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281. CCP INTENDS TO FIX TANKS - in Feedback/Requests [original thread]
I have to say I agree with the more tank less gank approach to balancing HAV's. I have limited use with the missile turrets, but one thing I could see would be instead of just an across the board reduction to dps of HAV turrets, maybe change the e...
- by Casius Hakoke - at 2013.05.09 14:25:00
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282. Vehicle core skills not being applied - in Technical Support/Bugs [original thread]
Just a bump to keep this on the front page as Vehicle Armor Plates skill has not been put on the to be fixed list.
- by Casius Hakoke - at 2013.05.09 02:16:00
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283. BUG: DCU displays drop suit skills - in Technical Support/Bugs [original thread]
This is news. While the dropsuit skills for it has to be a mistake, being able to use it with out skills for it at all is definitely a bug.
- by Casius Hakoke - at 2013.05.09 00:43:00
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284. How long do yu'all think this game will last? - in General Discussions [original thread]
EVE....ere.....Dust is dying. Same old same old.
- by Casius Hakoke - at 2013.05.09 00:39:00
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285. How long do yu'all think this game will last? - in General Discussions [original thread]
9 million years.
- by Casius Hakoke - at 2013.05.09 00:37:00
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286. After some Research, 5000 players isn't too bad - in General Discussions [original thread]
Thank you doing some research on the subject. +1 Edit: And to be honest, when I saw the number 5000 I was actually impressed by it and real surprised how pessimistic people were/are about it. I mean the game has LOTS of problems right now with ne...
- by Casius Hakoke - at 2013.05.09 00:34:00
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287. [bug] radial menu blows with keyboard/mouse - in Technical Support/Bugs [original thread]
Bump for a very important problem. I found this out the hard way trying to activate mods on my Madruger.
- by Casius Hakoke - at 2013.05.08 23:48:00
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288. Tanks are to weak now - in Feedback/Requests [original thread]
So far, with 6 man squads the most tanks from my squad has been two at a time. Two tankers with 4 infantry for the open seats, works great. I have not yet seen 6 tanks on one side, but as a tanker I have been enjoying this build. I have noticed ...
- by Casius Hakoke - at 2013.05.08 23:39:00
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289. Tanks are to weak now - in Feedback/Requests [original thread]
Necrodermis wrote: i have proto forge gun. (like a moron) i may as well be spit shining the tank. 1/2 the effective range i can get shot by blasters before tanks are in my optimals, 60% damage to armor. breach forge guns are the only ones that...
- by Casius Hakoke - at 2013.05.08 23:25:00
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290. P2W tanks? - in General Discussions [original thread]
Nstomper wrote: I dont see anything about having to buy those tanks with aur But you do buy them for cash from the playstation store. The armor tank, can't remember the name, was the first tank I actually fit up after realizing the broke/ner...
- by Casius Hakoke - at 2013.05.08 22:29:00
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291. Tanks are to weak now - in Feedback/Requests [original thread]
Psychotic Shooter wrote: A tank is ment for a squad to take down not one man with std or mlt swarms but you cant combat swarms now because ccp 1. Has lowered my powergrid and CPU 2. Has made it so i cant raise my turret even though monden ta...
- by Casius Hakoke - at 2013.05.08 22:09:00
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292. What new players are going through - in General Discussions [original thread]
There definitely needs to be something. I am one of those that skilled exclusively into HAV's and if I am not in my tank, I die in no time if someone even looks at me funny. So I can see the point. Unfortunately right now there is no real way to s...
- by Casius Hakoke - at 2013.05.08 21:32:00
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293. Duvolle TAR is popular because: - in General Discussions [original thread]
Leovarian L Lavitz wrote: Duvolle Tactical assault rifle dps: 941 80GJ ION Cannon dps: 973 Forge gun dps: 342 HMG dps: 466 Sniper rifle dps: 158.3 Fitting: Duvolle TAR: 90 CPU, 13 PG 80 GJ ION Cannon: 48 CPU, 1210 PG I'd like to remove my tur...
- by Casius Hakoke - at 2013.05.08 19:14:00
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294. [Typo - Bug - Wrong Stat] Milita Active Scanner - in Technical Support/Bugs [original thread]
NextDark Knight wrote: The Active Scanner radius for a Milita Active Scanner is less then a small explosion. Only 0.5 M, I think a enemy needs to be sitting in the vehicle with you to be detected. Definitely has to be wrong, but I am also go...
- by Casius Hakoke - at 2013.05.08 19:11:00
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295. Vehicle core skills not being applied - in Technical Support/Bugs [original thread]
CCP Blam! wrote: Thanks for the input guys. This is our first time exposing an entirely overhauled skill tree to you guys, and we really appreciate your feedback and patience when it comes to discovering these unexpected issues. I've tracked d...
- by Casius Hakoke - at 2013.05.08 19:08:00
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296. dust trophies - in General Discussions [original thread]
More isk than brains. Lose 10 million isk worth of mods/dropsuits/vehicles in one match.
- by Casius Hakoke - at 2013.05.08 03:38:00
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297. So. A Forge Gun Just did 6000 DMG To my DS - in General Discussions [original thread]
Stolen.
- by Casius Hakoke - at 2013.05.08 03:06:00
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298. Good job with the LAVs, CCP - in General Discussions [original thread]
Iron Wolf Saber wrote: Nstomper wrote: Iron Wolf Saber wrote: I am glad something from fan fest build survived.... So this isnt the fanfes build? I am not sure if it is or not but what I played at fan fest is an entirely different mo...
- by Casius Hakoke - at 2013.05.08 00:54:00
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299. a picture for my corpies - in General Discussions [original thread]
Less mountains for sure, but sometimes its fun just to climb up on top of them and....Oh never mind.
- by Casius Hakoke - at 2013.05.07 22:58:00
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300. Question to tank driver or any vehicle - in General Discussions [original thread]
+1 for this thread. Other than a few things that should hopefully get fixed soon, I have been loving tanking in this build so far. Other than no real progression past the standard tanks I am looking forward to CCP fixing the few, but major issues ...
- by Casius Hakoke - at 2013.05.07 22:55:00
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