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Chris Ridgeway
42
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Posted - 2012.08.15 19:16:00 -
[1] - Quote
First Off. Nobody that is a "gamer" has that many people that need to hear what they have to say all the time. Nobody has that many friends that they need to constantly talk to. So get over it. Reality Check, you ain't got that many friends.
Second. This trying to strategize before the round is crap as well. You won't know til the round starts who is in the match from Corp A or B. You can assume or guess, but you don't know. And I doubt you are gonna know which map you get before the round starts anyway. Now in BETA yeah we can see which map. In the game while taking a planet, it ain't gonna tell you which map you drew. Im gonna bet thats random. So all the preplanning just got thrown out the window. You need to start making plans when you hit the field. And if you're a good group you'll already know what each squad is doing without having to say anything anyway.
Third. If you don't want to pay for it, don't pay for it. Im not gonna pay for Corp Comms. I can type with my DPad on the PS3 controller in Corp Chat. Hey Im on, Im a sniper, send me an invite when you get ready to go. DONE. Ill talk to them in game. I don't need to hear 15 mins of preplanning that's gonna get totally wrecked when we hit the field anyway. ADAPT, the best plan is a fluid plan.
Fourth. Damn I thought the EVE and DUST community wasn't a bunch of whiny bitches. The game is still in beta, so play have fun, and help the game improve. And remember no one actually really wants to hear you whine and complain about something you don't have to pay for. You got a technical concern, wall clipping, instant battle not working, your game freezeing, say something. Otherwise stop the bitching about optional damn content.
Oh and flaming and trying to start an arguement with me isn't gonna work. Ive said what I have to say. Like it or hate, I don't care. |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.08.15 19:21:00 -
[2] - Quote
first post for the other side nice counter attack. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
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Posted - 2012.08.15 19:24:00 -
[3] - Quote
Corp chat would be an essential part of Corporations. Everything you said might apply to random matches, but once 0.0 comes around and corps start taking over multiple districts and/or planets at a time, they'll need to do a lot of coordination, for which you would need corp chat before and during the game. Such an essential gameplay component shouldn't be optional or charged in what's clearly stated to be a F2P game. Not whining, just my 2 cents. |
Iceyburnz
316
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Posted - 2012.08.15 19:27:00 -
[4] - Quote
4447 wrote:first post for the other side nice counter attack.
I'm sorry but calling people friendless is not a "nice counter argument" Its actually trolling and flaming.
It does nothing to add to the discussion other than get peoples backs up. And create massive threadnoughts that will just get locked. |
Chao Wolf
Imperfects Negative-Feedback
209
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Posted - 2012.08.15 19:30:00 -
[5] - Quote
I'm of two minds about the uvts first I understand if not agree with charging for out of squad/corp chat. They got to pay for the bandwidth some how. Now the part I disagree with is how few people we can talk to at once while outside of combat, maybe if they gave us corps and bigger squads plus teams then it wouldn't leave a sour taste in my mouth. |
Chris Ridgeway
42
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Posted - 2012.08.15 19:31:00 -
[6] - Quote
No there Icey, I didn't say you were friendless, and Im not a troll. I simply said everyone doesn't have as many "friends" as they act like they do. Ain't no one got that many people that need to hear them talk all the time. I get tired of hearing all the people I play LoL with talk, and there's only 4 others besides me. There is no reason to talk that much. Goes back to the old saying, You have 2 ears and 1 mouth so you can listen twice as much as you can talk.
Im of the opinion that if you have to pay for Corp Chat and up, then so be it. That's why I use Ventrilo/Teamspeak. |
4447
ZionTCD Legacy Rising
649
|
Posted - 2012.08.15 19:31:00 -
[7] - Quote
Iceyburnz wrote:4447 wrote:first post for the other side nice counter attack. I'm sorry but calling people friendless is not a "nice counter argument" Its actually trolling and flaming. It does nothing to add to the discussion other than get peoples backs up. And create massive threadnoughts that will just get locked.
but isn't this argument trolling and flaming anyway? |
Iceyburnz
316
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Posted - 2012.08.15 19:34:00 -
[8] - Quote
4447 wrote:Iceyburnz wrote:4447 wrote:first post for the other side nice counter attack. I'm sorry but calling people friendless is not a "nice counter argument" Its actually trolling and flaming. It does nothing to add to the discussion other than get peoples backs up. And create massive threadnoughts that will just get locked. but isn't this argument trolling and flaming anyway?
Not really, people have genuine concerns about the commercial and common sense about this UVT thing.
Disagreeing with people is not trolling and flaming. Often its not what people say its the way they say it (if you get my meaning). There is a way to do things, and personally attacking the size of people social circles has absolutely nothing to do with the issue at hand, its childish and will cause other people to respond aggressively. Nothing will be gained from what could be a constructive discussion and the mods will shut it down wasting everyones time. |
Iceyburnz
316
|
Posted - 2012.08.15 19:36:00 -
[9] - Quote
Chris Ridgeway wrote:No there Icey, I didn't say you were friendless, and Im not a troll. I simply said everyone doesn't have as many "friends" as they act like they do. Ain't no one got that many people that need to hear them talk all the time. I get tired of hearing all the people I play LoL with talk, and there's only 4 others besides me. There is no reason to talk that much. Goes back to the old saying, You have 2 ears and 1 mouth so you can listen twice as much as you can talk.
Im of the opinion that if you have to pay for Corp Chat and up, then so be it. That's why I use Ventrilo/Teamspeak.
Oh don't worry, I didn't take it personally. I don't automatically assume all things in the universe are about me. I could just see the angry responses mounting up. You know, lots of CAPS and *******.
Your kind of arguing the point of the anti-utv crowd, whats the point of this in game "commercial" item. All its done is troll the community, people will just use TS3 anyway. |
Elrick Mercer
23
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Posted - 2012.08.15 19:51:00 -
[10] - Quote
I just want to know how does OP know how many friends someone has? |
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sendeth
KILL-EM-QUICK RISE of LEGION
45
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Posted - 2012.08.15 20:06:00 -
[11] - Quote
Chris Ridgeway wrote:First Off. Nobody that is a "gamer" has that many people that need to hear what they have to say all the time. Nobody has that many friends that they need to constantly talk to. So get over it. Reality Check, you ain't got that many friends.
speak for yourself. it's not anyone else's fault you only have 3 friends. your comment makes me wonder if you have played eve and if you do have you never seen a fleet? and i don't mean a 20 person group messing around, i mean multiple maxed out fleets taking orders in real time. there have been many times each side had 1000+ and these same groups will be in dust. the size of the battle may be regulated in dust (details pending) but your argument that no one has enough friends that you would ever need to be able to speak to them is only true for you my good sir. in fact (corps/alliances aside) most people that do communicate in games tend to friend each other to play with more people that communicate, so if you play a game regularly it is very easy to fill up a whole side of the game with "friends", all of whom are talking to each other.
requiring people to pay for voice chat is asinine and will be the cold hand of death for dust if this policy continues.
edit: yes people will just lean on ts3. is there a ts3 app for ps3? |
Avenger 245
Crux Special Tasks Group Gallente Federation
477
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Posted - 2012.08.15 20:24:00 -
[12] - Quote
Simple out of game coordination for corps, coordinating there resource across multiple planets, even if you dont have that many friends any large corp will have someone to talk to at all times and no not every one has teamspeak I dont and I dont plan to get it either. |
Chris Ridgeway
42
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Posted - 2012.08.15 20:42:00 -
[13] - Quote
I have more than 3 friends, however all the people on my Friends list aren't necessarily friends. They are people I play games with. Yes Ive played Eve, that's why I wanted to play Dust. And Ive been in Fleets, and after listening to someone drone on for 15mins about the "plan" Im tired of hearing them talk. Because on so many occasions the "plan" only lasted til we made first contact. In which case that whole plan went to ****. So we had to plan on the run.
I also get the feeling people are thinking this game is gonna be alot more in depth than it's actually going to be. Talking about holding planets across multiple star systems. As far as Ive seen Dust players show up fight and move on. You ain't holding anything. I don't think you're gonna convince people to planet camp like people gate camp in EVE. If you own a planet and I own the space above you, what do you really own? Nothing. You can't fly anything in or out. It's like setting up a blockade around a city. You'll eventually starve them out. So needing to have a constant track of what your DUST corp is holding at this point is a mute arguement. You don't know that the Dust players are gonna own anything. You may just go fight and then the EVE corp that hires you gets control of that planet while you move on.
You are taking on the role of a Merc. What does a merc care about a planet? All he wants is his money and to know where his next fight is gonna be. He doesn't care if there's a Pelagiacyte mine on the planet. He isn't gonna go mine it. And you're gonna be hard pressed to convince someone to sit in a lookout tower on a planet, waiting on people to possibly land.
Point being you still don't need to talk to 1000 plus people at one time. The only people you absolutely have to have comms with are the people in the battle with you and that's provided for FREE. |
Roccano1
152
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Posted - 2012.08.15 20:57:00 -
[14] - Quote
Chris Ridgeway wrote: I also get the feeling people are thinking this game is gonna be alot more in depth than it's actually going to be. Talking about holding planets across multiple star systems. As far as Ive seen Dust players show up fight and move on. .
Thats because we are still in the beta stages, where planets dont mean much. However, once the game goes live on the SIsi server, im sure that will change at least slightly. We will actually be able to get contracts and complete them for ISK, whether its to defend the planet, or attack it. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.08.15 20:58:00 -
[15] - Quote
Chris Ridgeway wrote:I have more than 3 friends, however all the people on my Friends list aren't necessarily friends. They are people I play games with. Yes Ive played Eve, that's why I wanted to play Dust. And Ive been in Fleets, and after listening to someone drone on for 15mins about the "plan" Im tired of hearing them talk. Because on so many occasions the "plan" only lasted til we made first contact. In which case that whole plan went to ****. So we had to plan on the run.
I also get the feeling people are thinking this game is gonna be alot more in depth than it's actually going to be. Talking about holding planets across multiple star systems. As far as Ive seen Dust players show up fight and move on. You ain't holding anything. I don't think you're gonna convince people to planet camp like people gate camp in EVE. If you own a planet and I own the space above you, what do you really own? Nothing. You can't fly anything in or out. It's like setting up a blockade around a city. You'll eventually starve them out. So needing to have a constant track of what your DUST corp is holding at this point is a mute arguement. You don't know that the Dust players are gonna own anything. You may just go fight and then the EVE corp that hires you gets control of that planet while you move on.
You are taking on the role of a Merc. What does a merc care about a planet? All he wants is his money and to know where his next fight is gonna be. He doesn't care if there's a Pelagiacyte mine on the planet. He isn't gonna go mine it. And you're gonna be hard pressed to convince someone to sit in a lookout tower on a planet, waiting on people to possibly land.
Point being you still don't need to talk to 1000 plus people at one time. The only people you absolutely have to have comms with are the people in the battle with you and that's provided for FREE.
War barges will be player controlled allowing dust players/corps to go wherever they want. As stated at the csm minutes by CCP; "planets are planets, SOV is SOV. Dust will be able to operate totally independent of EVE, so if a Dust corp or alliance gains all districts on a planet, that corp or alliance owns that planet, allowing them to place mining installations and whatnot. This requires coordination i.e. corp chat/alliance chat. Go check out the CSM minutes and FanFest videos. |
Chris Ridgeway
42
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Posted - 2012.08.15 21:16:00 -
[16] - Quote
I hope it gets that in depth. Cause that would be awesome. Like Ive said several times, I have alot of hope for this game. Cause it could be an awesome game if they do it right. I want the game to succeed I really do, cause so far Ive had a blast playing it. I don't think the UVT's are too much to ask of players. Maybe a tish expensive, but not to much to ask as far as comms go. Don't forget if you aren't in combat, you can always type it out. You don't have to be in that big a hurry. |
Baron Rittmeister
Circle of Huskarl Minmatar Republic
81
|
Posted - 2012.08.15 22:42:00 -
[17] - Quote
Chris and anyone who doesn't see the problem with demanding money for communication. CCP is already obtaining a steady flow of cash from all the other aur purchases they don't need to charge for broad communications, so you're paying for bandwidth argument is moot. It's also unreasonable because the game is centered around the corp and by only allowing four players to talk out of game takes away from the fun- the true reason for gaming. All the people in my corp are my friends and I enjoy talking to them, but with this feature I can only speak to three max. At the very least we should be able to chat with as many players can be on one team, but that's a bare minimum. When waiting for a game, an entire corp should be able to chat and shouldn't have to pay for it. If that's too big an expense for ccp, then they shouldn't have made this a f2p game in the first place. |
Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.08.15 22:44:00 -
[18] - Quote
Baron Rittmeister wrote:Chris and anyone who doesn't see the problem with demanding money for communication. CCP is already obtaining a steady flow of cash from all the other aur purchases they don't need to charge for broad communications, so you're paying for bandwidth argument is moot. It's also unreasonable because the game is centered around the corp and by only allowing four players to talk out of game takes away from the fun- the true reason for gaming. All the people in my corp are my friends and I enjoy talking to them, but with this feature I can only speak to three max. At the very least we should be able to chat with as many players can be on one team, but that's a bare minimum. When waiting for a game, an entire corp should be able to chat and shouldn't have to pay for it. If that's too big an expense for ccp, then they shouldn't have made this a f2p game in the first place.
Actually team voice chat is also free, at least that's what I read in a dev post. Other than that, I agree. |
Traynor Youngs
Royal Uhlans Amarr Empire
287
|
Posted - 2012.08.15 22:47:00 -
[19] - Quote
Chris Ridgeway wrote:First Off. Nobody that is a "gamer" has that many people that need to hear what they have to say all the time. Nobody has that many friends that they need to constantly talk to. So get over it. Reality Check, you ain't got that many friends.
Second. This trying to strategize before the round is crap as well. You won't know til the round starts who is in the match from Corp A or B. You can assume or guess, but you don't know. And I doubt you are gonna know which map you get before the round starts anyway. Now in BETA yeah we can see which map. In the game while taking a planet, it ain't gonna tell you which map you drew. Im gonna bet thats random. So all the preplanning just got thrown out the window. You need to start making plans when you hit the field. And if you're a good group you'll already know what each squad is doing without having to say anything anyway.
Third. If you don't want to pay for it, don't pay for it. Im not gonna pay for Corp Comms. I can type with my DPad on the PS3 controller in Corp Chat. Hey Im on, Im a sniper, send me an invite when you get ready to go. DONE. Ill talk to them in game. I don't need to hear 15 mins of preplanning that's gonna get totally wrecked when we hit the field anyway. ADAPT, the best plan is a fluid plan.
Fourth. Damn I thought the EVE and DUST community wasn't a bunch of whiny bitches. The game is still in beta, so play have fun, and help the game improve. And remember no one actually really wants to hear you whine and complain about something you don't have to pay for. You got a technical concern, wall clipping, instant battle not working, your game freezeing, say something. Otherwise stop the bitching about optional damn content.
Oh and flaming and trying to start an arguement with me isn't gonna work. Ive said what I have to say. Like it or hate, I don't care.
I don't think you know how this game works.
Maps are almost never gonna be random. They are PERSISTENT, the OPPOSITE of random.
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Forlorn Destrier
ZionTCD Legacy Rising
914
|
Posted - 2012.08.15 22:52:00 -
[20] - Quote
Benjamin Hellios wrote:Corp chat would be an essential part of Corporations. Everything you said might apply to random matches, but once 0.0 comes around and corps start taking over multiple districts and/or planets at a time, they'll need to do a lot of coordination, for which you would need corp chat before and during the game. Such an essential gameplay component shouldn't be optional or charged in what's clearly stated to be a F2P game. Not whining, just my 2 cents.
Honest question: why do you think that corp and alliance chat will cost AUR? I can understand why we have that now - it's an NPC corp we are in, and essentially NPC corps are like you aren't in a corp at all. |
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Benjamin Hellios
Villore Sec Ops Gallente Federation
259
|
Posted - 2012.08.15 22:59:00 -
[21] - Quote
Forlorn Destrier wrote:Benjamin Hellios wrote:Corp chat would be an essential part of Corporations. Everything you said might apply to random matches, but once 0.0 comes around and corps start taking over multiple districts and/or planets at a time, they'll need to do a lot of coordination, for which you would need corp chat before and during the game. Such an essential gameplay component shouldn't be optional or charged in what's clearly stated to be a F2P game. Not whining, just my 2 cents. Honest question: why do you think that corp and alliance chat will cost AUR? I can understand why we have that now - it's an NPC corp we are in, and essentially NPC corps are like you aren't in a corp at all.
Because of this
CCP Frame wrote:Hello,
Just to clarify what UVT is supposed to enable and what you get for free:
UVT Gives you:
- Ability to voice chat in custom channels, DUST or EVE/DUST - Ability to voice chat in corporation channels, alliance channels, ect.
UVT is NOT required for:
- Team voice chat - Squad voice chat
Text chat is of course free everywhere. Players can speak / listen to one channel at a time.
Keep in mind that price is still subject to change during the beta period.
And UVTs cost AUR. But if I'm wrong about that, then I'd gladly admit my mistake. |
WARR1OR OF WARRIORS
11
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Posted - 2012.08.15 23:04:00 -
[22] - Quote
Benjamin Hellios wrote:Baron Rittmeister wrote:Chris and anyone who doesn't see the problem with demanding money for communication. CCP is already obtaining a steady flow of cash from all the other aur purchases they don't need to charge for broad communications, so you're paying for bandwidth argument is moot. It's also unreasonable because the game is centered around the corp and by only allowing four players to talk out of game takes away from the fun- the true reason for gaming. All the people in my corp are my friends and I enjoy talking to them, but with this feature I can only speak to three max. At the very least we should be able to chat with as many players can be on one team, but that's a bare minimum. When waiting for a game, an entire corp should be able to chat and shouldn't have to pay for it. If that's too big an expense for ccp, then they shouldn't have made this a f2p game in the first place. Actually team voice chat is also free, at least that's what I read in a dev post. Other than that, I agree.
Problem is you can't get more than 4 in a team. Like any other game I should be able to launch with my whole clan, not just three others. And we should also be able to get on the same team not opposing teams. The 4 person grouping is the problem here. I'm sorry but I DO have more than three friends / clan mates and people I play with. 4 person groups playing with 12 randoms is ridiculous. Chances are very much they don't want to talk to you and you don't want totalk to them, your friends you would like to group with and talk to are in some other game somewhere. |
Sandromin Hes
Sand Mercenary Corps Inc.
204
|
Posted - 2012.08.15 23:26:00 -
[23] - Quote
Chris Ridgeway wrote:First Off. Nobody that is a "gamer" has that many people that need to hear what they have to say all the time. Nobody has that many friends that they need to constantly talk to. So get over it. Reality Check, you ain't got that many friends.
Second. This trying to strategize before the round is crap as well. You won't know til the round starts who is in the match from Corp A or B. You can assume or guess, but you don't know. And I doubt you are gonna know which map you get before the round starts anyway. Now in BETA yeah we can see which map. In the game while taking a planet, it ain't gonna tell you which map you drew. Im gonna bet thats random. So all the preplanning just got thrown out the window. You need to start making plans when you hit the field. And if you're a good group you'll already know what each squad is doing without having to say anything anyway.
Third. If you don't want to pay for it, don't pay for it. Im not gonna pay for Corp Comms. I can type with my DPad on the PS3 controller in Corp Chat. Hey Im on, Im a sniper, send me an invite when you get ready to go. DONE. Ill talk to them in game. I don't need to hear 15 mins of preplanning that's gonna get totally wrecked when we hit the field anyway. ADAPT, the best plan is a fluid plan.
Fourth. Damn I thought the EVE and DUST community wasn't a bunch of whiny bitches. The game is still in beta, so play have fun, and help the game improve. And remember no one actually really wants to hear you whine and complain about something you don't have to pay for. You got a technical concern, wall clipping, instant battle not working, your game freezeing, say something. Otherwise stop the bitching about optional damn content.
Oh and flaming and trying to start an arguement with me isn't gonna work. Ive said what I have to say. Like it or hate, I don't care.
Well, i can counter a few of those things, but some of them are true. I'm fairly neutral on this, and don't fall on either side. The first point applies to a lot of people, but some people are planning and have quite a few people in pre-corporation groups. I wouldn't say friends, but more like peers and subordinates, and it applies to some people.
Strategizing is legitimate, but not at this current state. Soon, we'll have 0.0, and also, Districts are the same, and commanders will have map access. Districts will only change when the owner of the planet changes the districts through construction between battles. It won't be random, your commander will inform you. However, this is in a later build, and will be a very important stage of war.
Third point: Yes. However, corporation comms should be free in a future build. At this build, its group comms, and i'm fine with that being paid for, but for corp comms i'd like some free voice chat, because corp comms REALLY need coordination and strategizing. Fluid plans apply to random matches and squads/platoons. You need a rigid outline for commanding and such. When corporation chat comes, it will be P2W if it's paid for, because you'll be screwed over with insufficient prior planning in null-sec.
Fourth point: Yes. Yes. And more Yes.
That's all my constructive criticism. It mainly applies to future updates, and should probably taken note of. Thanks for your viewpoint. Yup. |
Chris Ridgeway
42
|
Posted - 2012.08.15 23:53:00 -
[24] - Quote
Traynor Youngs wrote:Chris Ridgeway wrote:First Off. Nobody that is a "gamer" has that many people that need to hear what they have to say all the time. Nobody has that many friends that they need to constantly talk to. So get over it. Reality Check, you ain't got that many friends.
Second. This trying to strategize before the round is crap as well. You won't know til the round starts who is in the match from Corp A or B. You can assume or guess, but you don't know. And I doubt you are gonna know which map you get before the round starts anyway. Now in BETA yeah we can see which map. In the game while taking a planet, it ain't gonna tell you which map you drew. Im gonna bet thats random. So all the preplanning just got thrown out the window. You need to start making plans when you hit the field. And if you're a good group you'll already know what each squad is doing without having to say anything anyway.
Third. If you don't want to pay for it, don't pay for it. Im not gonna pay for Corp Comms. I can type with my DPad on the PS3 controller in Corp Chat. Hey Im on, Im a sniper, send me an invite when you get ready to go. DONE. Ill talk to them in game. I don't need to hear 15 mins of preplanning that's gonna get totally wrecked when we hit the field anyway. ADAPT, the best plan is a fluid plan.
Fourth. Damn I thought the EVE and DUST community wasn't a bunch of whiny bitches. The game is still in beta, so play have fun, and help the game improve. And remember no one actually really wants to hear you whine and complain about something you don't have to pay for. You got a technical concern, wall clipping, instant battle not working, your game freezeing, say something. Otherwise stop the bitching about optional damn content.
Oh and flaming and trying to start an arguement with me isn't gonna work. Ive said what I have to say. Like it or hate, I don't care. I don't think you know how this game works. Maps are almost never gonna be random. They are PERSISTENT, the OPPOSITE of random.
/sigh Traynor. Persistent is not the Opposite of Random. 1.persisting, especially in spite of opposition, obstacles, discouragement, etc.; persevering: a most annoyingly persistent young man. 2.lasting or enduring tenaciously: the persistent aroma of verbena; a persistent cough. 3.constantly repeated; continued: persistent noise.
ran-+domGÇé 1.proceeding, made, or occurring without definite aim, reason, or pattern: the random selection of numbers. 2.Statistics . of or characterizing a process of selection in which each item of a set has an equal probability of being chosen. 3.Building Trades . a.(of building materials) lacking uniformity of dimensions: random shingles. b.(of ashlar) laid without continuous courses. c.constructed or applied without regularity: random bond. 4.Informal . a.unknown, unidentified, or out of place: A couple of random guys showed up at the party. b.odd and unpredictable in an amusing way: my totally random life.
Now you can be one of those people that picks out only part of a definition to counter the other one. However, while the Universe of Eve is a persistent world, and the Dust world and planets will be persistent. Im saying that when you get to a planet, if there is more than 1 map per planet you'll get them in a random order. Such as map 5,1,7,3,6,9,4. And I don't think every desert planet will only have maps 1-10. You may get to another desert planet with completely different maps. So while yes it's a persistent world. The map selection process can be random.
And to the people with the 4 player group arguements. It's still beta which as been said in this thread several times. So we don't know what the final group size is gonna be.
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sendeth
KILL-EM-QUICK RISE of LEGION
45
|
Posted - 2012.08.17 02:27:00 -
[25] - Quote
Baron Rittmeister wrote:At the very least we should be able to chat with as many players can be on one team, but that's a bare minimum. When waiting for a game, an entire corp should be able to chat and shouldn't have to pay for it. If that's too big an expense for ccp, then they shouldn't have made this a f2p game in the first place.
agreed and i for one would have had no problems paying $60 for this as a finished product. i know i have paid that much for far worse games (not that i think dust is bad, i love it). simpsons road rage comes to mind. anyway, i would have much preferred buying a full blown game rather than have to pay long distance calling fees. i mean seriously, wtf? did at&t buy ccp out? |
Chimeric BlackProphet
Immobile Infantry
4
|
Posted - 2012.08.17 02:56:00 -
[26] - Quote
1) You don't need voice chat for your 500 person corp. Everyone has a usb keyboard in their house that they can use for planning before matches.
2) Having huge (over 1,000 people) alliances in voice chat rooms would take significant bandwidth allocation, so it makes sense to charge something for it. I've been in some goonswarm SotG's where ahhh chains broke TS.
3) Hacking into opponents voice comms is a huge part of the metagame. If you want to have CCP provide security for your alliance then it's going to cost you. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.08.17 03:12:00 -
[27] - Quote
Benjamin Hellios wrote:Corp chat would be an essential part of Corporations. Everything you said might apply to random matches, but once 0.0 comes around and corps start taking over multiple districts and/or planets at a time, they'll need to do a lot of coordination, for which you would need corp chat before and during the game. Such an essential gameplay component shouldn't be optional or charged in what's clearly stated to be a F2P game. Not whining, just my 2 cents.
The same corps that run in 0.0 perform massive operations to plex their members. If they want to augment their troops by helping plex for their AUR gear & comms, they'll do it. These corps will be painfully strict with their membership & scruitinize mercs with the same hungry determination as that polar bear scrutinizes you while you sit up on your roof waiting for him to go away. It will create a very play to win environment, with corporate sponsorship for proven teams acting toward corporate interests. |
Ten-Sidhe
Osmon Surveillance Caldari State
414
|
Posted - 2012.08.17 03:16:00 -
[28] - Quote
In EvE, I never used voice outside of fleet. All corp/alliance/friend chat was typed, I type about 15 words/min. It said local chat was free, so if your on the same or nearby planet you talk for free. Chat beyond that is fine typed, voice could be nice for ceo to negotiate treaties, but even then a luxury that isn't needed at all. Dust could work fine if all chat uvt enable didn't happen at all. On other hand, ccp won't sell many since they are not needed, so why stir up complaints?
They need to put that dev post in the item description, so people don't flip out from description that sounds like all chat needs to pay. |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
|
Posted - 2012.08.17 03:31:00 -
[29] - Quote
Benjamin Hellios wrote:Corp chat would be an essential part of Corporations. Everything you said might apply to random matches, but once 0.0 comes around and corps start taking over multiple districts and/or planets at a time, they'll need to do a lot of coordination, for which you would need corp chat before and during the game. Such an essential gameplay component shouldn't be optional or charged in what's clearly stated to be a F2P game. Not whining, just my 2 cents. I'm pretty sure that the guys hiring us for null will have the channels set up and waiting for their hired guns to log in. Your corp / clan should already have back channel coms in place (all but the tiniest run a ventrillo or TS server) most likely along with a stack of UVT's to hand out to the mercs they think need to be able to talk with the brass on the other side of the galaxy.
And on the topic of how needed it is, how have we survived this long without being able to talk to random assholes in Eve? |
Mo Gallas Gentralde
Crux Special Tasks Group Gallente Federation
178
|
Posted - 2012.08.17 03:40:00 -
[30] - Quote
This conversation is about... what? A chat variant that only allows 4 in a room called UVT? .... .... .... The mere fact that you guys are taking this UVT stuff seriously shows how little exposure to the real world you have. Clan, Battle, and friend Voice chat is all going to be free.
It has to be. There is no "other" option.
In battle voice-chat is required because of coordination needs, and out of battle, you have systems like SKYPE to talk with the EVE players (25 participants per call max says the help page). Paying for voice chat isn't even going to be on many people's radar, unless of course they're new to the whole online game experience, and have no idea what is going on around them.
If you haven't seen SKYPE, the page is Here. |
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