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281. No one really enjoys redlining or being red lined - in General Discussions [original thread]
In all fairness some of my friends and I do enjoy playing free LAV destruction derbies once the redlining commences.
- by Cass Barr - at 2013.06.08 00:59:00
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282. Since everyone runs a Cal Logi suit am I a tool for going with Asslut? - in General Discussions [original thread]
Well you get higher movement and strafe speeds, which shouldn't be underestimated. Higher base health makes ip for a mod slot or two. The addition of sidearm also allows for highly effective weapon combos which are not available to Logis. While t...
- by Cass Barr - at 2013.06.08 00:23:00
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283. Likes 2 - in General Discussions [original thread]
Why...? What's the idea here? If you want to Like posts regardless of the content of the post, go find all of Soxfour's posts.
- by Cass Barr - at 2013.06.08 00:00:00
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284. Let your voice be heard, Tell the noobs getting kill by LAVS to adapt - in General Discussions [original thread]
Kane Fyea wrote: Cass Barr wrote: LAV's are harder to kill than HAV's of the same level. Seems legit. Really? Any standard LAV can't take anymore than 2 volleys from my swarm launcher. And if they're smart the second volley will not hit...
- by Cass Barr - at 2013.06.07 22:29:00
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285. Let your voice be heard, Tell the noobs getting kill by LAVS to adapt - in General Discussions [original thread]
LAV's are harder to kill than HAV's of the same level. Seems legit.
- by Cass Barr - at 2013.06.07 22:17:00
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286. Oh, I have a better idea! - in The War Room [original thread]
Believe bluing up everyone in your active time zones is a good idea. Believe having lag from fighting across oceans isn't a logical result of that dumb strategy. Complain that lag is completely ruining your PC experience. Show no signs of sufferi...
- by Cass Barr - at 2013.06.07 21:39:00
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287. Petition: Remove all hand thrown Detination upon Impact Grenades - in General Discussions [original thread]
Well it would make things a lot easier for the new players, at least. Just put a note somewhere that the only things you actually need to skill into are grenades and nanohives, and just ignore the rest of it.
- by Cass Barr - at 2013.06.07 21:16:00
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288. Dude - in General Discussions [original thread]
Dude, where's my cake?! #CakeCrisis
- by Cass Barr - at 2013.06.07 20:41:00
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289. BUY THE AERIAL AND GET ONE SHOTTED PACK TODAY! - in General Discussions [original thread]
Needless Sacermendor wrote: Cos everyone who works at CCP is a game design dev, they don't have any marketing people, the devs just come in one day n think "I can't be arsed doing any game design, let's just spend the day playing with building ...
- by Cass Barr - at 2013.06.07 12:34:00
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290. [Feedback] Effective Range of Weapons - in General Discussions [original thread]
hows mydriving whocares wrote: im with the op on this one, stay on topic, quite trollin You had it correct way back here. Don't feed the trolls.
- by Cass Barr - at 2013.06.07 12:04:00
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291. PC dictated by good players alone due to 16vs16 - in Feedback/Requests [original thread]
Unfortunately the system can't even handle 16v16 at the moment. Increasing battle sizes may not be feasible for the foreseeable future.
- by Cass Barr - at 2013.06.07 11:47:00
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292. DO YOU GUYS KNOW SOMETHING I DON'T?? - in Feedback/Requests [original thread]
The controls in this game are quite peculiar in the way they handle. Practicing is the only thing that will help, I'm afraid.
- by Cass Barr - at 2013.06.07 11:43:00
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293. Dear ZTCD - in General Discussions [original thread]
Back when I first started playing, STB and ZTCD were some of the first corps I recognized and aspired to because of their numerous pubstomping squads. Now look what's happened. I feel sad.
- by Cass Barr - at 2013.06.07 11:37:00
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294. The Grenade thread. - in General Discussions [original thread]
Contact grenades are a nuisance for shield tanked suits but an IWIN button against armor suits. They were a terrible idea when they introduced them the first time, and nothing's changed.
- by Cass Barr - at 2013.06.07 11:16:00
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295. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Cass Barr wrote: So long as insta-kill contact Locus grenades exist (and do 600 damage to armor), armor will be inferior to shields. I would have added this in but I'm not sure how bad it'll get, yet. I suspect that...
- by Cass Barr - at 2013.06.07 11:04:00
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296. To The Unholy Legion of Darkstar, and GAC, with love. - in General Discussions [original thread]
Sounds like it was a fun match! Glad you're a good sport about it. Those down to the wire, hard fought battles are often among the best matches.
- by Cass Barr - at 2013.06.07 10:49:00
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297. [Feedback] Effective Range of Weapons - in General Discussions [original thread]
EKH0 0ne wrote: whoever taught you it takes 10 people 30 bullets each to hit 1 target at 300 yrds is a bad shot and so are his friends Unless you're trying to say an assault rifle taught him that, and that his friends are also assault ri...
- by Cass Barr - at 2013.06.07 10:36:00
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298. [Feedback] Effective Range of Weapons - in General Discussions [original thread]
He said "hit the enemy," not "leisurely take your time lining up a shot on a stationary, highly visible target that isn't utilizing cover nor shooting back at you." Slightly different circumstances.
- by Cass Barr - at 2013.06.07 10:15:00
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299. [Feedback] Armor and shield infantry balance issues. Caution Long. CCP please ch... - in Feedback/Requests [original thread]
madd greazy wrote: Cosgar wrote: Shields just need a few drawbacks since armor has 3: movement penalty, jump height penalty, and turn speed. Shields need to give you a larger signature and larger hitbox that reverts down to your suit frame s...
- by Cass Barr - at 2013.06.07 09:31:00
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300. REQUEST FOR SEPARATE TRASH TALKING FORUM - in Feedback/Requests [original thread]
It's called "The War Room"
- by Cass Barr - at 2013.06.07 05:27:00
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