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861. MD attachment for HMG - in General Discussions [original thread]
your both looking too small... but BIGGER
- by ChromeBreaker - at 2013.06.25 09:33:00
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862. I Was There - in General Discussions [original thread]
Ah when forge guns had splash like a flux.... There was a brief time when they tweaked the HMG to have more damage... tripple complex dmg mods, boundles HMG and increased range... the only weapon crazy scouts feared lol and that took a heartbeat ...
- by ChromeBreaker - at 2013.06.24 14:40:00
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863. The heavy suit is ahead of its time. - in General Discussions [original thread]
Mobius Wyvern wrote: Tectonious Falcon wrote: I remember CCP saying they weren't going to force you to use suits in a generic "class" system, saying things like " if you want to be a heavy that's light on his feet, or a scout that has heaps ...
- by ChromeBreaker - at 2013.06.17 15:59:00
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864. Unofficial Roadmap: WIP Items and Expected Drop Dates - in General Discussions [original thread]
This seems pretty accurate. Thank you
- by ChromeBreaker - at 2013.06.17 15:07:00
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865. The heavy suit is ahead of its time. - in General Discussions [original thread]
Kitten Empress wrote: ChromeBreaker wrote: It might be difficult but saying heavies are point defence is still incorrect. That is not how i use them, and its not how many heavy's i know use them. Slowing us down might make it longer for us ...
- by ChromeBreaker - at 2013.06.17 12:47:00
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866. The heavy suit is ahead of its time. - in General Discussions [original thread]
It might be difficult but saying heavies are point defence is still incorrect. That is not how i use them, and its not how many heavy's i know use them. Slowing us down might make it longer for us to get somewhere... but i will still get there if...
- by ChromeBreaker - at 2013.06.17 12:19:00
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867. The heavy suit is ahead of its time. - in General Discussions [original thread]
Ever seen what hapens when a heavy maxes out on plates, extenders, and then walks into a room with a shotgun? i have, and he murdered 4 people before reloading and killing the last guy. Definetly not point defence HMG + LAV = Not point defence H...
- by ChromeBreaker - at 2013.06.17 12:02:00
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868. Role of an HMG Heavy? - in General Discussions [original thread]
Kitten Empress wrote: ChromeBreaker wrote: Kitten Empress wrote: ChromeBreaker wrote: Kitten Empress wrote: Ehhm, CCP said it themselves. HMG's are for point defense. CCP is wrong. OR let me put it this way... HMG's are for poi...
- by ChromeBreaker - at 2013.06.17 11:47:00
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869. Role of an HMG Heavy? - in General Discussions [original thread]
Kitten Empress wrote: ChromeBreaker wrote: Kitten Empress wrote: Void Echo wrote: i laugh a little every time I see ASSAULTERS say what OTHER CLASSES are for. Ehhm, CCP said it themselves. HMG's are for point defense. CCP ...
- by ChromeBreaker - at 2013.06.17 10:55:00
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870. Role of an HMG Heavy? - in General Discussions [original thread]
Kitten Empress wrote: Void Echo wrote: i laugh a little every time I see ASSAULTERS say what OTHER CLASSES are for. Ehhm, CCP said it themselves. HMG's are for point defense. CCP is wrong. OR let me put it this way... HMG's are...
- by ChromeBreaker - at 2013.06.17 10:07:00
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871. Role of an HMG Heavy? - in General Discussions [original thread]
I dont run and gun... i Advance lol D think we'll have to squad up a on a weekend or somethin (UK) cos i disagree with you too lol. HMG seem in an ok place to me (still needs a little more range). Even if half the stuff your asking for comes in.....
- by ChromeBreaker - at 2013.06.17 09:49:00
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872. anyone wanna now? - in General Discussions [original thread]
The Robot Devil wrote: Good luck. I tried to use LAVs to do shield transfers and armor reps but it failed because HAV pilots will not team play, no one will gun for me or ride shotgun to repel close quarter AV mercs. I would love to make an arm...
- by ChromeBreaker - at 2013.06.14 09:32:00
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873. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Every one that comes in here says that they can do well with a HMG... and then says its broken... I can do pretty well in a match, HMG are fine. Use it to its advantages, and as we all well know, it can rake in the kills. The only thing i would l...
- by ChromeBreaker - at 2013.06.13 11:44:00
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874. So yesterday my DS was 1-shot shot by this forge gun...6400 dmg - in General Discussions [original thread]
In beta dropships went through a faze of being indestructable flying death machines! (small missile turrets 1 shot killing with spash, ridiculious accuracy, and rof. On a flying machine that could take multiple railgun hits and then just fly behi...
- by ChromeBreaker - at 2013.06.13 11:32:00
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875. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
CCP Eterne wrote: Hey guys. Yeah, obviously having this information released in a trailer isn't the best thing in the world. We are working on getting dev blogs out about all the new stuff we'll be releasing in our next patch, which is current...
- by ChromeBreaker - at 2013.06.12 10:14:00
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876. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
D legendary hero wrote: ChromeBreaker wrote: Real life =/= Game The power needed to force a laser through an atmosphere and have enough energy to warm up your brain cells is HUGE! laser rifle would need its own reactor. A rail gun of the ...
- by ChromeBreaker - at 2013.06.12 08:32:00
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877. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Real life =/= Game The power needed to force a laser through an atmosphere and have enough energy to warm up your brain cells is HUGE! laser rifle would need its own reactor. A rail gun of the size on a tank, would have enough kinetic energy to...
- by ChromeBreaker - at 2013.06.11 15:40:00
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878. How to solve the tank/AV imbalance? (AV please give feedback) - in General Discussions [original thread]
Aythadis Smith wrote: Ignatius Crumwald wrote: Aythadis Smith wrote: With forge being such a game changer, honestly, I love disagreeing with Charlotte, I have to agree. Maybe give something back to assault players with an indoor map, insi...
- by ChromeBreaker - at 2013.06.11 12:46:00
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879. How to solve the tank/AV imbalance? (AV please give feedback) - in General Discussions [original thread]
Ok just correct me here... but the only proto vehicle you have right now is the logi LAV right? My prototype FG can 2/3 shot a militia/poor standard tank sure... as i think it should. But trying to take out adv vehicles is difficult even with pr...
- by ChromeBreaker - at 2013.06.11 09:19:00
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880. To my fellow heavies - in General Discussions [original thread]
Damage tanker here... ie. double complex dmg mods. With the use of flux grenades, this becomes increasingly effective. Very capable at taking out entire squads without letting go of the trigger (prob the most satasfying thing there is). Command...
- by ChromeBreaker - at 2013.06.10 16:09:00
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