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201. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Not sure if I find this amusing, sad, or just GD Wallhacks are bad except... So many people who complained about Scout EWAR are contributing to this. 1.7 scan spam was better because it wasn't Scouts scanning.
- by Cass Caul - at 2014.11.04 19:00:00
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202. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: See that thread about possible new orbital strikes? Some really interesting ones. and those "solo" ones seem really intriguing. Also love that "spy uplink" thing, basically a deployable scanner. I remember suggesting it about a...
- by Cass Caul - at 2014.11.03 19:28:00
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203. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
On rooftop camping: CCP Rattati, you seem to understand that this is a problem based solely on word of mouth rather than personal experience. I make that accusation because the way you said limited EMP radius. Currently, on Biomass outpost if yo...
- by Cass Caul - at 2014.11.03 19:25:00
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204. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Haerr wrote: My body is ready! )xxxxx[;;;;;;;;;> (x_x) ... I think I would have prefered an increase in scan precision as well, though I am not sure. But seeing as how Team Sharing Active Scanners are now a thing th...
- by Cass Caul - at 2014.11.03 18:47:00
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205. Scout Registry / Killboard - in General Discussions [original thread]
Daylight Savings Time is stupid. It should be reversed. Why the **** did it need to be daylight at 5am? Dawn at 7am would have been much better.
- by Cass Caul - at 2014.11.03 17:27:00
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206. Scout Registry / Killboard - in General Discussions [original thread]
No comments from the typical spectators yet? And I really started to think of them as regulars. Anyway, back to "Gallente weather the storm and Minmatar get swept away in it." I think Ghost is really missing the point. Decloaking to use an acti...
- by Cass Caul - at 2014.11.03 06:15:00
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207. Scout Registry / Killboard - in General Discussions [original thread]
madness! Precision enhancers on a Min-Scout. Damage mods and shields are the only things I ever use. Only on Amarr do I use precision.
- by Cass Caul - at 2014.11.03 05:20:00
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208. Scout Registry / Killboard - in General Discussions [original thread]
Basically it comes down to: Shared Passives need to go to compensate for this nerf. Shared Passives need to go because they're OP. Minmatar Scout needs Passives Scans to be removed to maintain the flexibility of being a knifing assassin and ninja...
- by Cass Caul - at 2014.11.03 04:36:00
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209. Scout Registry / Killboard - in General Discussions [original thread]
You know what the cloak nerf changes for me? muhuwahaha! absolutely nothing! Because I don't need a cloak on my Gallente Suit. I don't need a cloak on my Caldari suit either, but let's face it I was using the Cal Scout as a Light Assault anyway. ...
- by Cass Caul - at 2014.11.03 04:34:00
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210. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Garin Caldari wrote: So would it be worth it (since I have so many unspent SP) to go straight for Damp 5? Or should I go to 3 and spread some love? Damps to 5 right away IMO This. Go for 5 ASAP Also, Gallente Scout...
- by Cass Caul - at 2014.11.02 22:00:00
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211. Scout Registry / Killboard - in General Discussions [original thread]
Garin Caldari wrote: Ok, so I am going to open up engineering and start with the dampening levels. Should I do the other steps first before trying to repec into the gal light and scout suits? Electronic, not Engineering, that lead to the pas...
- by Cass Caul - at 2014.11.02 21:14:00
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212. Scout Registry / Killboard - in General Discussions [original thread]
In the marketplace, under "featured fits" there are a few pre-made scouts. omg, it's been so long since I looked there I can't remember the name and they added one more. Anyways, those are 4 main archetypes of Scout play. There is one that runs ...
- by Cass Caul - at 2014.11.02 18:10:00
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213. Scout Registry / Killboard - in General Discussions [original thread]
Garin Caldari wrote: Due to some time off for school and passive SP I should be working with around 4M. It's hard to pick something specific as things may change after the update, but I love the idea of invisibility, capping, and cqc. I've been...
- by Cass Caul - at 2014.11.02 06:40:00
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214. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Joel II X wrote: IgniteableAura wrote: You can fit a cloak on your knife fits? No... My 3 CPX Kincats take up all my resources. I fear putting 3 onGǪ you can't go back after that Same with Codebreakers I like...
- by Cass Caul - at 2014.10.31 04:45:00
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215. Scout Registry / Killboard - in General Discussions [original thread]
Thought experiment: To snipe undetected, what is the least amount of SP I need? What do I need to do that? Primary thing to hid from would be dropships or someone roaming in an LAV. So the best vehicle scanner is 35 dB. Easy, already have what ...
- by Cass Caul - at 2014.10.30 08:53:00
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216. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Legoose MARKII wrote: Everyone's favorite troll got his own dev blog. http://dust514.com/news/blog/2014/10/developer-spotlight-craig-ritchie-ccp-blowout/ Also of course his name is Craig. I love how the first line in...
- by Cass Caul - at 2014.10.29 20:48:00
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217. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: Cost of skill respec.........*raises pinkie*.................1 miillllllllion aurum. Overall exciting patch. But still not turning on the game because I can't shoot things nor be arsed to swap out the cables from the ps4....
- by Cass Caul - at 2014.10.29 04:46:00
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218. Scout Registry / Killboard - in General Discussions [original thread]
Cross Atu wrote: Ghost Kaisar wrote: Cross Atu wrote: Daxxis KANNAH wrote: On the skill refunds - is it per tree or all or nothing? Not sure from my initial read. Complete refund of all skill points into your unallocated pool. Ex...
- by Cass Caul - at 2014.10.29 00:16:00
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219. Scout Registry / Killboard - in General Discussions [original thread]
Pokey Dravon wrote: Caldari Sentinels are pretty hard to use, simply because they have a good chunk of armor despite being shield based but only 1 low slot, which you really want to fill with a Regulator, but then you have no means for self arm...
- by Cass Caul - at 2014.10.29 00:15:00
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220. Scout Registry / Killboard - in General Discussions [original thread]
Amarr > Gallente > Minmatar > Caldari Sentinels in order of "awesome" to "suck". Caldari Sentinel is really only good for . . . sitting in the redline with a thale's Gallente is the best with a forge gun because of Armor based with hig...
- by Cass Caul - at 2014.10.28 23:24:00
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