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3181. madrugar or gunnlogi? - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: gunnlogi- rail maddy - blaster hope i didn't keep u waiting. Fits Gunnlogi 3 damage mods 1 comp plate 1 hardener proto rail proto blaster If that dosen't scream to people that tanks are semi broken t...
- by CommanderBolt - at 2013.12.24 16:08:00
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3182. Who else fought on caldari prime? - in General Discussions [original thread]
PLAYSTTION wrote: I wanted to see how many people still play since then. Also if you did do you still have the state protectorate assault and federal defence scout suits? I still have ten of each. Aye sir, Indeed I do :)
- by CommanderBolt - at 2013.12.24 16:02:00
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3183. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
jerrmy12 kahoalii wrote: CommanderBolt wrote: You know all of this talk about "Red line rail tanks". I have to be honest, 90% + of games I am in there are no red line rail tanks. All of the tanks are out fighting and killing. I can't say ...
- by CommanderBolt - at 2013.12.24 02:35:00
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3184. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Atiim wrote: Happy Violentime wrote: Dropship pilots pfft - use tactics, hover low and use cover rather than just float around in an empty sky like a huge floating target LOL Brah, do you even Dropship? Unfortunately this is NOT Battlef...
- by CommanderBolt - at 2013.12.24 02:33:00
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3185. A Refocus Of Scouts - in General Discussions [original thread]
RedZer0 MK1 wrote: So, we have scout suits. Underpowered is a term most would attribute to them. For me, they haven't been the best choice for any role. Sniping? Not even close. Low hp, one equipment, low amount of high slots(damage mod). Mediu...
- by CommanderBolt - at 2013.12.23 22:01:00
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3186. Damage type numbers - in General Discussions [original thread]
CCP need to go back to the drawing board and make things more like they are in EVE. I wish damage type actually mattered like it does in EVE. For instance why not make lasers obliterate shields but make them very weak vs armour. (I have nothing ...
- by CommanderBolt - at 2013.12.23 22:00:00
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3187. if a tank should only be killed by a tank..... - in General Discussions [original thread]
Seymor Krelborn wrote: then a dropsuit should only be killed by a dropsuit. I propose like in eve where larger ships have issue hitting smaller ships the same should apply here. before you tell me what a stupid idea this is... ask yourself if...
- by CommanderBolt - at 2013.12.23 21:56:00
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3188. Amarrians = Spartans in a Nutshell - in General Discussions [original thread]
None of the races even know who or what the Spartans were. They don't even know that their species all originate from Earth. There is only Legend and folk law left of the time before the EVE Gate. Edit - The 4 major races might assume they are o...
- by CommanderBolt - at 2013.12.23 21:49:00
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3189. Weapons Trial Failure - in General Discussions [original thread]
arimal lavaren wrote: Oh man up a little, on most maps the solution to too many tanks is to just not give them your clones. Really, they wouldn't rack up such high WP if people were not chasing after them Leeroy Jenkins style with a militia swa...
- by CommanderBolt - at 2013.12.23 20:09:00
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3190. TRAITORS - Anonymous & Unknown Killiers are done! - in General Discussions [original thread]
To the guy above me, it was just the Americans. Its always the damn Americans falling out with everyone. You guys need to learn to play nice. I still <3 all you guys even if you are maniacs at times! <3 <3 <3
- by CommanderBolt - at 2013.12.23 20:05:00
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3191. [Suggestion] Tank Arm. - in General Discussions [original thread]
Flix Keptick wrote: Tanks being unable to hack **** is part of the balance, what would be the point of infantry? My answer: **** no Ps: wrong forum section That's the idea
- by CommanderBolt - at 2013.12.23 19:48:00
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3192. [Suggestion] Tank Arm. - in General Discussions [original thread]
I think we need to put a mechanical arm on tanks so that we can reach out and touch that lovely control panel on objectives!
- by CommanderBolt - at 2013.12.23 19:42:00
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3193. Missiles on are OP...Especialy on 100%time hardened gunlogi - in General Discussions [original thread]
Oh *****! Jabac po Polsku! Joking, I love you guys really. Who needs viagra? 100% 'ARD
- by CommanderBolt - at 2013.12.23 19:34:00
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3194. Valve vs CCP on console shooters - in General Discussions [original thread]
Jake Bloodworth wrote: OP makes a poor argument when comparing ccp and valve. Valve has a proven pedigree that spans over a decade when it comes to the fps genre. He is comparing apples and oranges between developers and games here. CS lacks th...
- by CommanderBolt - at 2013.12.23 19:29:00
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3195. Valve vs CCP on console shooters - in General Discussions [original thread]
Finally someone who sticks up for KB/M players. It is ridiculous how bad the controls are period. However for the keyboard and mouse inputs it is especially bad. I am glad devs of a different title can come out and say basically "Controller or ke...
- by CommanderBolt - at 2013.12.23 19:24:00
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3196. Why are true tankers blamed for tank spam - in General Discussions [original thread]
The militia double dmg mod railgun is a eye opener for sure! Should we remove ALL dmg mods from the game? Something to think about. Oh and by the way guys the op is saying that the average guy on the forums complains about tanks but the majorit...
- by CommanderBolt - at 2013.12.23 03:08:00
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3197. I Killed a Guy With a Trident!! - in General Discussions [original thread]
Are we talking about the multi-warhead nuclear missile here or the 3 pronged staff weapon? Oh yea earlier on I killed a tank using the railgun on my tank and it credited the kill (TO ME) but it said I used a boundless heavy machine gun. No not s...
- by CommanderBolt - at 2013.12.23 03:03:00
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3198. Combat Rifle and Rail Rifle are not OP - in General Discussions [original thread]
BL4CKST4R wrote: Big miku wrote: How can I be so sure? Because the best players in the game have not all gravitated towards one. They both suit different play styles and excel in their roles. Combat Rifle Shreds at Close and Mid range. Rai...
- by CommanderBolt - at 2013.12.23 02:59:00
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3199. Combat Rifle and Rail Rifle are not OP - in General Discussions [original thread]
Does nobody else think that the rail rifle is too good in close quarters? It shreds me just as much as the combat rifle does. (The auto combat rifle) It could well be because of the annoying auto aim but I thought the rail rifles was a marksman w...
- by CommanderBolt - at 2013.12.23 02:57:00
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3200. newberries allowed to play fw yay or nay - in General Discussions [original thread]
Well just look at Caldari. They get battered consistently. My corp took a squad / squad n half into a match fighting for Caldari and we were literally the only players in the match fighting. We fought valiantly but ultimately we were battered. P....
- by CommanderBolt - at 2013.12.23 02:45:00
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