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shaman oga
Nexus Balusa Horizon
2475
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Posted - 2014.07.15 22:19:00 -
[1] - Quote
I have multiple alts, with multiple roles.
Shaman: gal logi, gal scout + other adv suits (soon another, i have the SP but i'm waiting for charlie, something minnie) Vehicle player alt: cal mando and vehicles Heavy alt: cal and gal heavy + adv galmando Test alt: min scout
With none of my alt i regret to not have a logi or an assault, you don't need them, they are useful to start them match, to bring spawns, hives and stuff, but then all the people that have the possibility switch to another suit.
Sentinels are the top on eHP. Commando are the top at use light weapons (but i can't say commando are not balanced, they are) Scouts are the top on EW, Hack, Biotics, Regen.
Medium suits are the best at nothing and they are in the middle of the sandwich of light and heavies, while i find it normal for them to be not as good as another suit in its specific role, i don't know what other roles rest. What should they do? EW? No, that's for scouts eHP? No, that's for heavies
So, here the heresy: Since scouts already have the powerful spec of the entire game (EW if you don't already know), why not give to medium suits the best efficiency with Biotics and Regen?
Discuss.
PSN: ogamega
"Dust is full of communist who despise people with enough isk to buy expensive items"
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Michael Arck
4866
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Posted - 2014.07.15 22:24:00 -
[2] - Quote
Yea I can behind this.
Archistrategos
Where the fear has gone there will be nothing....only I will remain
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hfderrtgvcd
Resheph Interstellar Strategy Gallente Federation
156
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Posted - 2014.07.15 22:30:00 -
[3] - Quote
Hell no. There's way more to scouts than ewar. Also, try telling any pc team that logis aren't necessary. Give assault stats in between that of the heavy and the scout and make them the best at using their respective rifles(like the amarr assault). |
Kallas Hallytyr
Skullbreakers
636
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Posted - 2014.07.15 22:33:00 -
[4] - Quote
Give Assaults great regen, yes please. Then I might actually see/use an Assault...
Alt of Halla Murr.
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Patrilicus
The Phoenix Federation
17
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Posted - 2014.07.15 22:59:00 -
[5] - Quote
I don't think assaults are exactly where they need to be but come on. Medium suits are good at nothing? pshhht
Ever see those guys that go 2/3 with 6000wp? Yeah, they must be either light or heavy suits
Logi's are troop support and wp production.
You say you find it normal for medium suits to not be as good as light/heavy in their specific role? I'm telling you right now that no light or heavy suit can play the logi role better than a logi, derp..
If your issue is with assault then I agree they could use some work but your issue is with all medium suits so I must disagree completely.
Edit:
hfderrtgvcd wrote:Hell no. There's way more to scouts than ewar. Also, try telling any pc team that logis aren't necessary. Give assault stats in between that of the heavy and the scout and make them the best at using their respective rifles(like the amarr assault). This.
"A phoenix obtains new life by arising from the ashes of its predecessor"
Embrace the fire. Live like a Phoenix.
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Beastlina
Ostrakon Agency Gallente Federation
12
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Posted - 2014.07.15 23:11:00 -
[6] - Quote
I agree with assault but logistics have a role and can impact a match significantly. They generate tons of wp for warbarge strikes and they control the flow of the battle with where they set uplinks. Having a medic on certain maps can help you keep points for 5x longer. Logistics can do all these things with 1 suit and more. They are also felixble in their high and low slots. They can build kind of tanky like an assault suit to help in gun fights or they can go with range amps and precision mods so that their squad can easily detect normal-heavy suit trying to close in on the smaller maps.
That being said if you want to play an assault atm you are better off just using a medium militia suit with a bunch of armor mods. You will barely notice the difference..... |
Leadfoot10
Molon Labe. General Tso's Alliance
1190
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Posted - 2014.07.16 00:23:00 -
[7] - Quote
Logis already have their role, support, and do it the best, if you ask me. However, Assaults need to do SOMETHING best. I'm not quite sure what that is, but the OP is on to something, I think. |
Cody Sietz
SVER True Blood Dark Taboo
3591
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Posted - 2014.07.16 00:31:00 -
[8] - Quote
I don't know about that, but is like to give assaults a small eWar bonus.
Maybe 5 points to db, range, and profile.
With each race getting a extra point or 2 depending on the race.
+ 2 range for Caldari
+1-2 precision for Amarr
- 1-2 profile for Gallente
+ 1 Precision for Minmatar as well.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Edgar Reinhart
Resheph Interstellar Strategy Gallente Federation
7
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Posted - 2014.07.16 10:16:00 -
[9] - Quote
But what about the non-specialist medium frames?
Everyone seems so intent on balancing Assaults, Heavies, Scouts to each other the basic frames are being ignored.
There is no doubt that balancing is needed and I don't have a problem with most of the propositions made to achieve it but, personally, it seems logical to me that the frame that all others should be balanced to is the non specialised medium frame.
Instead the trend seems to be buff the least popular specialised frame compared to the current most popular frame and this means that the base ones are becoming more and more irrelevant.
It's an unpopular opinion I know but I feel that Scouts, Assaults, Sentinels etc should be very very specialised exceptions to the rule on the battlefield rather than the norm.
But that is all coming from a comparatively new plater. |
Leeroy Gannarsein
Legio DXIV
484
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Posted - 2014.07.16 10:21:00 -
[10] - Quote
Edgar Reinhart wrote:But what about the non-specialist medium frames?
Everyone seems so intent on balancing Assaults, Heavies, Scouts to each other the basic frames are being ignored.
There is no doubt that balancing is needed and I don't have a problem with most of the propositions made to achieve it but, personally, it seems logical to me that the frame that all others should be balanced to is the non specialised medium frame.
Instead the trend seems to be buff the least popular specialised frame compared to the current most popular frame and this means that the base ones are becoming more and more irrelevant.
It's an unpopular opinion I know but I feel that Scouts, Assaults, Sentinels etc should be very very specialised exceptions to the rule on the battlefield rather than the norm.
But that is all coming from a comparatively new plater. Basic frames should be getting buffed next patch, as they're just assaults sans bonus. The reason, though, is that the vets with the most SP (and so the most visible) find no reason to use assaults for competitive play because they're just inferior.
Hell, there's no real point in using them in pubs.
It would seem like wisdom, but for the warning in my heart...
CCP BLOWOUT FOR CPM1
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H0riz0n Unlimit
Nexus Balusa Horizon
76
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Posted - 2014.07.16 11:41:00 -
[11] - Quote
Well logi have a role quite all but gallente has got a useless bonus, ok you can scan everything but for a while when a cal scout scan and has got a bugged hitbox,so why i got to skill logi gallente? Assault are useless because not heavy and not scout
Appena rilogghi ti metto quei cingoli come apparecchio per i denti. Cit.Von Shulz
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Jonny D Buelle
Mors Effera
229
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Posted - 2014.07.16 11:53:00 -
[12] - Quote
Kallas Hallytyr wrote:Give Assaults great regen, yes please. Then I might actually see/use an Assault...
Only the Gallente Assault should have the regen value set to great due to them being rep armor tankers in the first place.
I think though each should receive a boost to both their weapons AND their way of tanking:
My proposal:
Assault Bonus: +2% Increase clip size in all light weapons
Amarr: +3% Increase in Armor Plate Efficiency, +5% increased damage with laser weapons Caldari: +3% Increase in Shield Extender Efficiency; +5% increase damage with hybrid-rail Gallente: +3% Incease in Armor Repair Module Efficiency; +5% increase damage with hybrid+plasma Minmatar: +3% Increase in Biotic Upgrade Modules; +5% increase damage with projectile and explosive weapons. (excluding Swarm Launchers)
Just a thought I had, not sure if it's any good. Only medium frame I've ever used was the Logi.
Edit: These values are per level, so at level 5 it should be 10% clip size increase, 15% Efficiency increase, and 25% damage increase.
Legionhares Unite!
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TechMechMeds
Inner.Hell
3906
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Posted - 2014.07.16 11:56:00 -
[13] - Quote
Assaults are front line fodder so they should defo have good regen.
Cal and minmatar should get shield recharge buffs. Maybe that passive 1hp/s armour coming back for minmatar as well?.
Gal and amarr should get armour repair buffs with the gal having their bonus stack with this, does the gal assault already have an armour rep bonus?. I have forgotten.
I don't main assault either, no agenda here.
Be vigilant!, for there are those that remove the teabag BEFORE adding milk!.
This is unacceptable!.
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TechMechMeds
Inner.Hell
3906
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Posted - 2014.07.16 11:57:00 -
[14] - Quote
Jonny D Buelle wrote:Kallas Hallytyr wrote:Give Assaults great regen, yes please. Then I might actually see/use an Assault... Only the Gallente Assault should have the regen value set to great due to them being rep armor tankers in the first place. I think though each should receive a boost to both their weapons AND their way of tanking: My proposal: Assault Bonus: +2% Increase clip size in all light weapons Amarr: +3% Increase in Armor Plate Efficiency, +5% increased damage with laser weapons Caldari: +3% Increase in Shield Extender Efficiency; +5% increase damage with hybrid-rail Gallente: +3% Incease in Armor Repair Module Efficiency; +5% increase damage with hybrid+plasma Minmatar: +3% Increase in Biotic Upgrade Modules; +5% increase damage with projectile and explosive weapons. (excluding Swarm Launchers) Just a thought I had, not sure if it's any good. Only medium frame I've ever used was the Logi. Edit: These values are per level, so at level 5 it should be 10% clip size increase, 15% Efficiency increase, and 25% damage increase.
This is nice as well.
Be vigilant!, for there are those that remove the teabag BEFORE adding milk!.
This is unacceptable!.
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shaman oga
Nexus Balusa Horizon
2480
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Posted - 2014.07.16 12:04:00 -
[15] - Quote
Jonny D Buelle wrote: Assault Bonus: +2% Increase clip size in all light weapons
Amarr: +3% Increase in Armor Plate Efficiency, +5% increased damage with laser weapons Caldari: +3% Increase in Shield Extender Efficiency; +5% increase damage with hybrid-rail Gallente: +3% Incease in Armor Repair Module Efficiency; +5% increase damage with hybrid+plasma Minmatar: +3% Increase in Biotic Upgrade Modules; +5% increase damage with projectile and explosive weapons. (excluding Swarm Launchers)
Edit: These values are per level, so at level 5 it should be 10% clip size increase, 15% Efficiency increase, and 25% damage increase.
I like the other bonus, but 25% is too much, i would suggest a 15% on ROF, in this way Commando suits would have more raw damage while assaults would be more elegant with increased dps.
PSN: ogamega
"Dust is full of communist who despise people with enough isk to buy expensive items"
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