| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
9161. What this menatllity of Logi players that they should be as effective at being a... - in General Discussions [original thread]
ZDub 303 wrote: play in PC against real players cat merc... and youll see just how much combat capability logis have already given. but thats okay, they can change logis into whatever they want, doesn't bother me at all. Just give me back my S...
- by Cat Merc - at 2013.07.23 18:46:00
|
9162. Let's talk about the assault rifle - in General Discussions [original thread]
Can I please understand why this weapon is "OP?" DPS? HMG has more DPS than it. Range? 60 meters and after that our damage drops so much that it's like bug bites. I don't understand you people, I really don't. Also, I love how you all ignore the ...
- by Cat Merc - at 2013.07.23 18:44:00
|
9163. What this menatllity of Logi players that they should be as effective at being a... - in General Discussions [original thread]
Cosgar wrote: Why don't you just give scouts extra equipment slots. Geeze, I'm starting to miss you being a troll... give it a rest for now... Scout balancing is another topic. I never touched a scout suit, hence I can't say much about it.
- by Cat Merc - at 2013.07.23 18:38:00
|
9164. What this menatllity of Logi players that they should be as effective at being a... - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Wow a thread to nerf logis to the point of absolute uselessness. So you're an assault, askin to nerf logis, while scouts are useless, and heavies are nerfed already. Biased much? Just because your class is an assault...
- by Cat Merc - at 2013.07.23 18:37:00
|
9165. Still nothing on ARs? - in General Discussions [original thread]
The Breach AR is the true Gallente assault rifle. AND IT ******* SUCKS! Now, are assault rifles OP? No, no they aren't. Do you have any clue how little damage we do at long range? I once shot a sniper for 4 seconds at long range... Then he took c...
- by Cat Merc - at 2013.07.23 18:35:00
|
9166. What this menatllity of Logi players that they should be as effective at being a... - in General Discussions [original thread]
Azura Sakura wrote: Cat Merc wrote: https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What is with this menatllity of Logi players that they should be as effective at being a frontline fighter as any assault player?...
- by Cat Merc - at 2013.07.23 18:29:00
|
9167. What this menatllity of Logi players that they should be as effective at being a... - in General Discussions [original thread]
Jason Pearson wrote: Could always give logi suits an additional -30% Weapon damage as a "bonus". ^_^ Maybe +25% CPU/PG requirements on all weapons?
- by Cat Merc - at 2013.07.23 18:28:00
|
9168. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1092281#post1092281 THE CAT HAS SPOKEN!
- by Cat Merc - at 2013.07.23 18:25:00
|
9169. What this menatllity of Logi players that they should be as effective at being a... - in General Discussions [original thread]
Soldiersaint wrote: Cat Merc wrote: Soldiersaint wrote: Cat Merc wrote: https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What this menatllity of Logi players that they should be as effective at being a frontl...
- by Cat Merc - at 2013.07.23 18:24:00
|
9170. What this menatllity of Logi players that they should be as effective at being a... - in General Discussions [original thread]
Soldiersaint wrote: Cat Merc wrote: https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What this menatllity of Logi players that they should be as effective at being a frontline fighter? That's the whole point, you g...
- by Cat Merc - at 2013.07.23 18:12:00
|
9171. What this menatllity of Logi players that they should be as effective at being a... - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What is with this menatllity of Logi players that they should be as effective at being a frontline fighter as any assault player? That's the whole point, you give up tha...
- by Cat Merc - at 2013.07.23 18:09:00
|
9172. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
Alaika Arbosa wrote: THEAMAZING POTHEAD wrote: Sleepy Shadow wrote: Why was the second equipment slot removed from the assault suit? Was it "too logi" for an assault to carry two equipments? I want it back, assaults should get two slots s...
- by Cat Merc - at 2013.07.23 18:03:00
|
9173. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Sleepy Shadow wrote: Why was the second equipment slot removed from the assault suit? Was it "too logi" for an assault to carry two equipments? I want it back, assaults should get two slots so we too could carry nan...
- by Cat Merc - at 2013.07.23 18:01:00
|
9174. Logi Suits... What role are they supposed to fill? - in General Discussions [original thread]
Instant logi balance: Give them the same module slot layout as current assault suits. There, assuming both use the same modules in low and high slots, you have a suit with: + 3 Equipment (Total of 4) - 60 HP - 0.3 Speed - Sidearm Fair trade, and ...
- by Cat Merc - at 2013.07.23 17:58:00
|
9175. Pathetic - in General Discussions [original thread]
LOL Let me direct you at the EULA, something every game has, that protects them from all of this. They don't HAVE to please you. Also, really, you're going to take them to court over SP, a number, and digital items?
- by Cat Merc - at 2013.07.23 13:02:00
|
9176. My opinion about the GN-13 Flaylock - in General Discussions [original thread]
Cosgar wrote: superjoe360x wrote: Garth Mandra wrote: FYI Max damage from a single flaylock round is: Direct hit: 239.8 * 1.15 * 1.313 = 361.1 Splash: 214.5 * 1.15 * 1.313 = 323.8 If you're only hitting armour then +20% for: Direct: 433....
- by Cat Merc - at 2013.07.23 12:44:00
|
9177. My opinion about the GN-13 Flaylock - in General Discussions [original thread]
superjoe360x wrote: Cat Merc wrote: superjoe360x wrote: No sidearm should one shot you. Whats the sidearm rules my friends. I didn't know that a sidearm couldn't one shot you. Who said that it couldn't. The flaylock doesnt have near the r...
- by Cat Merc - at 2013.07.23 12:35:00
|
9178. My opinion about the GN-13 Flaylock - in General Discussions [original thread]
superjoe360x wrote: No sidearm should one shot you. Whats the sidearm rules my friends. I didn't know that a sidearm couldn't one shot you. Who said that it couldn't. The flaylock doesnt have near the range of the MD. It only holds 3 in a clip....
- by Cat Merc - at 2013.07.23 11:48:00
|
9179. My opinion about the GN-13 Flaylock - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Made an alt for the flaylock. Got it to level 4, was using the GN. All militia gear but dual GN flaylocks. Went 30+ in the academy easily for a few matches, graduated. Went 15-25 kills with single digit deaths everytim...
- by Cat Merc - at 2013.07.23 11:46:00
|
9180. Why the burst is better then the assault - in General Discussions [original thread]
Silly people.
- by Cat Merc - at 2013.07.22 21:56:00
|
| Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
| First page | Previous page | Next page | Last page |