Pages: 1 2 3 [4] 5 6 7 8 9 10 20 |
61. First FW, now skirmish is dead - in General Discussions [original thread]
I hate skirmish...Nobody knows the concept of defending except me..The blues take and objective and then consequently let the enemy take and hold it before there is a coordinated push to take it back...and only if there is a coordinated push. Of ...
- by Chief-Shotty - at 2014.10.24 00:17:00
|
62. The DUST 514 forums XCOM project - in The Locker Room [original thread]
GOD I LOVE XCOM! So addicting. Hopefully i'm either an assault or heavy soldier. Assaults are the best tho! Sign me up to fight the alien menace. I feel my luck will bring you to the end.......or my end! LOL
- by Chief-Shotty - at 2014.10.23 23:46:00
|
63. Heavy Aircrafts - in Feedback/Requests [original thread]
Unless you are trying to present a form of air battles for dust maybe but won't work. The maps are too small, ceiling is too short, and the need for more small turret forms for vehicles. Also, what would be the power of an air-to-ground attack rol...
- by Chief-Shotty - at 2014.10.23 23:08:00
|
64. Nanite Injector sucks! - in Feedback/Requests [original thread]
I think it's because you don't have the immediate option of refusing a revive attempt. I've seen the same thing. its gotten me a lot of kills when a red was reviving his buddy in the wide open. I promptly killed a poor sap 6-8 times before i decid...
- by Chief-Shotty - at 2014.10.23 17:30:00
|
65. EWAR on medium frames??? - in General Discussions [original thread]
I tried an ewar assault on my proto min assault. I had 2 complex precision enhancers and and enhanced range amp. Im full precision skills with level 3 range amplification skill According to proto fits i should have had a 29.74 dB with a scan ra...
- by Chief-Shotty - at 2014.10.23 17:03:00
|
66. Im really sick and tired of this crap. We are. - in General Discussions [original thread]
The only issue here is the lag, an skewered hit detection and strafe acceleration. I've seen what you are talking about but every suit can do that but scouts do it faster because of it speed. I found ironically the best tactic is to not aim. I j...
- by Chief-Shotty - at 2014.10.23 13:31:00
|
67. AR 514 makes its return - in General Discussions [original thread]
I don't think the AR is a bad gun. Its just that the meta of armor tanking in unfavorable to a weapon focused on shields. Same for the scrambler but an even worse profile to armor. The recent buff to AR especially the breach variants is what warr...
- by Chief-Shotty - at 2014.10.23 01:02:00
|
68. I was told the min assault was awesome - in General Discussions [original thread]
Welcome to WINMATAR my brother. You will have gone to heaven when you get proto level. 4 Highs & 4 Lows is too be feared and RESPECTED!
- by Chief-Shotty - at 2014.10.22 05:13:00
|
69. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
I like this idea a lot. Especially for the commando and assault suits. As a minmatar hit and run fighter, this would mean for minmatar suits you could fit shield extenders and a kincat and still have internal reps for your armor buffer especially ...
- by Chief-Shotty - at 2014.10.22 03:18:00
|
70. Scrambler Rifle-1.9 Update? - in Feedback/Requests [original thread]
How about improving charge shot ability by reducing heat buildup on charge shots only for the scrambler rifle? You would boost the mid-long range ability of the rifle. I don't use the scrambler much but i do remember there being a very annoying m...
- by Chief-Shotty - at 2014.10.21 14:20:00
|
71. Petition to Bring the Scrambler Rifle Back Up to Par - in Feedback/Requests [original thread]
I'm all for the amarr getting their scrambler rifles back in order. However, in no way shape or form will i allow the base scrambler a higher rate of fire. If you want full auto scrambler then the assault should be the go to gun. Otherwise we wi...
- by Chief-Shotty - at 2014.10.21 04:29:00
|
72. Does anybody use damage mods - in General Discussions [original thread]
I used to run damage mods on my min assault but realized i survive encounters more with shield extenders and just rely on the extra damage through the clip boost. However, that is not true for my min commandos as I usually have Combat Rifle + Swa...
- by Chief-Shotty - at 2014.10.20 15:03:00
|
73. Fixing the Locus Grenade in 1.9 - in Feedback/Requests [original thread]
Fix contact grenades while your at it. Or just take them out the game completely.
- by Chief-Shotty - at 2014.10.20 07:05:00
|
74. [Feedback] Adv Swarm dealing over 3k damage. - in Feedback/Requests [original thread]
X7 lion wrote: swarms need a system where you have to keep aim on the target or you lose lock on, as apposed to fire and forget I wouldn't do that. A swarm user already has to find the time to lock on a vehicle while being shot at by infantr...
- by Chief-Shotty - at 2014.10.20 07:02:00
|
75. Another Respec Thread. - in General Discussions [original thread]
Nerf respec threads with no
- by Chief-Shotty - at 2014.10.19 00:47:00
|
76. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
Remember the event for militia sidearms are only the amount of kills in one day(downtime-to-downtime) It does not count the total kills in a week. I sure people may have gotten lots of kills during the week/month but only per day will count- the ...
- by Chief-Shotty - at 2014.10.15 17:08:00
|
77. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
1191 kills in a single day? Militia Flaylock Man no-lifers have WAY TOO much time in there lives. Jeez that is averaging at least 50-60 kills per hour with a sidearm. I wish i hadn't seen that image...just murdered my confidence. Whoever got a...
- by Chief-Shotty - at 2014.10.14 09:58:00
|
78. Gunnologi's with hardeners :D - in General Discussions [original thread]
5 Slots at most for the standard HAV's. I was thinking how you get 3 low-slot modules on a 2 low-slot tank hull. With no reps, You are highly dependent on finding a supply depot or carrying a rep tool. I have a couple vehicle fits with no reps. ...
- by Chief-Shotty - at 2014.10.14 08:04:00
|
79. Sidearm Event, 5 hours till i end my grind. - in General Discussions [original thread]
Viktor Hadah Jr wrote: currently going for flaylock, been at it for 18 hours almost done. How is everyone been doing in the officer event, anyone think they will win some sort of weapon? I've seen you working that flaylock. Funny you are in ...
- by Chief-Shotty - at 2014.10.14 07:53:00
|
80. Need Help Starter Dropship Pilot - in General Discussions [original thread]
I would just like to thank everyone who posted, that i appreciate your input. I have gotten plenty of advice here and even joined the 1st airborne channel. So thank you everybody.
- by Chief-Shotty - at 2014.10.13 22:45:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |