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461. Let's talk dust: Mass Drivers. - in General Discussions [original thread]
needs extra spare clip and 10% splash damage buff.
- by Charlotte O'Dell - at 2014.01.25 15:59:00
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462. Full infantry respec - in General Discussions [original thread]
Obodiah Garro wrote: Spkr4theDead wrote: Now CCP is basically doing to infantry what they've already done to tanks. They're changing most things. Some of those things being changed will probably be the rail and combat rifles. Those rifles a...
- by Charlotte O'Dell - at 2014.01.25 15:57:00
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463. A Rail Rifle Change I can't believe no one has considered. - in General Discussions [original thread]
omg yes! brilliant!!!!!
- by Charlotte O'Dell - at 2014.01.25 15:34:00
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464. omG newz update...!!!!!!!1!!!! - in General Discussions [original thread]
Onesimus Tarsus wrote: Along those same lines: Did any of you try Shawarma after it being mentioned in the Avengers movie? Were you pleased or disappointed? dissapointed
- by Charlotte O'Dell - at 2014.01.25 04:51:00
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465. Tips From An Above-Average Tanker - in Rookie Training Grounds [original thread]
Benjamin Ciscko wrote: Charlotte O'Dell wrote: Hardeners for close range Damage mods for long range. Generally, for every 200m that you plan to engage an enemy, put on one damage mod. Activate all hardeners at once if you have more than o...
- by Charlotte O'Dell - at 2014.01.25 04:48:00
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466. Tips From An Above-Average Tanker - in Rookie Training Grounds [original thread]
Hardeners for close range Damage mods for long range. Generally, for every 200m that you plan to engage an enemy, put on one damage mod. Activate all hardeners at once if you have more than one. Retreat before they run out. Reengage only when f...
- by Charlotte O'Dell - at 2014.01.24 22:39:00
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467. how to balance mn scout - in General Discussions [original thread]
More speed. Always more speed is key.
- by Charlotte O'Dell - at 2014.01.24 06:43:00
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468. Stop Spamming Militia Tanks - in General Discussions [original thread]
Obodiah Garro wrote: good way to wrack up WP, whats the problem with MLT HAV? too easy.
- by Charlotte O'Dell - at 2014.01.24 06:34:00
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469. Remove the Redline - in General Discussions [original thread]
I'm an honorable rail tanker. I don't hide in the redline; even in PC, when that kind of thing is accepted. If anything, I'm in the enemy's redline spawn killing tanks. The redline gives snipers and railgun tankers a bad name. Get rid of it. Let ...
- by Charlotte O'Dell - at 2014.01.24 06:33:00
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470. Anyone ran into ADS spam? - in General Discussions [original thread]
In all seriousness, it's true. You'll pray a rail tank who knows what he's doing spawns in because I've been on the opposite side and leaving the redline is a death sentence in a tank with 3 good ADS pilots.
- by Charlotte O'Dell - at 2014.01.24 05:59:00
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471. Stop Spamming Militia Tanks - in General Discussions [original thread]
I can only kill so many of them before I get bored with it. Please get good because I get maybe 2 good tank battles per week. Thanks.
- by Charlotte O'Dell - at 2014.01.24 05:58:00
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472. Sniper, Pilot, Corp? - in Rookie Training Grounds [original thread]
Sniping and being an assault dropship pilot are the two hardest things to do competitively, but by far in the highest demand, second only to Class A tankers. If you want to be a sniper for a good corp, you have to be able to headshot someone goin...
- by Charlotte O'Dell - at 2014.01.24 05:55:00
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473. LOL SP RESPEC - in General Discussions [original thread]
evetards.
- by Charlotte O'Dell - at 2014.01.23 13:13:00
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474. Dropships vs tanks vs AV - in General Discussions [original thread]
OMG no. You are so wrong. If there was no redline available, and a drop ship faced off v a tail tank, the D's would win every time because all it has to do is fly high on the way to the tank, then drop above it and the tank cannot hit it. To balan...
- by Charlotte O'Dell - at 2014.01.22 16:48:00
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475. What True Tankers Wanted Out of 1.7 - in General Discussions [original thread]
militia dust guard wrote: Maybe the further the railgun shoot the weaker it is? Or just decrease the damage? Or smething else No. The rail gun is very balanced. The redline is not. Remove the redline and ***** rails will stop existing. The b...
- by Charlotte O'Dell - at 2014.01.22 16:44:00
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476. What True Tankers Wanted Out of 1.7 - in General Discussions [original thread]
Leadfoot10 wrote: But how do you make it "hard"? Please correct me if I am wrong, because I've not used tanks nearly as much as you or many, many others, but my impression of pre-1.7 was that rendering sucked so you didn't see who was shooting...
- by Charlotte O'Dell - at 2014.01.22 16:40:00
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477. Tips From An Above-Average Tanker - in Rookie Training Grounds [original thread]
Benjamin Ciscko wrote: CUSE TOWN333 wrote: So whats a good fit for a Gunlogi rail tank and any tips for rail tanking and when to use which mod. Don't know about char but I run dual hardeners and a damage mod with a Particle Cannon, lows ar...
- by Charlotte O'Dell - at 2014.01.22 16:36:00
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478. LOL SP RESPEC - in General Discussions [original thread]
I support refund
- by Charlotte O'Dell - at 2014.01.22 16:31:00
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479. Why Are We Still Here (Shout Out to Old Vets)/(1 Year of Dust) - in General Discussions [original thread]
Aisha Ctarl wrote: Charlotte O'Dell wrote: Lt Royal wrote: Its the community of players; IGÇÖve gotten to know, loved to hate and learned to deal with. My addiction to the forums: reading the all the terrible threads, laughed at all the b...
- by Charlotte O'Dell - at 2014.01.22 16:30:00
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480. What True Tankers Wanted Out of 1.7 - in General Discussions [original thread]
Our problem was that tanks were too weak for their cost- (sp and isk). We were divided into two groups: Those who wanted multimillion isk death machines and those who wanted cheap throwaways not much better than drop suits. Instead, we got our ...
- by Charlotte O'Dell - at 2014.01.22 16:25:00
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