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21. Unnecessary Nerf Bat - in General Discussions [original thread]
8213 wrote: AV needs it's own limb on the skill tree. PLCs, Swarms, and FGs should get there own set of damage mods and specific skills. Interesting, this would require a heavier investment in skill points but presumably increase the potent...
- by Canis Ferox - at 2014.03.17 10:06:00
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22. Why does every ADS pilot is so arrogant? - in General Discussions [original thread]
OK, it's simple I'll explain: Red-line Railgun Tanks are whack. So is spawn camping in a dropship. You deserve each other, now quit grumblin, get a gun in your hand and let's have a proper fight! (Halo: Combat Evolved had a 'no vehicles' option -...
- by Canis Ferox - at 2014.03.13 01:35:00
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23. Good job CCP - in General Discussions [original thread]
Cat Merc wrote: You managed to make me throw my controller for the first time since I got my PS3 4 years ago. Ha Ha! This game is free to play but so far it's cost be a tun in replacing two broken controllers and now my PS3 don't werk either...
- by Canis Ferox - at 2014.03.02 00:06:00
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24. Should the Cloak be a Module, Equipment Slot, or a Light Weapon. Discuss. - in General Discussions [original thread]
No. Just no. No cloaking, this isn't Harry Potter. Use stealth and skill, not gimmicks: Grow some balls and run up behind your enemies in a scout suit and shoot them with enough accuracy that you they don't have time to turn around. Don't ask t...
- by Canis Ferox - at 2013.12.18 18:11:00
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25. Tank busting: The unforeseen scout role. - in General Discussions [original thread]
Thank you for this Zalinto - as my previous, hlariously named 'TANK KILLER' fit is now utterly redundant and I have recently into scouts - without having had much cause to use them - I will look forward to trying this tonight with more eagerness t...
- by Canis Ferox - at 2013.12.18 18:05:00
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26. HMG IS NOW OVERPOWERED!!! - in General Discussions [original thread]
Also as Swarm Lunchers are now utterly useless - can we make them lockable onto heavies please? Or at least let us manual fire them so they spray off in all directions! Nah I'm kidding.
- by Canis Ferox - at 2013.12.18 17:57:00
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27. HMG IS NOW OVERPOWERED!!! - in General Discussions [original thread]
I haven't experienced the changes fist hand, but my feeling is HMG was pitiful before. I am a scout and for a long time now I have been confidently taking Heavies on in one on one fights, with an AR, even at close range. - Just running around them...
- by Canis Ferox - at 2013.12.18 17:55:00
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28. It Should Take Three - Four AVers To Take Out One Tank - in General Discussions [original thread]
CCP caved into pressure from lazy whining tankers grumbling that HAVs were too slow and too easy to kill. Fact is they only ever got killed when sat out in the frontline, in open ground, without infantry support and were too focused on getting the...
- by Canis Ferox - at 2013.12.18 17:42:00
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29. "The HAVs and the HAV-nots." HAV, Tank, AV grenade, Swarm launcher dis... - in General Discussions [original thread]
" Quote: And Lo, CCP spake and did say; Blessed are the Tank Drivers, whom from this point will flourish like spring lambs born forth in to the field and go merrily about the battle place reigning His mighty terror on the people, undisturbed by ...
- by Canis Ferox - at 2013.12.11 13:08:00
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30. Assult/Frontline - in Rookie Training Grounds [original thread]
Don't rush in whatever you do. I ran Caldari Assault with GEK 38 all day every day for the first 5 months of playing Dust. It never got boring by the way. But then I realised I needed change and saved up 2.5 maybe 3 million skill points, reading a...
- by Canis Ferox - at 2013.11.19 18:02:00
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31. Stacking penalty - in Rookie Training Grounds [original thread]
So what does this mean in actual HP removed from your enemy? My "tank killer" fit (hilariously named - because it is more of a tank irritator) runs a militia swarm launcher with 3 complex light damage modifiers. But does the percentage affect t...
- by Canis Ferox - at 2013.11.19 17:47:00
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32. Complex profile dampening on assault suits - in Rookie Training Grounds [original thread]
Scan them back. It feels good and removes the advantage. I also well agree with Ice Breaker - I run a Prototype Gallente Scout with militia profile dampeners - also considering upgrading - so I slip under most radars, but I can't run armour plate...
- by Canis Ferox - at 2013.11.19 17:27:00
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33. CCP! Shut up and take our money!! (with math) - in General Discussions [original thread]
Ok on that note - who else, ahem, I mean who here puts their best 'looking' dropsuit in as favourite so they look like a badass in the warbarge before dropping - even though they don't mostly use that suit? Obviously I never do that. The only di...
- by Canis Ferox - at 2013.11.14 19:07:00
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34. Battle half over. - in General Discussions [original thread]
Three times now I have been dropped into a match only to see the DEFEATED endgame cutscene of my (someone's) CCP blowing up in my face. That goes toward my Wins/Losses stats. This should obviously never happen. Once, and only once, I regenerated ...
- by Canis Ferox - at 2013.11.14 18:59:00
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35. YOU HAVE BEEN SCANNED - in General Discussions [original thread]
SCAN ATTEMPT PREVENTED I was saving SP for a proto suit. When 1.6 came out I knew it had to be a Gallente Scout. I fit it with two militia dampners. Try finding me now b**ches! Peace - Canis Ferox
- by Canis Ferox - at 2013.11.14 18:44:00
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36. Time to kill is NOT too low. - in General Discussions [original thread]
TTK is too low. Aim assist is ridiculous. All my fits were made reduntant by the last two patches. I think I understand what CCP were trying to achieve; an end to run and gun, die hard protos being nie impossible for anyone else to one on one: fo...
- by Canis Ferox - at 2013.11.14 18:38:00
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37. "The HAVs and the HAV-nots." HAV, Tank, AV grenade, Swarm launcher dis... - in General Discussions [original thread]
I am well aware of how irrelevent this is, but out of interest; let's bring the HAV vs Infantry debate into the real world. Russian T-72 tank ($1 - 2million) being brutaled by a well placed M-72 LAW ($876K) in this video just after 26.00 min: ht...
- by Canis Ferox - at 2013.11.14 18:04:00
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38. "The HAVs and the HAV-nots." HAV, Tank, AV grenade, Swarm launcher dis... - in General Discussions [original thread]
Confusingly two people have now stated that Swarm Launchers should be equal to Forge Guns. Er, no. FG are heavy - they weigh more. Heavy suits can carry heavier, larger and more powerful weapons. That is the point. Otherwise you could say a scou...
- by Canis Ferox - at 2013.11.12 11:04:00
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39. "The HAVs and the HAV-nots." HAV, Tank, AV grenade, Swarm launcher dis... - in General Discussions [original thread]
Woka II wrote: Your "strategic positions" brings more harm to your own teammates than good. "OMG A TURRET I SHOULD HACK IT!!! *2 minutes later* enemy hacks it and shoots down a friendly dropship. ... ...P.S if it takes you an entire team to ta...
- by Canis Ferox - at 2013.11.12 10:55:00
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40. "The HAVs and the HAV-nots." HAV, Tank, AV grenade, Swarm launcher dis... - in General Discussions [original thread]
dogmanpig wrote: i not going to get dragged into this nerf tanks thread, it only takes one av guy to kill any tank and if you can't then your a scrub. Thank you for your heart-felt contribution dogpigman and welcome to the debate at large, ...
- by Canis Ferox - at 2013.11.12 10:06:00
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