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161. To the UVT Complainers - in General Discussions [original thread]
I'm of two minds about the uvts first I understand if not agree with charging for out of squad/corp chat. They got to pay for the bandwidth some how. Now the part I disagree with is how few people we can talk to at once while outside of combat, ma...
- by Chao Wolf - at 2012.08.15 19:30:00
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162. All Dropsuits Invalid - in General Discussions [original thread]
All my loadouts were invalid as far as I can tell the cause was all my assets being emptied
- by Chao Wolf - at 2012.08.15 01:30:00
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163. I've played 10 battles so far and only 2 worked without freezing... - in Technical Support/Bugs [original thread]
I had the same ratio 10 matches attempted 2 matches fought
- by Chao Wolf - at 2012.08.15 00:46:00
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164. Universal Voice Transmittters - in General Discussions [original thread]
I think we need a dev to explain exactly what the UVT does and does not do. If it allows you to talk to players only the other side of the galaxy and not in your alliance/corp/team/squad then ok, but if it is required to talk to any player your n...
- by Chao Wolf - at 2012.08.14 20:52:00
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165. Universal Voice Transmittters - in General Discussions [original thread]
gangsta nachos wrote: Chao Wolf wrote: Remove pay to talk and give the OPTION of push to talk. Some people prefer push to talk system. Personally I think it will be a pain to use push to talk while in combat. must not have read it is ptt ...
- by Chao Wolf - at 2012.08.14 19:51:00
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166. Universal Voice Transmittters - in General Discussions [original thread]
Remove pay to talk and give the OPTION of push to talk. Some people prefer push to talk system. Personally I think it will be a pain to use push to talk while in combat.
- by Chao Wolf - at 2012.08.14 19:46:00
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167. heavy machine gun... - in Feedback/Requests [original thread]
You'd think the HMG would have one of the highest caliber rounds in game. As far as I understand it the round size AND rate of fire are the reason the HMG over heats at all.
- by Chao Wolf - at 2012.08.14 02:23:00
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168. I was bored, so I made a video! - in General Discussions [original thread]
HOLY CRAP Jenza very well done!!!
- by Chao Wolf - at 2012.08.14 02:16:00
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169. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Forge gun variations 1 Zeus forge gun: prototype no splash damage, at least double direct damage, 2 rounds per clip, range same, movement while charging same as current builds movement speed, Allow charge to be held,charge time equal to charge ...
- by Chao Wolf - at 2012.08.14 02:02:00
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170. Will there be social areas in dust? - in General Discussions [original thread]
Here's hoping
- by Chao Wolf - at 2012.08.14 00:15:00
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171. 21st on a Tuesday, so do we play new build on 23rd? - in General Discussions [original thread]
Only stats, isk, and inventory are being rest names won't be rest
- by Chao Wolf - at 2012.08.13 19:41:00
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172. Av and heavy weapons and suggestion - in Feedback/Requests [original thread]
Range is the only thing that can save a forge gun wielding heavy. The turn speed and movement speed are to low for up cqc, and at mid range its to easy to loss sight of your target. The best way I have found to use the fg is to get a decently high...
- by Chao Wolf - at 2012.08.13 02:54:00
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173. 6 threads - in General Discussions [original thread]
Yea but tanks are something they know how to gripe about (lots of practice).
- by Chao Wolf - at 2012.08.13 02:42:00
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174. Walking around the warbarge - in Feedback/Requests [original thread]
I'd like to have the option of walking to pregame area as well as having the option to "quick travel" and as a gamer who likes to explore I'd prefer being able to walk all around the war barge
- by Chao Wolf - at 2012.08.13 01:04:00
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175. EVE style dropsuit level and role bonuses - in Feedback/Requests [original thread]
Hmmm... A speed bonus for scout A shield bonus for assault A hacking bonus for logi A damage resistance for heavy
- by Chao Wolf - at 2012.08.11 16:10:00
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176. MTACs -- are we SURE it's gonna be a vehicle? - in Feedback/Requests [original thread]
We still a ways from MTACs but I hope it is a type of vehicle... Just my 0.02 isk.
- by Chao Wolf - at 2012.08.11 15:51:00
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177. Is Crossed Comms a feature? - in General Discussions [original thread]
Wish I could remember where but I did see where a dev said they were working on fixing it, at one point
- by Chao Wolf - at 2012.08.11 15:44:00
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178. Notes do not indicate improvement in weapon mechanics. - in General Discussions [original thread]
Devs said it at one point I think
- by Chao Wolf - at 2012.08.11 15:24:00
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179. Name this Godforsaken Rock before we're off it. - in General Discussions [original thread]
wait... Replication was in jovian space?
- by Chao Wolf - at 2012.08.11 05:06:00
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180. sisi question - in General Discussions [original thread]
Maybe something similar to what eve will have(explosions on the surface where battles are currently taking place) but explosions over head or through the war barge windows?
- by Chao Wolf - at 2012.08.11 05:00:00
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