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1041. no snipers - in General Discussions [original thread]
Boring, less content, and nothing to rage about in a match
- by ChromeBreaker - at 2013.06.27 09:50:00
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1042. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
SoTa PoP wrote: The new update promises some strange concept of range damage - so I'm hoping that's our fix. If not - you'll see me in full rage again. Enjoy ;) This is the only thing i personally feel needs tweaking. A bit more range would...
- by ChromeBreaker - at 2013.06.27 09:29:00
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1043. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
Another Heavy SOB wrote: Trust me guys you're arguing with a brick wall here. Go back through the page's. Oh i know But if we dont keep putting it down someone might actually listen and no one wants that
- by ChromeBreaker - at 2013.06.27 08:44:00
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1044. Squad-sized corps looking for a larger corp to fight under. Not enough players? - in General Discussions [original thread]
demonkiller 12 wrote: SoTa PoP wrote: UNIsTaken wrote: Probably not the right sub-board to post this on, considering the mental-age of the members that troll this section. I don't see how this comment makes any sense - what do trolls h...
- by ChromeBreaker - at 2013.06.27 08:32:00
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1045. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
Disturbingly Bored wrote: D legendary hero wrote: STD HMG -600dps +10% = 660dps + 15% procficiency = 760.35 +18% (2 complex damage mods) = 897.2 dps - 35% dispersion = 583.2dps at optimal range. past optimal range damage fall off is almos...
- by ChromeBreaker - at 2013.06.26 14:42:00
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1046. Gallente MCC... uses missiles... - in Feedback/Requests [original thread]
Ooo make the projectile move slower and light them like little suns flying across the field... the lighting would be epic
- by ChromeBreaker - at 2013.06.26 14:16:00
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1047. Take out proto AV - in General Discussions [original thread]
pegasis prime wrote: ChromeBreaker wrote: Thats fine... buff advanced AV Lol . Take it you are loving the return of the proto breech forge gun. Iv not ran heavy this build but when I do thats the reason why. Never really use it tbh ...
- by ChromeBreaker - at 2013.06.26 14:07:00
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1048. Take out proto AV - in General Discussions [original thread]
Thats fine... buff advanced AV
- by ChromeBreaker - at 2013.06.26 13:35:00
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1049. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
D legendary hero wrote: ChromeBreaker wrote: Dispersion =/= a direct reduction in dmg. @ Optimal your dmg will be a lot closer to its given dps for an AR yes, but on an HMG its much much higher No where near the straight 35% reductio...
- by ChromeBreaker - at 2013.06.26 11:40:00
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1050. Gallente MCC... uses missiles... - in Feedback/Requests [original thread]
Sinboto Simmons wrote: And where have you been young man? Sorry sir, wont happen again sir, but theres this lady... and well.... shes damn pretty sir... and she... well shucks sir we're doting quite heavy on each other sir... Also some idio...
- by ChromeBreaker - at 2013.06.26 08:59:00
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1051. Gallente MCC... uses missiles... - in Feedback/Requests [original thread]
Just a quick thought. The Galente MCC is using the same missile turrets as the Caldari. Would have thought they would use some massive plasma launcer type weapon... Differentiate a bit Also huge balls of fire flying overhead sounds awesome
- by ChromeBreaker - at 2013.06.26 08:17:00
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1052. MD attachment for HMG - in General Discussions [original thread]
your both looking too small... but BIGGER
- by ChromeBreaker - at 2013.06.25 09:33:00
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1053. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
Dispersion =/= a direct reduction in dmg. @ Optimal your dmg will be a lot closer to its given dps
- by ChromeBreaker - at 2013.06.24 15:32:00
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1054. I Was There - in General Discussions [original thread]
Ah when forge guns had splash like a flux.... There was a brief time when they tweaked the HMG to have more damage... tripple complex dmg mods, boundles HMG and increased range... the only weapon crazy scouts feared lol and that took a heartbeat ...
- by ChromeBreaker - at 2013.06.24 14:40:00
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1055. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
All very usefull and apreciated! Many hugs for Gridlock.
- by ChromeBreaker - at 2013.06.19 13:42:00
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1056. [Request] Please add some leveling in game modes - in Feedback/Requests [original thread]
Daedric Lothar wrote: Yea, its coming... In the meantime, rent a murder taxi, its the great equalizer, its always OHK against protobears. Will then moan about OP AV
- by ChromeBreaker - at 2013.06.19 12:22:00
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1057. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
your losing it bro First you want an OP super gattling gun of doom (COD *cough*) And superman level hp bonuses... Now your saying an AR is better at being a shotgun than a shotgun and an AR can out range/dmg a sniper... dude... stop
- by ChromeBreaker - at 2013.06.19 11:52:00
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1058. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Whoah Whoah Whoah Having bullet damage of the HMG = Bullet damage of a regular AR And range as well ? But nothing else changes ? And it wont end up being any kind of OP you say ? This has to be a joke.... I can agr...
- by ChromeBreaker - at 2013.06.19 08:43:00
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1059. I had fun today (Tale of a Mad HMG) - in Feedback/Requests [original thread]
Just so sir. +1
- by ChromeBreaker - at 2013.06.19 08:41:00
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1060. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
So you want want to give the HMG the dmg of an assault... without reducing its RoF?? so what 30dmg @2000r/m .... 1000dps... and how long can you continue firing before you reload? its insane. Completely OP
- by ChromeBreaker - at 2013.06.18 09:24:00
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