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1721. Limiting Vehicle Ammo Supply - A Proposal - in General Discussions [original thread]
Mobius Wyvern wrote: This topic is a no-brainer that has been beat to death. Vehicles should have limited ammo just like infantry. Having a limitation on ammunition does not automatically mean your vehicle is underpowered. Supply Depots alr...
- by Charlotte O'Dell - at 2013.04.19 04:09:00
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1722. How are you going to spend your SP? - in General Discussions [original thread]
tanks because im O'Dell, the legendary bacon-eater.
- by Charlotte O'Dell - at 2013.04.19 03:48:00
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1723. Dropships are like HAVs with no ammo for the main gun - in General Discussions [original thread]
big maps will also spell the end of railgun redline snipers bc the range will be too small for the map. As of now, manus peek is about twice the range of the railgun.
- by Charlotte O'Dell - at 2013.04.17 03:49:00
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1724. New Blog: Should Tanks require more Teamwork? - in General Discussions [original thread]
Yall are only mad at about 5% of the tanker population. Let's face it: most tanks are poorly piloted and die quickly. Even if drivers and gunners were seperate, certain tank crews would be even more unstoppable. Some guys can navigate a tank throu...
- by Charlotte O'Dell - at 2013.04.16 18:36:00
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1725. Hello I am your RVD pilot...... - in General Discussions [original thread]
You crashed straight into a mountain. I didn't even get to see my Sagaris.
- by Charlotte O'Dell - at 2013.04.15 21:08:00
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1726. ISK rewards? - in General Discussions [original thread]
Try tanking. Getting 300k payouts is less than average. 600k isnt unheard of.
- by Charlotte O'Dell - at 2013.04.15 20:26:00
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1727. Skill Point's Reset - in General Discussions [original thread]
CCP FoxFour wrote: Hey guys, In response to the OP: http://dust514.com/news/2013/04/official-dust-514-podcast-debuts/ I highly recommend listening to that podcast. Due to the large and extensive changes to skills for DUST in Uprising the d...
- by Charlotte O'Dell - at 2013.04.15 02:42:00
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1728. What Will Planetary Conquest Battles Look Like? - in General Discussions [original thread]
Daedric Lothar wrote: Good question, I would like to see a match begin with Orbital drops where the mercs have to take out anti air batteries so the MCC can descend and RDVs can be called. (Note tanks can be deployed via orbit) Then the attacke...
- by Charlotte O'Dell - at 2013.04.10 13:01:00
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1729. DrOpShIpS Op? - in General Discussions [original thread]
Idk. I've met a few DS pilots who can solo proto tanks and not die the whole match. Theyre too hard to use tho.
- by Charlotte O'Dell - at 2013.04.10 12:55:00
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1730. are tanks worth it? - in General Discussions [original thread]
ICECREAMK1NG wrote: Knight SoIaire wrote: Lol. Two Heavies (WARRIORS) complaining about tanks, no surprise there. Each game I've been in with you ICE I won with my tank (On your team, unfortunately), I also got more WP than you. Duh, ...
- by Charlotte O'Dell - at 2013.04.07 05:24:00
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1731. New turret idea! AGAIN! - in General Discussions [original thread]
How about an absolutely huge laser to go on my tank that fires really really slowly but has HUGE range and can aim straight up and kill capsuleers! Maybe a damage rate of 1500dps over 3 seconds...then a 90 second cool down...and a 10 seconds charg...
- by Charlotte O'Dell - at 2013.04.07 05:11:00
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1732. what happens to corporations when the SP is re-allocated? - in General Discussions [original thread]
I can't believe no one else thought of this. O.o BRILLIANT!
- by Charlotte O'Dell - at 2013.04.07 05:05:00
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1733. are tanks worth it? - in General Discussions [original thread]
You can get 400,000-700,000 isk payouts if your infantry is doing their job and killing AV guys while u kill everything else. If not, youll lose more than you make. Also, only bring out good tanks in Corp matches. In pub, anything more than 800,0...
- by Charlotte O'Dell - at 2013.04.04 23:19:00
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1734. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
You're forgetting about planetary conquest mode. serious players will flock there bc of higher payouts, and noobs will play pub matches. itll balance itself.
- by Charlotte O'Dell - at 2013.04.01 15:59:00
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1735. Dear PRO friends/former PRO members, - in General Discussions [original thread]
I can vouch for general grodd being a very good tanker. Hopefully, a corp out there will take him in. I swear, he, like, never loses tanks. I don't know how, or why, but he's very good at knowing exactly when to run away.
- by Charlotte O'Dell - at 2013.04.01 03:20:00
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1736. people say if they add artillary - in General Discussions [original thread]
yes we do or railgun snipers will be the top of the food chain forever.
- by Charlotte O'Dell - at 2013.04.01 00:34:00
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1737. Proto Tanks - in General Discussions [original thread]
Level 5 HAVs...omg I'm gonna gill so many geks...
- by Charlotte O'Dell - at 2013.03.31 04:33:00
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1738. Forge guns need a buff. - in General Discussions [original thread]
Celeblhach wrote: Just to be nice, I'll respond seriously. It would be impossible in "real life" to shoot down the barrel of a Dust Tank with a Forge Gun and destroy it in one hit. Dust Tanks don't have explosive shells. They use railguns or m...
- by Charlotte O'Dell - at 2013.03.28 13:45:00
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1739. (srry.no.spcbar)need.help.fitting.a.tank - in General Discussions [original thread]
Buster Friently wrote: desrodm sors wrote: so.here.goes.and.thanks.for.quick.response madrugar:(though.im.trained.to.use.the.box.is.red) 180mm.steelplates(first.slot) 180mm.nano.fiber.plates(slot2.) nano.fiber.structure.chasis(slot3) PG.ex...
- by Charlotte O'Dell - at 2013.03.26 19:06:00
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1740. (srry.no.spcbar)need.help.fitting.a.tank - in General Discussions [original thread]
desrodm sors wrote: i.had.recently.gotten.a.gallente.tank.after.reading.the.guids.some.of.the.players.have.posted.and.fit.it.with.the.sugested.moduals.but.it.keeps.telling.me.that.im.missing.somthing.that.is.required.for.combat.can.some.one.ple...
- by Charlotte O'Dell - at 2013.03.26 19:03:00
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