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1441. Sticky:Hotfix Charlie - HMG Heat and Burst HMG Changes - in Feedback/Requests [original thread]
Loving the changes. Nice to see the balance chisel come out instead of the ol'nerfhammer :)
- by Cody Sietz - at 2014.07.17 16:27:00
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1442. Balance Scouts.. remove cloaks - in General Discussions [original thread]
If they do remove cloaks, I better get my extra 10 percent of damps back.
- by Cody Sietz - at 2014.07.17 16:01:00
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1443. The reason everyone dual tanks - in General Discussions [original thread]
Fizzer94 wrote: Cody Sietz wrote: Please don't buff dmg mods in terms of dmg, buff the CPU/PG of them. I actually disagree. Damage mods ARE a direct counter to HP mods. They should have a somewhat steep cost. Less than HP mods, but not muc...
- by Cody Sietz - at 2014.07.17 02:33:00
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1444. The reason everyone dual tanks - in General Discussions [original thread]
Please don't buff dmg mods in terms of dmg, buff the CPU/PG of them.
- by Cody Sietz - at 2014.07.17 00:47:00
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1445. Rattati, please remove ScR turbo controller exploit in Charlie - in Feedback/Requests [original thread]
Bormir1r wrote: Adipem Nothi wrote: Agreed. +1 But not too slow, or the gun will be garbage. They overdid the RoF reduction for the ScP. I wish they buffed the RoF for the ScP, I specced into it recently and I see the flaws.... For the ...
- by Cody Sietz - at 2014.07.16 21:15:00
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1446. Do you guys think it would be a good idea to restrict some weapons? - in General Discussions [original thread]
Matticus Monk wrote: Leadfoot10 wrote: I'm not sure I like weapon restrictions, per se. As others have said, it's part of what makes Dust special. However, I do see the logic behind doing something like slowing down scouts that choose to us...
- by Cody Sietz - at 2014.07.16 21:04:00
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1447. Do you guys think it would be a good idea to restrict some weapons? - in General Discussions [original thread]
Heimdallr69 wrote: Cody Sietz wrote: Heimdallr69 wrote: I'm an assault player and I like your idea but only if we had more scout weapons.. That'd be the same as limiting heavies to only heavy weapons and logis to only sidearms so I have t...
- by Cody Sietz - at 2014.07.16 20:06:00
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1448. Do you guys think it would be a good idea to restrict some weapons? - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Fine-Scouts can't use rifles if heavy's lose their sidearm Fair's fair Come on, remember when CCP said they wanted to take away outside arm in exchange for the extra equipment slot? Yeah, we fought for the sidearm. Thi...
- by Cody Sietz - at 2014.07.16 19:53:00
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1449. Do you guys think it would be a good idea to restrict some weapons? - in General Discussions [original thread]
Heimdallr69 wrote: I'm an assault player and I like your idea but only if we had more scout weapons.. That'd be the same as limiting heavies to only heavy weapons and logis to only sidearms so I have to disagree until there are more class orien...
- by Cody Sietz - at 2014.07.16 19:31:00
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1450. Do you guys think it would be a good idea to restrict some weapons? - in General Discussions [original thread]
ZDub 303 wrote: Lead with a carrot, not a stick. I would rather see Assault frames getting a substantial buff to rifle usage if that is what we really want to see. We should always strive to follow EVE's mentality of suits/ships receiving bonu...
- by Cody Sietz - at 2014.07.16 18:54:00
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1451. Do you guys think it would be a good idea to restrict some weapons? - in General Discussions [original thread]
RayRay James wrote: Cody Sietz wrote: Except CCP has basically admitted that it was a bad idea(somewhat) by only allowing heavies to run heavy weapons in Legion and straight up merging the commando and assault class. The fanfest presenta...
- by Cody Sietz - at 2014.07.16 18:35:00
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1452. Do you guys think it would be a good idea to restrict some weapons? - in General Discussions [original thread]
RayRay James wrote: No. Freedom of choice is what makes this game special. Since the fateful day Dust was beaten behind the woodshed, I've been trying different FPSs to see what I might like. Mostly things I can get into for free, and since D...
- by Cody Sietz - at 2014.07.16 17:49:00
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1453. Do you guys think it would be a good idea to restrict some weapons? - in General Discussions [original thread]
Not Jason Pearson wrote: Nah, doesn't solve it and ruins the gameplay I enjoy seeing. However, what if frames had drawbacks for using certain weapons? I mean it could be a variety of things, ammo penalty, speed penalty, CPU/PG consumption, incr...
- by Cody Sietz - at 2014.07.16 17:46:00
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1454. Do you guys think it would be a good idea to restrict some weapons? - in General Discussions [original thread]
It seems a lot of the problems we have now stem from letting every suit whatever wants, and out performing other suits in they're indented roles. So what if Scouts couldn't use rifles?(excluding the laser and sniper) Wouldn't that solve a lot of ...
- by Cody Sietz - at 2014.07.16 17:30:00
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1455. Yeah, heavies are OP. - in General Discussions [original thread]
Mikey Ducati wrote: No. A sentinel killing people up close? Uh, isn't that a 50 caliber weapon in your hand with a lvl 3 pro? You can't kill Cal scouts because your aim is terrible. Their agility is used against your spraying and praying style....
- by Cody Sietz - at 2014.07.16 05:34:00
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1456. Whoever wins the officer mass driver - in General Discussions [original thread]
I don't think that will be allowed. But damn would it be funny.
- by Cody Sietz - at 2014.07.16 01:07:00
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1457. Did you know that if you type Lol - in General Discussions [original thread]
No.
- by Cody Sietz - at 2014.07.16 01:05:00
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1458. Too much focus on light and heavies - in General Discussions [original thread]
I don't know about that, but is like to give assaults a small eWar bonus. Maybe 5 points to db, range, and profile. With each race getting a extra point or 2 depending on the race. + 2 range for Caldari +1-2 precision for Amarr - 1-2 profile ...
- by Cody Sietz - at 2014.07.16 00:31:00
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1459. Rattati: turret proficiency not applying. - in General Discussions [original thread]
So even tho you had prof, the other guys turret turned faster?
- by Cody Sietz - at 2014.07.16 00:23:00
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1460. CCP a way to end the P2W debate is... - in General Discussions [original thread]
Thumb Green wrote: Cody Sietz wrote: Thumb Green wrote: That's entirely irrelevant to the point I was making. It was a bad point. Stuff changes in the game, it's called balancing. Speak up when other peoples stuff gets balanced, not ju...
- by Cody Sietz - at 2014.07.16 00:21:00
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