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Cat Merc
BetaMax. CRONOS.
3498
|
Posted - 2013.07.23 18:09:00 -
[1] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What is with this menatllity of Logi players that they should be as effective at being a frontline fighter as any assault player? That's the whole point, you give up that power for 4 equipment slots. You should have no other upsides other than that.
Doesn't mean that you can't fight, you're just not as effective, simple!
Assuming my idea gets implemented, where logi suits have the same high/low slot layout as their assault counter part, here is what you gain and lose (Assuming both have the same stuff in low and high): +3 equipment slots (to a total of 4) +CPU/PG -60 base HP -0.3 Speed -Sidearm
Really? Is that so bad? Can you look at my eyes and seriously tell me you still can't fight?
You're just not as effective, but you become more effective at being a, oh I don't know, a LOGISTICS SUIT?
Remove their extra high/low slots, they don't need it, just remove it and the balance becomes good. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
350
|
Posted - 2013.07.23 18:10:00 -
[2] - Quote
The cat has spoken. |
Soldiersaint
Deepspace Digital
271
|
Posted - 2013.07.23 18:11:00 -
[3] - Quote
Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What this menatllity of Logi players that they should be as effective at being a frontline fighter? That's the whole point, you give up that power for 4 equipment slots. You should have no other upsides other than that.
Doesn't mean that you can't fight, you're just not as effective, simple!
Assuming my idea gets implemented, where logi suits have the same high/low slot layout as their assault counter part, here is what you gain and lose (Assuming both have the same stuff in low and high): +3 equipment slots (to a total of 4) +CPU/PG -60 base HP -0.3 Speed -Sidearm
Really? Is that so bad? Can you look at my eyes and seriously tell me you still can't fight?
You're just not as effective, but you become more effective at being a, oh I don't know, a LOGISTICS SUIT?
Remove their extra high/low slots, they don't need it, just remove it and the balance becomes good. im a dedicated healer who avoids combat as an amarr logi.....i know my place...it is as a healer and a friend....not a fighter |
Cat Merc
BetaMax. CRONOS.
3498
|
Posted - 2013.07.23 18:12:00 -
[4] - Quote
Soldiersaint wrote:Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What this menatllity of Logi players that they should be as effective at being a frontline fighter? That's the whole point, you give up that power for 4 equipment slots. You should have no other upsides other than that.
Doesn't mean that you can't fight, you're just not as effective, simple!
Assuming my idea gets implemented, where logi suits have the same high/low slot layout as their assault counter part, here is what you gain and lose (Assuming both have the same stuff in low and high): +3 equipment slots (to a total of 4) +CPU/PG -60 base HP -0.3 Speed -Sidearm
Really? Is that so bad? Can you look at my eyes and seriously tell me you still can't fight?
You're just not as effective, but you become more effective at being a, oh I don't know, a LOGISTICS SUIT?
Remove their extra high/low slots, they don't need it, just remove it and the balance becomes good. im a dedicated healer who avoids combat as an amarr logi.....i know my place...it is as a healer and a friend....not a fighter You are a good person But that doesn't mean you can't fight.
Just less so than your friends who rely so badly on your help :) |
Soldiersaint
Deepspace Digital
271
|
Posted - 2013.07.23 18:16:00 -
[5] - Quote
Cat Merc wrote:Soldiersaint wrote:Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What this menatllity of Logi players that they should be as effective at being a frontline fighter? That's the whole point, you give up that power for 4 equipment slots. You should have no other upsides other than that.
Doesn't mean that you can't fight, you're just not as effective, simple!
Assuming my idea gets implemented, where logi suits have the same high/low slot layout as their assault counter part, here is what you gain and lose (Assuming both have the same stuff in low and high): +3 equipment slots (to a total of 4) +CPU/PG -60 base HP -0.3 Speed -Sidearm
Really? Is that so bad? Can you look at my eyes and seriously tell me you still can't fight?
You're just not as effective, but you become more effective at being a, oh I don't know, a LOGISTICS SUIT?
Remove their extra high/low slots, they don't need it, just remove it and the balance becomes good. im a dedicated healer who avoids combat as an amarr logi.....i know my place...it is as a healer and a friend....not a fighter You are a good person But that doesn't mean you can't fight. when i first saw a healer role it was when my father was playing ff 11..he was one of the best healers around....no one ever fell if he was by there side...it was then that i found my destiny in online games...as a healer! |
DUST Fiend
OSG Planetary Operations Covert Intervention
5432
|
Posted - 2013.07.23 18:20:00 -
[6] - Quote
I'm content waiting to see what happens in 1.4, hopefully they fix that coding issue that prevents them from putting in the proper logistics bonuses.
I think the reign of the Killer Bee won't last too much longer after 1.4 so long as CCP can get their code straightened out. If you want to use your logi suit to play assault, you're going to have to seriously sacrifice your ability to support.
Losing combat bonuses and gaining equipment bonuses will go a long way towards helping get them back in line. |
Jason Pearson
Seraphim Initiative. CRONOS.
2053
|
Posted - 2013.07.23 18:20:00 -
[7] - Quote
Could always give logi suits an additional -30% Weapon damage as a "bonus". ^_^ |
Cat Merc
BetaMax. CRONOS.
3499
|
Posted - 2013.07.23 18:24:00 -
[8] - Quote
Soldiersaint wrote:Cat Merc wrote:Soldiersaint wrote:Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What this menatllity of Logi players that they should be as effective at being a frontline fighter? That's the whole point, you give up that power for 4 equipment slots. You should have no other upsides other than that.
Doesn't mean that you can't fight, you're just not as effective, simple!
Assuming my idea gets implemented, where logi suits have the same high/low slot layout as their assault counter part, here is what you gain and lose (Assuming both have the same stuff in low and high): +3 equipment slots (to a total of 4) +CPU/PG -60 base HP -0.3 Speed -Sidearm
Really? Is that so bad? Can you look at my eyes and seriously tell me you still can't fight?
You're just not as effective, but you become more effective at being a, oh I don't know, a LOGISTICS SUIT?
Remove their extra high/low slots, they don't need it, just remove it and the balance becomes good. im a dedicated healer who avoids combat as an amarr logi.....i know my place...it is as a healer and a friend....not a fighter You are a good person But that doesn't mean you can't fight. when i first saw a healer role it was when my father was playing ff 11..he was one of the best healers around....no one ever fell if he was by there side...it was then that i found my destiny in online games...as a healer! Can you please follow me around?
-Gallente Assault :3 |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
352
|
Posted - 2013.07.23 18:24:00 -
[9] - Quote
Jason Pearson wrote:Could always give logi suits an additional -30% Weapon damage as a "bonus". ^_^
LOGI ships have something similar don't they?
Honestly I figured they would have put the logi bonus to drop the cost of CPU/PG for just equipment. |
Azura Sakura
Militaires-Sans-Frontieres
360
|
Posted - 2013.07.23 18:27:00 -
[10] - Quote
Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What is with this menatllity of Logi players that they should be as effective at being a frontline fighter as any assault player? That's the whole point, you give up that power for 4 equipment slots. You should have no other upsides other than that.
Doesn't mean that you can't fight, you're just not as effective, simple!
Assuming my idea gets implemented, where logi suits have the same high/low slot layout as their assault counter part, here is what you gain and lose (Assuming both have the same stuff in low and high): +3 equipment slots (to a total of 4) +CPU/PG -60 base HP -0.3 Speed -Sidearm
Really? Is that so bad? Can you look at my eyes and seriously tell me you still can't fight?
You're just not as effective, but you become more effective at being a, oh I don't know, a LOGISTICS SUIT?
Remove their extra high/low slots, they don't need it, just remove it and the balance becomes good. Sounds reasonable... Will be able to be a combat medic as well as a dedicated medic? |
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Cat Merc
BetaMax. CRONOS.
3499
|
Posted - 2013.07.23 18:28:00 -
[11] - Quote
Jason Pearson wrote:Could always give logi suits an additional -30% Weapon damage as a "bonus". ^_^ Maybe +25% CPU/PG requirements on all weapons? |
Cat Merc
BetaMax. CRONOS.
3499
|
Posted - 2013.07.23 18:29:00 -
[12] - Quote
Azura Sakura wrote:Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What is with this menatllity of Logi players that they should be as effective at being a frontline fighter as any assault player? That's the whole point, you give up that power for 4 equipment slots. You should have no other upsides other than that.
Doesn't mean that you can't fight, you're just not as effective, simple!
Assuming my idea gets implemented, where logi suits have the same high/low slot layout as their assault counter part, here is what you gain and lose (Assuming both have the same stuff in low and high): +3 equipment slots (to a total of 4) +CPU/PG -60 base HP -0.3 Speed -Sidearm
Really? Is that so bad? Can you look at my eyes and seriously tell me you still can't fight?
You're just not as effective, but you become more effective at being a, oh I don't know, a LOGISTICS SUIT?
Remove their extra high/low slots, they don't need it, just remove it and the balance becomes good. Sounds reasonable... Will be able to be a combat medic as well as a dedicated medic? Read my edited part, I just updated :) |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
107
|
Posted - 2013.07.23 18:30:00 -
[13] - Quote
Cat Merc wrote:https://forums.dust514.com/default.aspx?g=posts&t=96691&find=unread What is with this menatllity of Logi players that they should be as effective at being a frontline fighter as any assault player?
Just ignore these people. They want one imba fitting so they can have kills. They suck if they can't use the FotM. I also don't understand why people qq about that you now actually need the Engineering and Electronics skills for a decent fitting. That's what these skills are there for. You shouldn't be able to equip a complete proto fitting without these skills in the first place. |
Cosgar
ParagonX
3117
|
Posted - 2013.07.23 18:31:00 -
[14] - Quote
Why don't you just give scouts extra equipment slots. Geeze, I'm starting to miss you being a troll... give it a rest for now... |
THEAMAZING POTHEAD
Pure Innocence.
109
|
Posted - 2013.07.23 18:35:00 -
[15] - Quote
Wow a thread to nerf logis to the point of absolute uselessness. So you're an assault, askin to nerf logis, while scouts are useless, and heavies are nerfed already. Biased much? Just because your class is an assault doesn't mean you're the only one allowed to kill things. Get the f*ck over yourself. Garbage thread. |
Beren Hurin
K-A-O-S theory
803
|
Posted - 2013.07.23 18:36:00 -
[16] - Quote
Cosgar wrote:Why don't you just give scouts extra equipment slots. Geeze, I'm starting to miss you being a troll... give it a rest for now...
Pretty sure that this will be the Amarr scout. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
353
|
Posted - 2013.07.23 18:37:00 -
[17] - Quote
Cosgar wrote:Why don't you just give scouts extra equipment slots. Geeze, I'm starting to miss you being a troll... give it a rest for now...
Trolling trolls by not trolling. |
Cat Merc
BetaMax. CRONOS.
3499
|
Posted - 2013.07.23 18:37:00 -
[18] - Quote
THEAMAZING POTHEAD wrote:Wow a thread to nerf logis to the point of absolute uselessness. So you're an assault, askin to nerf logis, while scouts are useless, and heavies are nerfed already. Biased much? Just because your class is an assault doesn't mean you're the only one allowed to kill things. Get the f*ck over yourself. Garbage thread. .... Just... Just... Wow... The stupidity in this post IS TOO DAMN HIGH! |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
710
|
Posted - 2013.07.23 18:37:00 -
[19] - Quote
THEAMAZING POTHEAD wrote:Wow a thread to nerf logis to the point of absolute uselessness. So you're an assault, askin to nerf logis, while scouts are useless, and heavies are nerfed already. Biased much? Just because your class is an assault doesn't mean you're the only one allowed to kill things. Get the f*ck over yourself. Garbage thread.
I am a Logi and I support this thread.
Kinda throws your assertion that it is just Assaults askin' for Logis to be nerfed out the window doesn't it? |
Cat Merc
BetaMax. CRONOS.
3499
|
Posted - 2013.07.23 18:38:00 -
[20] - Quote
Cosgar wrote:Why don't you just give scouts extra equipment slots. Geeze, I'm starting to miss you being a troll... give it a rest for now... Scout balancing is another topic. I never touched a scout suit, hence I can't say much about it. |
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Soldiersaint
Deepspace Digital
275
|
Posted - 2013.07.23 18:41:00 -
[21] - Quote
Cat Merc wrote:THEAMAZING POTHEAD wrote:Wow a thread to nerf logis to the point of absolute uselessness. So you're an assault, askin to nerf logis, while scouts are useless, and heavies are nerfed already. Biased much? Just because your class is an assault doesn't mean you're the only one allowed to kill things. Get the f*ck over yourself. Garbage thread. .... Just... Just... Wow... The stupidity in this post IS TOO DAMN HIGH! Cat dont listen to this fool....hes trolling. yesterday i was on a post and i took the bait...most people know me now as the troll feeder |
ZDub 303
TeamPlayers EoN.
1215
|
Posted - 2013.07.23 18:42:00 -
[22] - Quote
play in PC against real players cat merc... and youll see just how much combat capability logis have already given.
but thats okay, they can change logis into whatever they want, doesn't bother me at all. Just give me back my SP. I made an informed decision based on 4 months of playing the logi class. If they wanna completely redevelop the logi into some sort of 'sidearm only support role' I really don't care anymore. Just give me back my SP and let me spec into assault. |
Cosgar
ParagonX
3121
|
Posted - 2013.07.23 18:43:00 -
[23] - Quote
Cat Merc wrote:Cosgar wrote:Why don't you just give scouts extra equipment slots. Geeze, I'm starting to miss you being a troll... give it a rest for now... Scout balancing is another topic. I never touched a scout suit, hence I can't say much about it. Instead of trying to make logis completely useless, why don't you find ways to make assaults better defined through bonuses. All these generalized blanket nerf suggestions are going to destroy an already fragile class. You've already completely discounted how useful a sidearm and some extra speed is on an assault, why should anyone listen to you on balance. Quit backseat gaming and focus on assaults having crappy bonuses- unless you like crappy bonuses. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
203
|
Posted - 2013.07.23 18:45:00 -
[24] - Quote
Alaika Arbosa wrote:THEAMAZING POTHEAD wrote:Wow a thread to nerf logis to the point of absolute uselessness. So you're an assault, askin to nerf logis, while scouts are useless, and heavies are nerfed already. Biased much? Just because your class is an assault doesn't mean you're the only one allowed to kill things. Get the f*ck over yourself. Garbage thread. I am a Logi and I support this thread. Kinda throws your assertion that it is just Assaults askin' for Logis to be nerfed out the window doesn't it?
Hell, I'm CALDARI LOGI and I even support this thread!
I'm not worried about any of this at all. I've already looked over all my dropsuits, and know exactly what adjustments I'll need to make to remain effective.
It really wasn't that difficult.
But then again, I haven't been using my Logi suit as an Assault suit so... |
Cat Merc
BetaMax. CRONOS.
3501
|
Posted - 2013.07.23 18:46:00 -
[25] - Quote
ZDub 303 wrote:play in PC against real players cat merc... and youll see just how much combat capability logis have already given.
but thats okay, they can change logis into whatever they want, doesn't bother me at all. Just give me back my SP. I made an informed decision based on 4 months of playing the logi class. If they wanna completely redevelop the logi into some sort of 'sidearm only support role' I really don't care anymore. Just give me back my SP and let me spec into assault. Funny, because I already did, and they are effective enough for me to question the need of assault suits. |
ZDub 303
TeamPlayers EoN.
1215
|
Posted - 2013.07.23 18:46:00 -
[26] - Quote
Cat Merc wrote:ZDub 303 wrote:play in PC against real players cat merc... and youll see just how much combat capability logis have already given.
but thats okay, they can change logis into whatever they want, doesn't bother me at all. Just give me back my SP. I made an informed decision based on 4 months of playing the logi class. If they wanna completely redevelop the logi into some sort of 'sidearm only support role' I really don't care anymore. Just give me back my SP and let me spec into assault. Funny, because I already did, and they are effective enough for me to question the need of assault suits.
I said play against real players. |
Malkai Inos
Opus Arcana Covert Intervention
802
|
Posted - 2013.07.23 18:52:00 -
[27] - Quote
ZDub 303 wrote:Cat Merc wrote:ZDub 303 wrote:play in PC against real players cat merc... and youll see just how much combat capability logis have already given.
but thats okay, they can change logis into whatever they want, doesn't bother me at all. Just give me back my SP. I made an informed decision based on 4 months of playing the logi class. If they wanna completely redevelop the logi into some sort of 'sidearm only support role' I really don't care anymore. Just give me back my SP and let me spec into assault. Funny, because I already did, and they are effective enough for me to question the need of assault suits. I said play against real players. The elitism is strong with this one...
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RKKR
The Southern Legion
271
|
Posted - 2013.07.23 19:02:00 -
[28] - Quote
Maybe you have a point about logis not being meant to be as effective as being a frontline fighter as assaults.
But don't look no further...it's because of the game mechanics and stuff like that. Most players don't really care about logis and make our lives even harder. We're just better off to shoot people than actually play a supportive role (and this is how the logi-assault mentality was born).
So far for the mentality-part, let's take a deeper look at the logistics role?
I'm copy/pasting the definition of a Logistics role right here just because I thought it was awesom: The aspect of military operations that deals with the procurement, distribution, maintenance, and replacement of materiel and personnel.
In Dust this means that our job is to run around the battlefield repairing, reviving, dropping nanohives/uplinks/REs,....
That's alot of running to do and yet my suit has one of the worst speed and stamina -pool/ -regeneration (the stamina gets forgotten all the time!). This is why I'm actually glad to have extra slots to fit a module named cardiac regulator. A module that is recommended to all logis out there!
Are the different dropsuits-stats effective enough to play their role? Is the game ready for different roles on the battlefield? Is a redesign of this game is in order?
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Mechoj Nomreps
Dead Six Initiative Lokun Listamenn
79
|
Posted - 2013.07.23 19:04:00 -
[29] - Quote
Well, maybe make the wp for killing less and remove the repair wp nerf.
As a dedicated proto logi and an advanced scout I can only use advanced weapons. All my other SP has gone in core and equipment skills. I would like to be able to defend myself which is hard enough with only advanced weaponry. Reducing the damage I do will only prompt me to max out my weapon and proficiency |
Cat Merc
BetaMax. CRONOS.
3505
|
Posted - 2013.07.23 19:05:00 -
[30] - Quote
Cosgar wrote:Cat Merc wrote:Cosgar wrote:Why don't you just give scouts extra equipment slots. Geeze, I'm starting to miss you being a troll... give it a rest for now... Scout balancing is another topic. I never touched a scout suit, hence I can't say much about it. Instead of trying to make logis completely useless, why don't you find ways to make assaults better defined through bonuses. All these generalized blanket nerf suggestions are going to destroy an already fragile class. You've already completely discounted how useful a sidearm and some extra speed is on an assault, why should anyone listen to you on balance. Quit backseat gaming and focus on assaults having crappy bonuses- unless you like crappy bonuses. You are stubborn and can't see that this isn't useless, this is trade off. Current logis trade too little for too much. |
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