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1. Proximity Mines and equipment - in Feedback/Requests [original thread]
Heyy CCP could you guys finally switch the damage of remote bombs and proximity mines? Especially with all the vehicle buffs youve added each patch the mines are right next to useless. if i dont drop 4 of one kind and 5 of another in the same lit...
- by CODRA-9 - at 2013.10.21 01:12:00
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2. Announcement:New minimum time played restriction for the DUST 514 Forums - in Announcement and Events [original thread]
Luke Vetri wrote: Nice change, but why not make it 10 hours, that would be much more useful forget 10 minutes or even 3 hours, make em really play dust before they can cry about it ;]
- by CODRA-9 - at 2013.07.06 17:31:00
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3. Why squad leader orders range shortened? - in General Discussions [original thread]
+1 Hey guys, I've noticed this also. Before i was able to put a defend order on a squad mate through any distance of buildings and mountains in a couple tries. And a huge fix i thought would have been implemented is when in skirmish the inability...
- by CODRA-9 - at 2013.05.23 22:54:00
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4. Claymores - in General Discussions [original thread]
CommanderBolt wrote: Yes! Claymores, ahh they remind me of a lot of old times, especially the GOOD call of duty game, cod4 modern warfare. They are great when you are a sniper, and I love how they used to scare the hell outta you as you turn a...
- by CODRA-9 - at 2013.05.22 19:09:00
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5. Claymores - in General Discussions [original thread]
Chinduko wrote: I enjoy claymores. Place them to protect objectives and you're free to leave that objective. They worked great in MAG and COD. Both games offered methods to locate explosives. MAG had the electronics detector and COD had Hacker....
- by CODRA-9 - at 2013.05.22 19:03:00
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6. Claymores - in General Discussions [original thread]
boba's fetta wrote: i approve of proximity mines. they may not be fun when you get killed by them but they are fun to use. i never hear of anyone saying " ahahaha that ar user shot me what a jolly good time" in fact the lack of threads on how ...
- by CODRA-9 - at 2013.05.22 18:58:00
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7. Amarr Logistics Suit - in Feedback/Requests [original thread]
Terarrim wrote: CODRA-9 wrote: Movement speed! that and the sidearm are all that matters to me, it wrenches my insides maybe u could release a aurum suit. maybe add a pistol to the sever Amarr have the slowest movement speed but the best ...
- by CODRA-9 - at 2013.05.22 18:38:00
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8. Amarr Logistics Suit - in Feedback/Requests [original thread]
Movement speed!. that and the sidearm are that matters to me
- by CODRA-9 - at 2013.05.22 17:07:00
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9. Amarr Logistics Suit - in Feedback/Requests [original thread]
Cosgar wrote: Sidearm is a huge bonus for a logi. I'd probably give up an equipment slot on my MK.0 for one.... .... .... .... ....not really, but you get the point. I so would man, i only wish their were a suit that gave 2 equipment with a ...
- by CODRA-9 - at 2013.05.22 17:04:00
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10. Skill points Respec - in Feedback/Requests [original thread]
Respec means it takes all the SP you earnt back, and you can respend it. Reset means it sets your character back to 500,000 SP and you have to restart completely.[/quote] that doesn't make sense. why they play on words like that? when to reset to...
- by CODRA-9 - at 2013.05.21 01:08:00
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11. Academy - Can I graduate alerady? - in General Discussions [original thread]
vIO8 wrote: The moment you get out of the "academy" you're gonna wish you could get back in. The kills will not come as easy when you going up against squads of proto players with 10 million SP to your 575,000 SP. I have roughly 4 million SP ...
- by CODRA-9 - at 2013.05.21 00:55:00
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12. Skill points Respec - in Feedback/Requests [original thread]
Maken Tosch wrote: www.dust514.com/support [email protected] Make sure your subject line is titled "SKILL RESPEC" and please make sure it says "RESPEC" and not "RESET". Don't confuse those two. whats the difference?
- by CODRA-9 - at 2013.05.21 00:45:00
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13. [REQUEST] Can we PLEASE lay in the prone? PLEASE!?!??? - in Feedback/Requests [original thread]
Nameless Red-Shirt wrote: I wanna see one of the fat suits try to go prone. Yea if prone was introduced. (WHICH IT SHOULD BE!!!). heavy's probably wouldn't be able to. I feel Dust is super lacking in that aspect. CCP we could lay down in M....
- by CODRA-9 - at 2013.05.18 16:15:00
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14. Claymores - in General Discussions [original thread]
Chris F2112 wrote: How about mines that are more like a warning signal than an actual kill device? For example, a sniper could use a proximity mine in an entrance near him so it would act as a warning. The player who triggered the mine might on...
- by CODRA-9 - at 2013.05.18 16:10:00
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15. Mobile CRU Broken - in Technical Support/Bugs [original thread]
Hey guy, I've run into this issue a few times also. i only have militia gorgon's and viper's and equip them with the mobile CRU also. it had worked one time when i called it in for a friend to fly. ill look more into it
- by CODRA-9 - at 2013.05.18 15:51:00
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