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81. How to talk to eve players? - in Rookie Training Grounds [original thread]
Eve players rarely use in game chat as its better/ more secure just to use an out of game chat (team speak, mumble etc)
- by ChromeBreaker - at 2013.01.30 10:36:00
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82. Merc helping Mercs: The Infantry Weapons of War explained for new players. - in Rookie Training Grounds [original thread]
Needs a little bit of an update but still useful stuff
- by ChromeBreaker - at 2013.01.30 10:32:00
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83. Tanks - in Rookie Training Grounds [original thread]
Play eve and it all makes sense. Think of rails as sniper rifles, and blasters as SMG's
- by ChromeBreaker - at 2013.01.29 14:49:00
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84. VIDEO - Heavy Machine Gun and its Virtues - A discussion - in Rookie Training Grounds [original thread]
pegasis prime wrote: After watching your vid i thought to myself why oh why didnt you equip an armour repper ??? your a heavy every good heavy will have an armour repper mod, gettink kills is one thing but gettig f-loads and staying alive is an...
- by ChromeBreaker - at 2013.01.29 14:44:00
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85. Need More Minefields! - in Rookie Training Grounds [original thread]
I dont see mines used much, normally because ive already killed the tanks
- by ChromeBreaker - at 2013.01.29 11:00:00
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86. VIDEO - Fun with EXPLOSIVES - in Rookie Training Grounds [original thread]
you can still get the vets as long as you think about where you put them.
- by ChromeBreaker - at 2013.01.29 10:58:00
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87. LF Dropship turret help - in Rookie Training Grounds [original thread]
If you want to hit infantry you need to learn to fly low and fit blasters. Nothing else has got a chance atm as the aiming mechanics for turrets on a moving vehicle is kitten'd. TBH the worst thing about DS's are the people that get in them! I ca...
- by ChromeBreaker - at 2013.01.29 10:51:00
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88. HAV: Railgun vs. Missile Launchers vs. Blasters - in Rookie Training Grounds [original thread]
Of everything in this game i see HAV's being changed the most. Be prepared for changes to you main weapons, HP, modules , and smaller guns. That being said. get a couple of militia tanks with militia gear and go have fun. try out different load o...
- by ChromeBreaker - at 2013.01.28 13:26:00
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89. The official DUST University discussion thread - in Rookie Training Grounds [original thread]
I approve of this idea and/or service! EVE UNI is famous for helping newer players in eve. If they can do half as well in Dust... theres hope for newbs yet...
- by ChromeBreaker - at 2013.01.28 13:08:00
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90. Protection for the newberries - in Rookie Training Grounds [original thread]
Scheneighnay McBob wrote: I still want to eventually see a circlejerk of proto logis repairing eachother with proto repair tools. my forge gun would have a field day lol
- by ChromeBreaker - at 2013.01.25 14:02:00
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91. Has the grenade mechanic changed? - in Rookie Training Grounds [original thread]
Err... fuses have increased.... other than that....
- by ChromeBreaker - at 2013.01.25 13:58:00
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92. How Does Scanning Work? - in Rookie Training Grounds [original thread]
No numbers but heres how it goes.... Each suit has a signature radius and a sensor strength (like ships in eve). The lower your sig radius the harder it is for you to be found. The higher your sensor strength the easier it is for you to find so...
- by ChromeBreaker - at 2013.01.25 13:54:00
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93. For all The newberries - in Rookie Training Grounds [original thread]
Assault fires faster. Less chance for him to get away, and less time to rep
- by ChromeBreaker - at 2013.01.24 12:20:00
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94. Skill Point Investment - in Rookie Training Grounds [original thread]
WEAPONRY 5!!!! not only for the 10% dmg increase but for the complex dmg mods too. And this might sound weird but get a laser rifle. Learn to shoot with that and suddenly you can choose which eyeball you want to take out with the AR
- by ChromeBreaker - at 2013.01.24 11:39:00
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95. Protection for the newberries - in Rookie Training Grounds [original thread]
I support this idea and/or service.
- by ChromeBreaker - at 2013.01.24 11:24:00
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96. So what happens when we get more gear? - in Rookie Training Grounds [original thread]
This is from experience with eve and knowing how CCP think. You are not wasting skill points. You will still be able to use whatever you have skilled for already. Not using skills for something that may or may not come is your choice. Skill point...
- by ChromeBreaker - at 2013.01.24 11:19:00
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97. Shotgun Scout Militia fit guide - in Rookie Training Grounds [original thread]
Also be aware that if someone sneezes too hard, you may fall over. Don't go anywhere near a gun fight, and realize that at anything but "in your face" range everything and their grandmothers will kill you. To everyone other than scouts (and to qu...
- by ChromeBreaker - at 2013.01.24 11:11:00
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98. Stop Making New Corps (For Your Own Good) - in Rookie Training Grounds [original thread]
2 man corp = 1 eve player + 1 merc, takes about 20min for an eve player to get corp skill.
- by ChromeBreaker - at 2013.01.24 11:01:00
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99. For all The newberries - in Rookie Training Grounds [original thread]
pegasis prime wrote: as i said i acctually took out one of his tanks , the load out i used will remain a secret ;) took me long enough to figure out how to get him so im not ggoing to share lol , all ill say is breech forge gun with the right m...
- by ChromeBreaker - at 2013.01.24 10:52:00
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100. Skill system voting going on, don't waste your vote! - in Rookie Training Grounds [original thread]
okey doke
- by ChromeBreaker - at 2013.01.23 15:37:00
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