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1. Something "Fun" In this game - in General Discussions [original thread]
Participating in the forums could actually be the most fun thing about Dust at the moment. That could change if CCP ever gives us the 24v24 or more player matches and Skirmish 1.0 but it looks like that will not happen.
- by Chinduko - at 2013.10.28 23:32:00
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2. Any word on a respec? - in General Discussions [original thread]
A lot of players have said "there will be NO more respecs" and CCP may have even made official statements that there will be no more respecs. Some players seem to lack the realization that CCP could always change their minds at a moments notice an...
- by Chinduko - at 2013.10.28 23:30:00
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3. snow in 1.2!!! - in General Discussions [original thread]
I hope adding snow doesn't have a negative effect on gameplay like lag or something else.
- by Chinduko - at 2013.06.27 03:19:00
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4. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
Colonel Killar wrote: Chinduko wrote: Colonel Killar wrote: Draco Dustflier wrote: Health and damage increases don't add depth to dust. They're nothing but a crutch for the unskilled. At least with the other mods the advantage is situa...
- by Chinduko - at 2013.06.27 03:16:00
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5. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
Colonel Killar wrote: Draco Dustflier wrote: Health and damage increases don't add depth to dust. They're nothing but a crutch for the unskilled. At least with the other mods the advantage is situational. Profile dampening or extra stamina w...
- by Chinduko - at 2013.06.27 01:11:00
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6. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
Draco Dustflier wrote: Health and damage increases don't add depth to dust. They're nothing but a crutch for the unskilled. At least with the other mods the advantage is situational. Profile dampening or extra stamina won't help much if you jus...
- by Chinduko - at 2013.06.27 01:07:00
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7. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
Charlotte O'Dell wrote: Paran Tadec wrote: Fearless Speech wrote: Chinduko wrote: Remove damage, shield/armor enhancers from modules and skill points. This will balance the game for new and experienced players by allowing everyone the...
- by Chinduko - at 2013.06.26 23:32:00
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8. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
A'Real Fury wrote: I think that a militia/std match would resolve many of the new starter problems after leaving the academy and it will them a chance to speak to the vets without being faced with protobears. However, significant improvements ...
- by Chinduko - at 2013.06.26 21:53:00
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9. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
Eriknaught wrote: Chinduko wrote: Remove damage, shield/armor enhancers from modules and skill points. This will balance the game for new and experienced players by allowing everyone the same potential for kills. This will make Dust a game...
- by Chinduko - at 2013.06.26 21:24:00
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10. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
Dust Project 514 wrote: Dear, CCP. Please buff all weapons to perform one hit kills, due to players surviving too long from weak weapons. I don't think that would be a good idea. If it only took one bullet to kill that would make the shotgu...
- by Chinduko - at 2013.06.26 19:53:00
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11. AR is OP, only the delusional will deny it - in General Discussions [original thread]
Cosgar wrote: Take the AR out of the game, what's the best weapon in the game? Now put the AR back, what's the best weapon in the game now? That's a good point. I'd wager the Scrambler rifle is almost as good as the AR and would become the ...
- by Chinduko - at 2013.06.26 18:59:00
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12. AR is OP, only the delusional will deny it - in General Discussions [original thread]
Iron Wolf Saber wrote: How about it is not overpowered but... it is where it belongs? For those that are unable to realize the true meaning of the statement "The AR is OP" Let me clarify, the AR is OP relative to the other guns in Dust. Thi...
- by Chinduko - at 2013.06.26 18:12:00
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13. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
CCP, you can see that, quite possibly, the majority of forum participants are not likely to want a removal of the advantage they have with damage and HP enhancements. This is not a surprise. It is completely expected As for match making; PC was ...
- by Chinduko - at 2013.06.26 17:56:00
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14. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
I understand some concern. It's not easy to want to give up an obvious advantage. But, it is a huge advantage to have all the extra HP and damage CCP allows, nonetheless. CCP can either attempt to attract new players or push them away by allowin...
- by Chinduko - at 2013.06.26 16:45:00
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15. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
Fearless Speech wrote: How many people in academy fights are running fully tanked proto suits? New players only face other new players / SPless alts. Extend academy (my understanding is its currently to 1mil sp) to 2 or 3 mil. /done It...
- by Chinduko - at 2013.06.26 16:24:00
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16. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
Remove damage, shield/armor enhancers from modules and skill points. This will balance the game for new and experienced players by allowing everyone the same potential for kills. This will make Dust a game that is based on individual player skil...
- by Chinduko - at 2013.06.26 16:11:00
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17. Sniper range patch 1.2 - in General Discussions [original thread]
If the sniper rifle is out of range to do the damage, move forward with the team. Sniping isn't supposed to be easy. The sniper can potentially be the most influential member of the team so difficulty should remain high for this class since it kee...
- by Chinduko - at 2013.06.26 15:52:00
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18. What will make you quit Dust for good? - in General Discussions [original thread]
I'm pretty much done with it, myself. The game sucks so bad, I haven't even wasted time spending my respec SP. Where's MAG 2 when we need it. The sad thing is, I actually enjoyed the game with the previous builds. I thought CCP did ok but then t...
- by Chinduko - at 2013.06.26 04:50:00
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19. AR is OP, only the delusional will deny it - in General Discussions [original thread]
TheReaper852 wrote: Keep nerfing the AR and breaking the game. AR actually needs a lot of buffs to make it just feel like a real weapon and not some toy. To do this other guns needs buffs as well to keep up and be real weapons. (Don't expect al...
- by Chinduko - at 2013.06.26 04:35:00
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20. Fixes to the AR - in General Discussions [original thread]
If anything, the AR can be toned down to match the uselessness of other weapons. The AR is the absolute best weapon in Dust but CCP may still give it some more power. Their logic is flawless. If it sucks, we'll nerf it. If it's OP, we'll make it b...
- by Chinduko - at 2013.06.26 00:58:00
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