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1701. Dropships - in General Discussions [original thread]
+1 to everything. IRL, gunships are the most terrifying thing on the battlefield because they can destroy entire villages in seconds. However, this would mean we'd need a dedicated AA tank that can shoot straight up and only use lock-on with SUPER...
- by Charlotte O'Dell - at 2013.06.13 01:13:00
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1702. AV/Tank balance, OP mlt LAVs, and useless DS's - in General Discussions [original thread]
So make swarms visible and only adv and proto hav lock ons or nerf the mlt variants. Also, GIVING US ADV AND PRO HAVS WOULD HELP MORE THAN ANYTHING. Why bother buffing STD tanks or NERFING PRO AV when we don't even have proto havs to balance it a...
- by Charlotte O'Dell - at 2013.06.12 21:05:00
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1703. What if vehicle balance meant parts of the maps were indoors? - in General Discussions [original thread]
Jin Robot wrote: I just read the OP. The idea is flawed, we know you are a tanker and seem to want an untouchable tank. Why exactly would a 50000 hp tank suck in a city? How would AV heavies be relevant? Again I reiterate, your idea is biased t...
- by Charlotte O'Dell - at 2013.06.12 21:03:00
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1704. What if vehicle balance meant parts of the maps were indoors? - in General Discussions [original thread]
Jin Robot wrote: psyanyde wrote: Jin Robot wrote: I Why exactly would a 50000 hp tank suck in a city? . Tank comes into a city, AV infantry pushes HAV back into a corner. Now you have AV dudes on rooftops anwutnot focusing fire on the ...
- by Charlotte O'Dell - at 2013.06.12 21:01:00
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1705. What if vehicle balance meant parts of the maps were indoors? - in General Discussions [original thread]
Stefan Stahl wrote: As far as I understand from Logicloop's last dev-block they're already considering the interaction of infantry and vehicles when designing the maps. That's why all maps except Manus Peak have some area where infantry is at a...
- by Charlotte O'Dell - at 2013.06.12 18:05:00
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1706. Advanced/Proto Vehicles. - in Feedback/Requests [original thread]
Ty 'SweetCheeks' Borg wrote: As I said I haven't checked the forge range in a while. I didn't realise that it has half the range of a rail however. It certainly doesn't feel that way counter sniping them. Even with half the range it still hit...
- by Charlotte O'Dell - at 2013.06.12 18:03:00
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1707. ccp, you gonna balance the tanks? - in Feedback/Requests [original thread]
Okay, call me crazy here, but what if we buffed tanks AND made parts of the map where a tank could have 10,000 DPS and 50,000 HP, but it wouldnt matter because it couldnt access that part of the battlefield. (inside buildings, underground, skyscra...
- by Charlotte O'Dell - at 2013.06.12 18:00:00
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1708. Naval Warfare!! - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: ok so what do all u huys opposed to this suggest ccpdo with all the oceanic and storm worlds then just forget about them??? Um, i'd imagine they have some kind of infrastructure we'd be fighting on. There'...
- by Charlotte O'Dell - at 2013.06.12 17:58:00
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1709. Artillery Tanks. - in Feedback/Requests [original thread]
When we have ADV and PRO tanks.
- by Charlotte O'Dell - at 2013.06.12 17:56:00
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1710. Reserved - in General Discussions [original thread]
[I'm quoting this from another thread] Okay, call me crazy here, but what if we buffed tanks AND made parts of the map where a tank could have 10,000 DPS and 50,000 HP, but it wouldnt matter because it couldnt access that part of the battlefie...
- by Charlotte O'Dell - at 2013.06.12 17:55:00
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1711. Reserved - in General Discussions [original thread]
R F Gyro wrote: Spkr4theDead wrote: One proto assault scrub should not be able to solo a tank, Why not? Why should one player with one set of kit not be able to solo one player with a different set of kit? Don't come back with "its a tan...
- by Charlotte O'Dell - at 2013.06.12 17:54:00
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1712. Reserved - in General Discussions [original thread]
R F Gyro wrote: Spkr4theDead wrote: One proto assault scrub should not be able to solo a tank, Why not? Why should one player with one set of kit not be able to solo one player with a different set of kit? Don't come back with "its a tan...
- by Charlotte O'Dell - at 2013.06.12 17:49:00
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1713. AV/Tank balance, OP mlt LAVs, and useless DS's - in General Discussions [original thread]
It'd be great if CCP would stop balancing tanks around pubs, and do it in PC where gunlogis go up against officer forges. It's the stupidest thing ever, balancing around the weakest players. Just give them their own little place where they get 50%...
- by Charlotte O'Dell - at 2013.06.12 17:46:00
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1714. AV/Tank balance, OP mlt LAVs, and useless DS's - in General Discussions [original thread]
NAV HIV wrote: Charlotte O'Dell wrote: NAV HIV wrote: Charlotte O'Dell wrote: 1) We need adv and proto tanks to defend against adv, proto, and officer AV 2) Reduce mlt LAV HP by 50% 3) Buff DS PG by 50% 4) Buff tank PG 25% 5) Incre...
- by Charlotte O'Dell - at 2013.06.12 17:43:00
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1715. AV/Tank balance, OP mlt LAVs, and useless DS's - in General Discussions [original thread]
NAV HIV wrote: Joseph Ridgeson wrote: NAV HIV wrote: No i'm not kidding about #4. 2% per level. That's 10% overall + 5% (CPU + PG) from LAV skills. Dropsuit has a max PG of what 50?70? so 25% of that isnt that much. But 25% of an armor t...
- by Charlotte O'Dell - at 2013.06.12 17:40:00
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1716. What if vehicle balance meant parts of the maps were indoors? - in General Discussions [original thread]
Artemis Kaiba wrote: +1 +1, to that.
- by Charlotte O'Dell - at 2013.06.12 17:34:00
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1717. What if vehicle balance meant parts of the maps were indoors? - in General Discussions [original thread]
Zeylon Rho wrote: I was thinking about this before in the context of the idea of raiding the inside of a Titan (or another ship really). They seem to prefer maps where vehicle people have something to do, but there are map possibilities that yo...
- by Charlotte O'Dell - at 2013.06.12 06:59:00
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1718. What if vehicle balance meant parts of the maps were indoors? - in General Discussions [original thread]
[RESERVED]
- by Charlotte O'Dell - at 2013.06.12 06:52:00
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1719. Jet fighters possibly? - in General Discussions [original thread]
No...see, it's a vehicle so even if it does get introduced, it'll be ridiculously OP or completely useless.
- by Charlotte O'Dell - at 2013.06.12 06:52:00
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1720. Advanced/Proto Vehicles. - in Feedback/Requests [original thread]
Everyone else gets ADV and PRO everything except us.
- by Charlotte O'Dell - at 2013.06.12 06:51:00
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