Pages: 1 2 3 4 5 [6] 7 8 9 10 |
101. We need a name!? - in General Discussions [original thread]
John Demonsbane wrote: Evicer wrote: Im already refereed to as Praetorian or Templar In EVE Amarr fw Channels by those who know my faith Is absolute.... Operative is generic enough to cover all players. I never have liked " Mercenary" as...
- by Chesyre Armundsen - at 2014.02.11 22:11:00
|
102. We need a name!? - in General Discussions [original thread]
Maybe "Puppet" or "Performer"
- by Chesyre Armundsen - at 2014.02.11 08:00:00
|
103. To those old vets, I salute you - in General Discussions [original thread]
July 8, 2012 Still running logi and only just started to diversify this year. Can't wait to finally see the racial suits coming in.
- by Chesyre Armundsen - at 2014.02.10 22:50:00
|
104. We need a name!? - in General Discussions [original thread]
I still feel that the title of Merc is a versatile and suitable title. It's simple, flows in conversation and is really how we talk to each other. Maybe then we just refer to larger groups by their Corps and factional regulars by whom they stand ...
- by Chesyre Armundsen - at 2014.02.06 23:06:00
|
105. So if we get a refund to dropsuit command, will we see less Logis? - in General Discussions [original thread]
I'm looking forward to running dedicated Gal Log/Ass/Heavy in support capacities
- by Chesyre Armundsen - at 2014.02.06 22:56:00
|
106. We need a name!? - in General Discussions [original thread]
Sole Fenychs wrote: Thumpers It plays on "dustbunnies" as well as the fact that we thump the ground when we spawn and the fact that we pound enemies into oblivion. A name based on FPS games would be funny. It would be recursive fluff, but it m...
- by Chesyre Armundsen - at 2014.02.04 07:34:00
|
107. The Blueberry Effect! - in General Discussions [original thread]
This seems to be leaning 2 ways: 1) Communication 2) Education I'm not sure if the education angle would be adequately addressed until CCP implements a PVE training option, objective based training (still always think back to the Half-Life obsta...
- by Chesyre Armundsen - at 2014.02.03 23:02:00
|
108. Not very new player friendly.... - in General Discussions [original thread]
Another plug for the Learning Coalition. You don't need to be running proto anything to do well in this game, and it's not mandatory to be part of a corp to survive or be effective. It helps, but you can usually find randoms to squad with and ev...
- by Chesyre Armundsen - at 2014.02.03 06:29:00
|
109. How a respec would effect the game - in General Discussions [original thread]
My 2 cents is that I'm for a respec, but only to put those points into my racial suit counterparts. I just want my Gal Sentinel instead of the Amarr suit that I have to use.
- by Chesyre Armundsen - at 2014.02.01 01:16:00
|
110. 1 Man Tanks; 2 Man Tanks - in General Discussions [original thread]
Alena Ventrallis wrote: Interesting idea, but I do not like. I'd rather tanks were only good at killing vehicles, and neeed small turrets to combat infantry with any effectiveness. I think Tebu Gan's threads Tanks - A real balance thread a...
- by Chesyre Armundsen - at 2014.02.01 00:28:00
|
111. 1 Man Tanks; 2 Man Tanks - in General Discussions [original thread]
Chunky Munkey wrote: Yes. This and MAVs with driver-operated small turrets. I'd think that the MAV would be the single operator/single hull version while the HAV then becomes the multi role/multi operator option. Isk wise the LAV would be ...
- by Chesyre Armundsen - at 2014.02.01 00:08:00
|
112. Well this is sad.. - in General Discussions [original thread]
What we need is to support the solid group of dedicated players who offer constructive ideas. There is too much bickering about buffs and nerfs when I think we need to focus on coming up with different ideas and unique solutions. I propose HERE...
- by Chesyre Armundsen - at 2014.01.31 06:19:00
|
113. HAV limits on all gamemodes - in General Discussions [original thread]
I think a tweak to the HAV mechanic for solo operation should make it operate more like the LAV. You can read my proposition in the Request forum at https://forums.dust514.com/default.aspx?g=posts&t=139341&find=unread Short version is t...
- by Chesyre Armundsen - at 2014.01.31 05:56:00
|
114. Im tired of playing hungry hungry hippo's - in General Discussions [original thread]
True Adamance wrote: N1ck Comeau wrote: Tanks are getting old. Get out your crutch you scrubs. Drop you RR or CR crutch. But yeah something about tanks and AV has to ******* change and soon. I've got a proposed addition HERE that...
- by Chesyre Armundsen - at 2014.01.31 05:39:00
|
115. Who still rocks the AR? - in General Discussions [original thread]
AR FTW...although I admit i'm plaing with the RR as a replacement for my TacAR. Still undecided
- by Chesyre Armundsen - at 2014.01.31 03:27:00
|
116. Tanks Solution - in General Discussions [original thread]
I always thought that the hardener system should be a single run with a single cool down. Has the concept of HAV drivers switching seats, like in the LAV, been suggested? One driving seat with no weapon capability where a single pilot would have...
- by Chesyre Armundsen - at 2014.01.30 22:52:00
|
117. Dust 2.0 =Pseudo Streaming= - in General Discussions [original thread]
I'm getting giddy reading your stuff. Fantastic design! Can't wait to see more of this grow! ^_^
- by Chesyre Armundsen - at 2014.01.30 22:25:00
|
118. Why does DUST need an End-user license agreement? - in General Discussions [original thread]
Portions of the EULA that may pertain to BPO issues would likely be Quote: CCP may amend this EULA from time to time by posting an amended version at http://www.dust514.com/eula/ and/or notifying you when you attempt to log in to the System...
- by Chesyre Armundsen - at 2014.01.29 06:01:00
|
119. Why does DUST need an End-user license agreement? - in General Discussions [original thread]
Lorhak Gannarsein wrote: Delete your DUST data from Saved Data; should put you trough the EULA again. No, I'm not telling you to biomass yourself, I'm serious. I'll just look under the "Legal" section of the UI, thanks. Just seems weird tha...
- by Chesyre Armundsen - at 2014.01.29 02:00:00
|
120. Why does DUST need an End-user license agreement? - in General Discussions [original thread]
I'm trying to find a copy of the digital EULA that came up at the beginning of the game which I believe was different than the one currently on the website. I thought I read a more detailed article 4. about "Fees and Payment Terms" than what is s...
- by Chesyre Armundsen - at 2014.01.29 01:30:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 |
First page | Previous page | Next page | Last page |