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61. DropSuit Command Skill & Dampeners - in Rookie Training Grounds [original thread]
Everyone fear my sensor damp heavy!!! No one expects a HMG to be sneaky lol
- by ChromeBreaker - at 2013.02.06 10:57:00
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62. Dropships and kills - in Rookie Training Grounds [original thread]
Drop Ship Rule #1 - Dont fly in a map with no cover!!!!!!!!!!!!!!!!!!!!
- by ChromeBreaker - at 2013.02.06 10:28:00
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63. Zekain's guide to adapting. - in Rookie Training Grounds [original thread]
0 Try Harder wrote: Rei Shepard wrote: The proper guide to a shooter game is called, learn to aim properly If that had been his only statement, this thread would have been epic. I wouldn't have even cared if he couldn't spell his own name...
- by ChromeBreaker - at 2013.02.05 16:46:00
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64. New main. is it worth it? - in Rookie Training Grounds [original thread]
just change direction, a skill isnt wasted.
- by ChromeBreaker - at 2013.02.05 15:04:00
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65. Is there a tank guide somewhere? - in Rookie Training Grounds [original thread]
Step 1 ... dont die fit the best tank you can and run if you start taking heavy dmg. Step 2 ... think about shooting. always have step 1 in mind and your aloud to shoot at things. This is fundamentally how to use a tank
- by ChromeBreaker - at 2013.02.04 15:01:00
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66. EvE ties? What??? - in Rookie Training Grounds [original thread]
... basically atm they have people that play eve in their corp... at the most they have the ability to call in orbitals
- by ChromeBreaker - at 2013.02.04 14:56:00
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67. Laser Rifles: A Guide - in Rookie Training Grounds [original thread]
LR's are also effective against vehicle shields.
- by ChromeBreaker - at 2013.02.01 15:41:00
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68. how *** im so **** - in Rookie Training Grounds [original thread]
Content... learn to love it...
- by ChromeBreaker - at 2013.02.01 14:33:00
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69. Basic HMG vs MH-82 - in Rookie Training Grounds [original thread]
There is a subtle but marked increase in performance with the MH-82. You do a bit more dmg for longer. Compliment this with a Type 1 / Type 2 suit, and complex dmg mods. Note every sec less it takes you to kill someone, the less dmg your taking....
- by ChromeBreaker - at 2013.02.01 14:29:00
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70. Going about it the right way. - in Rookie Training Grounds [original thread]
Tip 1: join a game. Dont spend a skill pont until you have used each of the loadouts you start with. Tip 2: Follow a team mate. Pick a guy, follow him, and support him as much as you can. Watch what he does and learn! Tip 3: You cant kill a tank...
- by ChromeBreaker - at 2013.01.31 12:46:00
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71. Announcing DropU. (A dropship training channel.) - in Rookie Training Grounds [original thread]
Also fit blasters or rails... missiles dont work And te single most annoying thing about dropships.... NO ONE GETS OUT!!!! want to buy "drop" button!
- by ChromeBreaker - at 2013.01.31 12:36:00
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72. Weapons and their counters - in Rookie Training Grounds [original thread]
Denak Kalamari wrote: ChromeBreaker wrote: I would say on a few of your descriptions you don't go into enough detail... and i dont agree with some of your counters etc... Also things are far from as clear cut as this... This is a nice base ...
- by ChromeBreaker - at 2013.01.30 17:01:00
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73. [HELP] Laser rifle: how does it really work? - in Rookie Training Grounds [original thread]
Dont let the LR overheat... it hurts.
- by ChromeBreaker - at 2013.01.30 15:22:00
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74. Leading Targets? i.e Sniping - in Rookie Training Grounds [original thread]
Beren Hurin wrote: Vaerana Myshtana wrote: mollerz wrote: Would there even be anything left but a puddle of something hit with a 10g projectile at 10km/s? Although, as I think about it, the projectile would probably be more like 30-5...
- by ChromeBreaker - at 2013.01.30 15:21:00
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75. Leading Targets? i.e Sniping - in Rookie Training Grounds [original thread]
Vaerana Myshtana wrote: mollerz wrote: Would there even be anything left but a puddle of something hit with a 10g projectile at 10km/s? Although, as I think about it, the projectile would probably be more like 30-50g for stability reaso...
- by ChromeBreaker - at 2013.01.30 15:16:00
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76. Weapons and their counters - in Rookie Training Grounds [original thread]
I would say on a few of your descriptions you don't go into enough detail... and i dont agree with some of your counters etc... Also things are far from as clear cut as this... This is a nice base tho for a newer player to start from
- by ChromeBreaker - at 2013.01.30 15:09:00
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77. Healing Nanohives? Are they worth it? - in Rookie Training Grounds [original thread]
Simply... YES! crack out one of those and your repair tool and everyone will love you long time!!
- by ChromeBreaker - at 2013.01.30 15:03:00
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78. Looking for a little insight on playing a Heavy~ - in Rookie Training Grounds [original thread]
Fitting skills, HMG skills, Armour skills. Fill your highs with dmg mods, fit the best gun you can, and fill the rest of your slots after. Walk softly...
- by ChromeBreaker - at 2013.01.30 10:57:00
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79. Announcing DropU. (A dropship training channel.) - in Rookie Training Grounds [original thread]
Got to say best way to learn is IN a combat environment. Its all well n good flying circles, and slowly easing your ship into those hard to reach places... but all that goes to the kittens when you suddenly start getting blapped by a turret. Lea...
- by ChromeBreaker - at 2013.01.30 10:55:00
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80. A HAV driver's guide to dealing with enemy armor - in Rookie Training Grounds [original thread]
Your statement is very useful to the new kids in town. However, i like them shooting you for another reason... they take the heat off me as i turn around and blap you with my FG. cannon fodder for the win \o/
- by ChromeBreaker - at 2013.01.30 10:48:00
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