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401. Codebreakers - in General Discussions [original thread]
no you cant reduce it to a 0 second hack time. percentages work differently then that lets say it takes 10 seconds to hack your minmatar logi (maxed) -25% = 7.5 seconds you have passive hacking maxed -25% of above number = 5.625 hack mod #1 =...
- by Chances Ghost - at 2013.09.10 06:35:00
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402. Curiosity: How do players qualify for "Top Corporations?" - in General Discussions [original thread]
Aqua-Regia wrote: RND don't have a feeder corps, we at RND have a "waiting room" / "try out corps" to test out new recruit skills, personality, determination, and to see how competitive they are. For Example the way of Ahrendee : You will jo...
- by Chances Ghost - at 2013.09.10 06:27:00
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403. Matchmaking working as intended - in General Discussions [original thread]
Orca Amsel wrote: This is from earlier today. Also the scotty error has not been fixed either. i think your confusing upload date with the actual date it was made :P
- by Chances Ghost - at 2013.09.10 04:33:00
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404. Curiosity: How do players qualify for "Top Corporations?" - in General Discussions [original thread]
Lurchasaurus wrote: Keri Starlight wrote: I'm quite curious to know what makes you say: "Ok, this player can join Sver/TeamPlayers/whateverkickasscorporation". Personally, I love my Corp because they're a bunch of nice guys, they are exactl...
- by Chances Ghost - at 2013.09.10 04:10:00
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405. Matchmaking working as intended - in General Discussions [original thread]
KenKaniff69 wrote: Nevermind... this vid is from before the fix to scotty nice try troll
- by Chances Ghost - at 2013.09.10 04:07:00
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406. omg wall glitches??? - in General Discussions [original thread]
Dexter307 wrote: Theres a wall glitch and i know where it is but i dont know the map name, all i know is its by B in skirmish i have a feeling i know exactly where it is :P now im going to give this info to all the nova knifers and nobody else
- by Chances Ghost - at 2013.09.10 04:03:00
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407. Item looting + selling - in General Discussions [original thread]
its currently tuned down to prepaire for the addition of the market to prevent initial flooding of high end equipment. aka its purposly turned way down to make things rarer then they are designed to be. its backfiring though becuase the market ...
- by Chances Ghost - at 2013.09.10 02:54:00
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408. Curiosity: How do players qualify for "Top Corporations?" - in General Discussions [original thread]
if your particularly good at something the top corps come to you. if your a particularly awesome person then squading up in random squads and chatting it up e-stalk their members and infalte their egos if you dont qualify for the first two catag...
- by Chances Ghost - at 2013.09.10 02:28:00
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409. bug: customer-unfriendly booster effects - in Technical Support/Bugs [original thread]
if you want to see evidence of this check your SP write down the number of your SP and your remaining cap (updates screen will tell you your cap and show your your daily bponus wich is also seperate from your cap) wait till you get 10 more SP pa...
- by Chances Ghost - at 2013.09.10 02:05:00
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410. bug: customer-unfriendly booster effects - in Technical Support/Bugs [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=74943&find=unread you dont understand how the SP cap works and thats why your upset. the cap you mentioned is just for your ACTIVE SP passive SP is seperate and never caps out, it just...
- by Chances Ghost - at 2013.09.10 02:00:00
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411. omg wall glitches??? - in General Discussions [original thread]
Slaytanical wrote: do not remember wha map exactly to be totally honest. it was one of the new maps though. i know that much. i just wrote it off as one of those great mysteries of the universe... if it begins happening more often. then ill ...
- by Chances Ghost - at 2013.09.10 01:56:00
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412. Go, subjects, theorycraft for me. I am too tired right now. - in General Discussions [original thread]
the point of theorycrafting is theorycrafting itself. having other people do it defeats the purpose
- by Chances Ghost - at 2013.09.10 01:24:00
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413. omg wall glitches??? - in General Discussions [original thread]
this is the first ive heard of it and you have my attention, give me all the info you have on said glitch for investigative puposes map and aproxamate location
- by Chances Ghost - at 2013.09.10 01:21:00
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414. Ok so you refuse to balance the matchmaking - in General Discussions [original thread]
i smell a troll.
- by Chances Ghost - at 2013.09.10 00:45:00
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415. LT Damage mod stacking-check my math please - in General Discussions [original thread]
Kane Fyea wrote: Cpl Foster USMC wrote: so...5 complex light damage mods on a Charge Sniper rifle with 5 Prof weapon class.... check-it: Charge(321.9) x 5 com dam mods (31.34 %) = 100.88 bonus 100.88 + 321.9 = 422.78 hp 422.78 x 25 % 5 P...
- by Chances Ghost - at 2013.09.09 23:39:00
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416. LT Damage mod stacking-check my math please - in General Discussions [original thread]
in theory skills are calculated before mods. so proficiancy is before damage mods. not sure if that changes the numbers.
- by Chances Ghost - at 2013.09.09 23:16:00
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417. Rendering and draw distance - in General Discussions [original thread]
the rendering of AI turrets is even worse now. i will be aiming in first person with my railgun, go to move into a more suitable position, and the turret disapears as i move closer..... forcing me to engage it in the open and take damage where i ...
- by Chances Ghost - at 2013.09.09 23:09:00
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418. CCP, would you consider this? - in General Discussions [original thread]
because of the low requirement of basic plates i dont think this is possable. every single build will resort to fitting as many basic plates as possable for sheer HP buffer. if you build it, the players will abuse it. different suit builds lik...
- by Chances Ghost - at 2013.09.09 23:06:00
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419. System Hacking and Vehicle recall speed - in General Discussions [original thread]
Judge Rhadamanthus wrote: I do not dispute your knowledge on the topic. Only the presentation of your data. You are correct; Systems hacking does not effect recall. But Another poster could simply post that it does. At that point it is recorded...
- by Chances Ghost - at 2013.09.09 22:53:00
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420. System Hacking and Vehicle recall speed - in General Discussions [original thread]
Judge Rhadamanthus wrote: Thats a reported data set. Not recorded. It's a topic that has come up many times. Each time we hear what people say happens in game. Many of these reports contradict one another. Reported data is not reliable. This do...
- by Chances Ghost - at 2013.09.09 22:44:00
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