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6861. Extenders and Plates - in General Discussions [original thread]
Alternatively you could keep the flat HP, but increase heavy and medium frames PG to higher levels, with heavies having the most, and then introduce different sized plates/extenders that take more PG (and maybe CPU) the heavier they are. Tanks do...
- by Cat Merc - at 2014.03.29 14:51:00
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6862. In the new DUST, infantry prices are FAR too high. - in General Discussions [original thread]
Though this seems to be a symptom of tiers TBH, but I feel like tiercide is far away, so at least reduce prices for now
- by Cat Merc - at 2014.03.29 14:44:00
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6863. In the new DUST, infantry prices are FAR too high. - in General Discussions [original thread]
In the old DUST, you could take even an STD suit, and expect to get at most 2 deaths if you're good. That's no longer the case, unless you're a thale sniper in the redline, there are MANY ways to die where you pretty much have no way to react. Cl...
- by Cat Merc - at 2014.03.29 14:42:00
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6864. Could we get more sheild from extenders again please - in General Discussions [original thread]
Master Smurf wrote: But Std Armor Plates are the jewel of tanking so that is where the problem lies. Even Adv is still very affordable fitting wise It's bad scaling yes. But that does not mean proto shields need a buff too, they're perfectl...
- by Cat Merc - at 2014.03.29 14:30:00
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6865. Could we get more sheild from extenders again please - in General Discussions [original thread]
Kiiran-B wrote: BL4CKST4R wrote: JARREL THOMAS wrote: The basic armor plate gives off so much hp but the sheilds need advance to match that. Armor is supposed to have more HP......... But you can run pretty much just as fast as me. ...
- by Cat Merc - at 2014.03.29 14:27:00
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6866. Could we get more sheild from extenders again please - in General Discussions [original thread]
And no, shields aren't "weaker". There are actually more anti armor damage types than there are shield ones.
- by Cat Merc - at 2014.03.29 14:24:00
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6867. Could we get more sheild from extenders again please - in General Discussions [original thread]
While STD and ADV extenders are problematic, at prototype shield tanking is JUST as viable as prototype armor tanking.
- by Cat Merc - at 2014.03.29 14:23:00
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6868. Ion Pistol, problems and ideas for improvement - in Feedback/Requests [original thread]
So, the Ion Pistol, while not as bad as the Flaylock, is still pretty damn bad. I will not talk about the technical problems that plague this weapon (hit detection being terrible, among them), rather talking about how the intended mechanics are br...
- by Cat Merc - at 2014.03.29 14:11:00
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6869. How to properly balance the game! - in General Discussions [original thread]
It's perfect!
- by Cat Merc - at 2014.03.29 10:57:00
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6870. Cloaks are fine tanks are fine - in General Discussions [original thread]
No. Nerf hammer AND the buff hammer still have work to be done.
- by Cat Merc - at 2014.03.29 09:48:00
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6871. CCP - Just remove vehicles already - in General Discussions [original thread]
*Enters thread* HAAHAAHHAHAHAHAHAHAHAHAHAHAHA OH GOD THIS IS HILARIOUS *Leaves thread*
- by Cat Merc - at 2014.03.29 07:41:00
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6872. Give Minmatar Heavy Equipment slot - in General Discussions [original thread]
Put a complex kin cat on. Laugh your way to the top of the scoreboard.
- by Cat Merc - at 2014.03.28 19:36:00
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6873. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
I approve of this.
- by Cat Merc - at 2014.03.28 17:28:00
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6874. Ridiculous Assault Scouts - in General Discussions [original thread]
Assaults are just SLIGHTLY more tanky. It's definitely not worth passing up all the bonuses scouts get. Assaults are crap.
- by Cat Merc - at 2014.03.28 16:59:00
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6875. Profile Dampners - Necessary for mk.0 Scouts now? - in General Discussions [original thread]
You have to dedicate slots for stealth my Minmatar friend. Cal and Gal are the intel warfare scouts.
- by Cat Merc - at 2014.03.28 16:40:00
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6876. Scrub scout with a question for the scout veteran overlords... - in General Discussions [original thread]
That sounds exactly like my scout. Are you running dual enhanced plates and a complex extender?
- by Cat Merc - at 2014.03.28 16:37:00
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6877. Dropsuit Active Damage Modifier (more active mods) - in Feedback/Requests [original thread]
M McManus wrote: Cat Merc wrote: M McManus wrote: Cat Merc wrote: I wasn't seeing a red, I just honestly didn't understand what you were saying. Anyhow, this isn't a MOBA, this is an FPS, and an equipment with a full 210 seconds cool...
- by Cat Merc - at 2014.03.28 16:35:00
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6878. Dropsuit Active Damage Modifier (more active mods) - in Feedback/Requests [original thread]
calisk galern wrote: is this a buff sniper thread from cat merc O.o seems like one because this owuld help them more then any other class lol This isn't really a sniper buff, though I see how it would help them. 8 seconds of having a powerfu...
- by Cat Merc - at 2014.03.28 14:41:00
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6879. Dropsuit Active Damage Modifier (more active mods) - in Feedback/Requests [original thread]
M McManus wrote: Cat Merc wrote: I wasn't seeing a red, I just honestly didn't understand what you were saying. Anyhow, this isn't a MOBA, this is an FPS, and an equipment with a full 210 seconds cooldown with 8 seconds duration... I would...
- by Cat Merc - at 2014.03.28 14:40:00
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6880. I saw a logi gunned down... - in General Discussions [original thread]
Heathen Bastard wrote: So, someone was smart enough to shoot the medic first... Good on them. You shouldn't be invincible when you rep, your guys should be protecting you. Either they failed, or that person knew exactly what they were doing. S...
- by Cat Merc - at 2014.03.28 14:34:00
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