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6881. Dropsuit Active Damage Modifier (more active mods) - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Cat Merc wrote: -snip forum PvP- Arkena Wyrnspire wrote: Could you two stop bickering? Leave it at that. Just stop. Okay? We stopped bickering, I was just saying why 210 seconds cooldown is just lol
- by Cat Merc - at 2014.03.28 14:30:00
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6882. Dropsuit Active Damage Modifier (more active mods) - in Feedback/Requests [original thread]
M McManus wrote: Cat Merc wrote: M McManus wrote: Mobius Wyvern wrote: M McManus wrote: Let me guess CatMerc only wants this to do the extra damage to shields and not stack with the RR ? Why is this needed the TTK only increased o...
- by Cat Merc - at 2014.03.28 14:25:00
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6883. Dropsuit Active Damage Modifier (more active mods) - in Feedback/Requests [original thread]
M McManus wrote: Cat Merc wrote: M McManus wrote: Cat Merc wrote: M McManus wrote: Let me guess CatMerc only wants this to do the extra damage to shields and not stack with the RR ? Why is this needed the TTK only increased on hea...
- by Cat Merc - at 2014.03.28 14:14:00
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6884. Dropsuit Active Damage Modifier (more active mods) - in Feedback/Requests [original thread]
M McManus wrote: Mobius Wyvern wrote: M McManus wrote: Let me guess CatMerc only wants this to do the extra damage to shields and not stack with the RR ? Why is this needed the TTK only increased on heavies and %20-30 8 seconds lol... T...
- by Cat Merc - at 2014.03.28 14:08:00
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6885. Dropsuit Active Damage Modifier (more active mods) - in Feedback/Requests [original thread]
M McManus wrote: Cat Merc wrote: M McManus wrote: Let me guess CatMerc only wants this to do the extra damage to shields and not stack with the RR ? Why is this needed the TTK only increased on heavies and %20-30 8 seconds lol... That i...
- by Cat Merc - at 2014.03.28 14:06:00
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6886. Dropsuit Active Damage Modifier (more active mods) - in Feedback/Requests [original thread]
M McManus wrote: Let me guess CatMerc only wants this to do the extra damage to shields and not stack with the RR ? Why is this needed the TTK only increased on heavies and %20-30 8 seconds lol... That is way to high this seems like an I WIN ...
- by Cat Merc - at 2014.03.28 13:58:00
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6887. Dropsuit Active Damage Modifier (more active mods) - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Cat Merc wrote: Meow. I would like this module to have high fitting requirements, similar to the cloak, so suits like the logistics couldn't just stack it and get 90% damage bonus. And then give a bonus to the assault,...
- by Cat Merc - at 2014.03.28 13:11:00
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6888. Dropsuit Active Damage Modifier (more active mods) - in Feedback/Requests [original thread]
Meow. I would like this module to have high fitting requirements, similar to the cloak, so suits like the logistics couldn't just stack it and get 90% damage bonus. And then give a bonus to the assault, like the scout.
- by Cat Merc - at 2014.03.28 13:08:00
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6889. You're not safe with that cloak when you got precision like me. - in General Discussions [original thread]
HAHAHAHAHAHAHAHAHA -Gallente Scout
- by Cat Merc - at 2014.03.28 12:23:00
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6890. That sad feeling when... - in General Discussions [original thread]
You aim your plasma cannon at a shield tank, right to the back, unhardened, and it does... 1/5th of the tank's shields. By the time you fire your next shot, it has already regenerated. And that's with the commando reload bonus
- by Cat Merc - at 2014.03.28 05:43:00
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6891. The Problem With Fluxes Deactivating Cloaks - in General Discussions [original thread]
/me points at 50hp/s regen /me points at lowest delays in the game lolno
- by Cat Merc - at 2014.03.28 05:33:00
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6892. Dat Minmatar Heavy - in General Discussions [original thread]
Scalesdini wrote: Two things Cat_Derp A: HMG does not have 900dps, a Boundless is 792, MH-82 is 756, basic HMG is 720. None of these translate to 900 in any system of math. 2: HMG paper DPS is in no way, shape, or form applicable in the real ...
- by Cat Merc - at 2014.03.28 05:22:00
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6893. Dat Minmatar Heavy - in General Discussions [original thread]
Vespasian Andendare wrote: Cat Merc wrote: TechMechMeds wrote: Yes, that's because its supposed to be speedy, which is pretty much the only good thing about it other than looking like an old terminator predecessor. As fast as my assault...
- by Cat Merc - at 2014.03.27 20:31:00
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6894. Dat Minmatar Heavy - in General Discussions [original thread]
Cosgar wrote: Anyone try it with the burst HMG? When hit detection isn't wonky, it's a match made in heaven. Been a while since I've seen a Cosgar post.
- by Cat Merc - at 2014.03.27 19:36:00
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6895. Does Gallente commando give bonus to PLC - in General Discussions [original thread]
Smooth Assassin wrote: Yep, best AV in the game. wat
- by Cat Merc - at 2014.03.27 19:27:00
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6896. Dat Minmatar Heavy - in General Discussions [original thread]
Rusty Shallows wrote: And to think some people laughed at my anti-bricking approach on Heavies. Or the Swiss Army Knife Sentinel option. Sweet validation is my catnip. Disclaimer: Post HP nerfing my position may change. I never doubted it....
- by Cat Merc - at 2014.03.27 19:19:00
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6897. Dat Minmatar Heavy - in General Discussions [original thread]
TechMechMeds wrote: Yes, that's because its supposed to be speedy, which is pretty much the only good thing about it other than looking like an old terminator predecessor. As fast as my assault. Regenerates stamina twice as fast. 200 HP more ...
- by Cat Merc - at 2014.03.27 19:13:00
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6898. Dat Minmatar Heavy - in General Discussions [original thread]
So, I took three of the four heavies (have yet to try the Amarr heavy) to the field. I was using the Minmatar with a complex kin cat on. I sprinted my way to the objective since a minnie heavy with a complex kin cat on is faster than my assault...
- by Cat Merc - at 2014.03.27 19:07:00
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6899. why can scouts assault better than assault suits? - in General Discussions [original thread]
Louis Domi wrote: Echo 1991 wrote: Im all for scouts having a decent role on the field but a scout should not be able to get more hp on a suit and still be faster than the assault suit. Its already really annoying and i dont think its fair. ...
- by Cat Merc - at 2014.03.27 19:04:00
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6900. So how does the war points for vehicle damage work exactly? - in General Discussions [original thread]
Three remotes gave me +75WP twice (at the same time) on a tank. Happens quite often.
- by Cat Merc - at 2014.03.27 15:07:00
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