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101. What is the range of mass drivers? How are they used? - in Rookie Training Grounds [original thread]
Get someone in your squad to "spot" for you and you can act like a mini mortar. I have a vision of a squad of MD's setting up shop on a nanohive and laying down heavy cover to an objective
- by ChromeBreaker - at 2013.01.23 15:35:00
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102. Low Hanging Fruit or the Long Con? - in Rookie Training Grounds [original thread]
Ha i went for a bit of both. I trained weaponry 5 off the bat, specializing in heavy drop suits and the bigger guns (FG sniping ftw), but im also spreading my weight as it were... fitting skills, tanking skills, endurance skills. You dont need t...
- by ChromeBreaker - at 2013.01.23 10:49:00
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103. Cost for Skill Books? Is there a decoder around here somewhere? - in Rookie Training Grounds [original thread]
Hmm... must be based on more factors then... or possibly just whim lol
- by ChromeBreaker - at 2013.01.21 15:54:00
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104. 22nd - in Rookie Training Grounds [original thread]
Also knowing what everything does/works, where everything is, and knowing running at the guy with the heavy machine gun is a bad idea
- by ChromeBreaker - at 2013.01.21 15:41:00
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105. New hotfix so new version? - in Rookie Training Grounds [original thread]
Dont believe there is american - english versions... also its all on the same server, ... makes no difference
- by ChromeBreaker - at 2013.01.21 15:39:00
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106. Cost for Skill Books? Is there a decoder around here somewhere? - in Rookie Training Grounds [original thread]
Train time multiplier (x1, x2, x4 etc) the higher that is the more expansive the skill book. edit: 400k is 4-5 matches in a militia ds... also about the amount of skill points needed to upgrade it :)
- by ChromeBreaker - at 2013.01.21 15:35:00
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107. Iron sight on ARs - in Rookie Training Grounds [original thread]
... aim ... pull trigger ... see if it hits. Rinse and repeat. (white dot = center for me) close up depends on how close and what hes doing. shoulder to shoulder dont aim. 10ft... snap n shoot or fire blindly whichever lands the hit
- by ChromeBreaker - at 2013.01.21 15:33:00
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108. how do u join alliance - in Rookie Training Grounds [original thread]
... there's no dues / month that i know of!! In eve you can get sov renting, and that type of thing but have never heard of a set charge... ... saying that 10mill is about 5min work in eve... and most of that is undocking your ship :p So no one w...
- by ChromeBreaker - at 2013.01.16 15:35:00
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109. Laser rifle rate of fire (700 RPM ish) - in Rookie Training Grounds [original thread]
Too much effort to look something up lol. HOWEVER there is defiantly a "tick" system going on in which dmg is only given in a "per tick" basis (like eve). I think its to help take into account multiple dmg dealers. The best example of this is sh...
- by ChromeBreaker - at 2013.01.16 15:28:00
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110. Laser rifle rate of fire (700 RPM ish) - in Rookie Training Grounds [original thread]
You mean RoF not RPM... and its really "Ammo(charge)/sec" as its a beam not individual shots. Also you would need to go into a bit more depth to make a comprehensive comparison as there is a dmg spool up time which effectively makes the first amm...
- by ChromeBreaker - at 2013.01.16 12:18:00
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111. Skill Priorities - in Rookie Training Grounds [original thread]
As a sniper id go dmg/fitting then the rest. Weaponry 5 to start with is a god send, add with a decent sniper rifle and your golden. Once you have that base, going for better suits and better fitting only enhances it. I go by the rule of if your...
- by ChromeBreaker - at 2013.01.16 12:07:00
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112. Can you run with any Forge Gun while sprinting? ANSWER: No. - in Rookie Training Grounds [original thread]
All of the forge guns work fine depending on your play style, and they're all better than the militia :p Assault works better for a gun hoe style Breach, sneaky sniper Standard, tactical The extra shot in the clip, from the standard is easily wo...
- by ChromeBreaker - at 2013.01.15 16:24:00
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113. Query: using Forge Gun and Swarms. - in Rookie Training Grounds [original thread]
Oh and even militia FG's have good range, skill up a little if you can, then GET UP HIGH. Obviously not to the very top of some crazy tower, but on a gantry or pipe system works best. Gives you a much better line of site and takes you out of the f...
- by ChromeBreaker - at 2013.01.15 11:07:00
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114. Skils applied before or after fittings? - in Rookie Training Grounds [original thread]
Stacking is fun isnt it ;) happens in this order e.g. drop suit armor = 100hp skills = +20% to total armor drop suit armor fitted = 120hp add armor plate +20hp drop suit fitted with plate = 140hp At the moment there arent any skills that incre...
- by ChromeBreaker - at 2013.01.15 10:50:00
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115. HAV starting fittings - in Rookie Training Grounds [original thread]
0 Try Harder wrote: ChromeBreaker wrote: As i see it, theres a numbers game going on. Everyone can field swarm launchers some can field forge guns swarm launchers do well v armor forges do well v shields numerically better to be in shie...
- by ChromeBreaker - at 2013.01.14 14:35:00
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116. New here. Any suggestions? - in Rookie Training Grounds [original thread]
Read EVERYTHING!!! there might be some trolls in here, but most every post asks and/or answers a question you might have. Or is a question you didnt even know existed. Tips: Follow someone else in your game, watch what they do and support them. S...
- by ChromeBreaker - at 2013.01.11 16:57:00
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117. HAV starting fittings - in Rookie Training Grounds [original thread]
As i see it, theres a numbers game going on. Everyone can field swarm launchers some can field forge guns swarm launchers do well v armor forges do well v shields numerically better to be in shields
- by ChromeBreaker - at 2013.01.11 16:52:00
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118. Snipper Disscussion Thread - in Rookie Training Grounds [original thread]
What a strange way of snipping you guys have?? Personally i like being just n just behind my squad mates and then blapping what ever needs to die... snipers, logi, LV's, HV's... all are fair game when you can 1 shot with a body shot (3 for the HV'...
- by ChromeBreaker - at 2013.01.11 16:35:00
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119. Starting Skill Guide for new (Infantry) Players. - in Rookie Training Grounds [original thread]
First thing i did without even a thought needed was to get Weaponry V. 10% bonus to all weapons... has anyone NOT done it??? Next up is fitting and shield/armor buffer skills. Again useful for everything. I would say at least Lv3 to start with A...
- by ChromeBreaker - at 2013.01.11 16:22:00
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120. Remote Armor Repair and WP - in Rookie Training Grounds [original thread]
Also you get some if the rep'y recently did dmg or killed someone. edit: Also heavies love you long time
- by ChromeBreaker - at 2013.01.11 16:06:00
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