since it ...
- by Conraire - at 2012.10.15 18:10:00
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67. Approximity mines aka AV mines - in General Discussions [original thread]
My only issue with the proximity explosives is they vanish into thin air if you die. Which doesn't happen with mines in other games.... Other games they stay either until you leave the game, or they get blown up or set off. I always thought the ma...
- by Conraire - at 2012.10.15 17:57:00
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68. Yes, I'm mad. - in General Discussions [original thread]
Tony Calif wrote: It's not a fair comparison. But then, they're all already lvl 50, 2nd play through complete. I just finishe first play through because I'n sold on Dust. Correction, WAS sold on Dust. Really, no-one cares about Dust. I have...
- by Conraire - at 2012.10.15 17:46:00
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69. When I see Dropships now - in General Discussions [original thread]
843 pano wrote: As a dedicated Swarmer, I beg to differ. I bagged 4 dropships yesterday with my swarms. Once the swarm chase is on a dropship, the gunners are ineffective. If the dropship messes up with his lapping, he's dead. I also clear the ...
- by Conraire - at 2012.10.15 16:46:00
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70. Teamwork and isk - in General Discussions [original thread]
Michael Cratar wrote: I have played since last build, and i have only seen only 6 people who revive and rep. People this build will use the front line starter fit with a good AR, or a militia heavy with a HMG. If meta lvl is how you make money ...
- by Conraire - at 2012.10.15 16:41:00
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71. [REQUEST] Rebalance the fused locus grenades - in Feedback/Requests [original thread]
Thats also why you can't buy fused locus grenades. They only come with the merc pack from the PSN store. Once they're gone, they're gone unless you spend another $20.
- by Conraire - at 2012.10.14 19:36:00
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72. [Feedback] Whiners are OP, nerfing fun out of game - in Feedback/Requests [original thread]
Whiners equal pretty much everyone in every game, when they don't get their way. Or don't get to keep whatever Overpowered weapon or exploit they were using. Much like the OP in this thread is a whiner, because he's actually whining about Drop s...
- by Conraire - at 2012.10.14 19:22:00
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73. Snipers & Skill Tree - in General Discussions [original thread]
At the OP Grow some patience, and learn to use cover. Pay attention to your surroundings. I can personally spot snipers even when running front line from half way across the map or more easily. Pay attention to where you think would be a good snip...
- by Conraire - at 2012.10.14 17:20:00
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74. RDV+Dropship.. FUN - in Feedback/Requests [original thread]
+1 Ramming speed! Engage!
- by Conraire - at 2012.10.13 03:51:00
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75. [Feedback/Request] The Assault Rifle weapons group - in Feedback/Requests [original thread]
Ok, right now there are 4 base variants of the Assault rifle group. You have the regular Assault rifle, burst assault rifle, Breach Assault rifle, and the Tactical assault rifle. If you have played EVE, you know that the current description on al...
- by Conraire - at 2012.10.13 03:09:00
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76. Overnerfing: Then and Now (AV/Tank Nerf & WP / Precision Strike Nerf) - in Feedback/Requests [original thread]
I see a lot of QQing here. From the whole AV thing, all the way through the dropship and AR thing. Let me explain why each happened, and why said changes were needed. Since it was before my time, my guess would be the AV nerf, was done because of...
- by Conraire - at 2012.10.13 00:56:00
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77. My Tactical Assault Rifle -___- - in General Discussions [original thread]
Sux to be you huh :D
- by Conraire - at 2012.10.11 13:00:00
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78. Unoffical vote on SP system - in General Discussions [original thread]
I'd have to say either... Option 3: But, give double SP gain during time actually playing the game, and boosters would basically work like implants do in EVE. This would also require SP cost per level to be lowered to EVE cost tables. So even tho...
- by Conraire - at 2012.10.10 15:57:00
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79. (Request)Weapon damage on fitting screen - in Feedback/Requests [original thread]
Actually the OP has a point. In EVE when you equip an item, the stats that are displayed in the show info screen reflect your skill and module bonus's when applied to that weapon/mod/etc.. In Dust when you equip an item and do show info it still s...
- by Conraire - at 2012.10.10 15:24:00
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80. Futuristic Space Age Weaponry - in Feedback/Requests [original thread]
Actually if you look at the description of the AR in Dust, and look at the description of ship blasters in EVE it's almost a cut and paste of how they work. Firing a bolt of plasma at the target... Which is why the shots glow. And the sniper sway...
- by Conraire - at 2012.10.10 14:41:00
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