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401. [Feedback] Fixing Tanks Part 1: Broken Damage Mods combined with Rail Turrets - in Feedback/Requests [original thread]
Buffing one kind of tank and leaving the other out is unfair, however, proto AV weapons DESTROY tanks even faster than the best railgun money can buy (damage mods aside). I have no problem with proto weapons doing a lot of damage, but how is the b...
- by Charlotte O'Dell - at 2013.03.05 16:47:00
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402. Gives Missiles and Railgun tanks back their range! - in Feedback/Requests [original thread]
Rachoi wrote: Ulysses Knapse wrote: Rachoi wrote: Charlotte O'Dell wrote: There are railguns TODAY capable of shooting 220 miles with a muzzle velocity of mach 8. i want that on my tank! yes, but you also realize the railguns of tod...
- by Charlotte O'Dell - at 2013.03.04 22:55:00
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403. Gives Missiles and Railgun tanks back their range! - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Rachoi wrote: Charlotte O'Dell wrote: There are railguns TODAY capable of shooting 220 miles with a muzzle velocity of mach 8. i want that on my tank! yes, but you also realize the railguns of today need the engin...
- by Charlotte O'Dell - at 2013.03.04 22:53:00
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404. A way to solve the nerf-war - in Feedback/Requests [original thread]
Everyone gets mad when their favorite weapon gets nerfed, so about about we make militia versions weaker and proto versions equally stronger. that way, if you feel you're getting destroyed, it's bc that person paid for it, there's no reason a prot...
- by Charlotte O'Dell - at 2013.03.03 23:54:00
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405. [request] How to PROPERLY balance/nurf the laser rifle - in Feedback/Requests [original thread]
Stop nerfing every weapon! unnerf railguns, unnerf missiles, unnerf EVERYTHING! And if you must nerf something, make it strong another way. All these POG ass boots think they should be able to take on a tank head on or shouldnt be able to be shot ...
- by Charlotte O'Dell - at 2013.03.03 23:51:00
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406. [Request] Large Morter Turret - in Feedback/Requests [original thread]
I want a turret that is capable of lobbing shells miles away without line of sight; like a howitzer or morter. The only catch is that you'd need a spotter or your fire wouldn't be accurate. This would be really cool on a minmitar tank!
- by Charlotte O'Dell - at 2013.03.03 23:42:00
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407. Gives Missiles and Railgun tanks back their range! - in Feedback/Requests [original thread]
There are railguns TODAY capable of shooting 220 miles with a muzzle velocity of mach 8. i want that on my tank!
- by Charlotte O'Dell - at 2013.03.03 23:40:00
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408. Gives Missiles and Railgun tanks back their range! - in Feedback/Requests [original thread]
Someone explain to me how weapons designed to shoot targets from satellites and spaceships can't hit targets more than 50m (in the case of missiles) and 400m (in the case of railguns). Unnerf these things and make it fair,m immediatly. currently, ...
- by Charlotte O'Dell - at 2013.03.03 20:24:00
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409. DEVS are tanks how they are intened? - in Feedback/Requests [original thread]
You're obviously a POG boot if u r mad that ur militia AV kits can't kill a good tanker in a good tank. Skill up then talk bc tanks are supposed to be hard to kill if u put millions of sp into it like i have
- by Charlotte O'Dell - at 2013.03.01 16:53:00
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410. Feedback: Heavy suits - in Feedback/Requests [original thread]
+1 There's no reason a tank should cost more than a dropsuit.
- by Charlotte O'Dell - at 2013.02.28 23:41:00
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411. [FEEDBACK] Make all voice the same volume! - in Feedback/Requests [original thread]
+1
- by Charlotte O'Dell - at 2013.02.28 23:37:00
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412. give tank missile turrets range - in Feedback/Requests [original thread]
Im not asking for 2000m range. Just buff it bc these tanks suck right now
- by Charlotte O'Dell - at 2013.02.28 23:36:00
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413. Request - Dropship bombs - in Feedback/Requests [original thread]
+1
- by Charlotte O'Dell - at 2013.02.28 23:34:00
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414. different looks for diff lvl vics - in Feedback/Requests [original thread]
The Sica should look diff thn Gunlogu than the Sigaris. Etc Also, customizable paint. Would b nice
- by Charlotte O'Dell - at 2013.02.28 23:30:00
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415. [Request] TK-70 Personal Drone - in Feedback/Requests [original thread]
There should be drones of every lvl just like HAV's
- by Charlotte O'Dell - at 2013.02.28 23:27:00
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416. [Suggestion] Fixing Tanks - in Feedback/Requests [original thread]
#1 Give tank missile turrets the same range as their stationery cousins. #2 Reduce AV grenade damage bc right now, one little grenade is better than four missles. #3 Keep everything else the way it is. #4 Rails have range, blasters have RPM, an...
- by Charlotte O'Dell - at 2013.02.27 22:18:00
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417. Dear CCP Please read me and give me answer plz - in Feedback/Requests [original thread]
+1
- by Charlotte O'Dell - at 2013.02.27 22:00:00
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418. [Request] Log off option - in Feedback/Requests [original thread]
+1
- by Charlotte O'Dell - at 2013.02.27 21:58:00
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419. Missile Tank Turrets are too weak - in Feedback/Requests [original thread]
Give them range, damage, or blast radius, it doesn't matter. But as is, no missile tank can kill a blaster or railgun at any range Give it the same range as the stationary turrets!
- by Charlotte O'Dell - at 2013.02.27 21:04:00
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420. railgun turret range - in Feedback/Requests [original thread]
Coleman Gray wrote: Its a rail gun, a weapon that has the ability to fire rounds via satelite from orbit. sorry to be sarcastic here (very british of me) But due to the lack of RPS it needs the range to be a viable turet choice. +1 He's right.
- by Charlotte O'Dell - at 2013.02.27 21:02:00
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