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481. militia tanks. devs read this - in General Discussions [original thread]
spike2000 wrote: Ask any proto good tanker in the game . Tankers gett killed more by militia dmg mod rail tanks than anything else . a proto freeking tank should now have to wrorry about a sica with armor plate , armor hardener, with double dmg...
- by CLONE117 - at 2014.04.04 21:39:00
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482. DUST 514 : Tanks Are Not OP, Take 2... You Have Been Judged ! - in General Discussions [original thread]
Ghosts Chance wrote: if a wykomi swarm launcher cant kill an afk armor tank due to 3x passive reppers... its OP actually its not op... it just took advantage of the fact u have to reload...
- by CLONE117 - at 2014.04.03 22:57:00
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483. new heavy weapon variants of current heavy weapons - in Feedback/Requests [original thread]
well i did think of a laser heavy weapon probably isnt practical to be used in any situation though. 5 round clip. rof around 100. damage per shot around 300. charged shot does 8k damage. time it takes to charge the gun to use the charged shot ...
- by CLONE117 - at 2014.04.03 22:54:00
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484. Someone had problem with cloak not turning on? - in General Discussions [original thread]
there seems to be a bug with the cloak where it turns on then instantly turns off right after. my friend discovered it a few days ago. i also had him fit a rep tool on his cloaked scout lol...funny that he can now heal me then go cloaked lol...
- by CLONE117 - at 2014.04.03 22:49:00
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485. Changing Scout bonus to benefit lower SP players - in General Discussions [original thread]
that will be really usefull then. i was thinking of trying to fit cloak on my std galmmando. but due to fitting resources was un able too even with cpu/pg upgrades in da slots. hopefully with something like this ill be able to fit it on my mlt ga...
- by CLONE117 - at 2014.04.03 22:44:00
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486. I'm comming BACK - in General Discussions [original thread]
Zymonx wrote: Beware im comming back into DUST ill be sure to get some guys to place some remote explosives on your spawn point ahead of time then.
- by CLONE117 - at 2014.04.03 22:39:00
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487. Did the Militia Locus Grenade really need a nerf? - in Feedback/Requests [original thread]
when ccp talked about the blanket nerf to nades by reducing all nades by 1. i was kinda hoping ccp would screw up with fused grenades and reduce them to 0 as they were already at 1 to begin with. but yeah. since the nerf of my mlt locus. im fittin...
- by CLONE117 - at 2014.04.03 22:36:00
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488. Damit!!! - in General Discussions [original thread]
shouldnt be able to shrug off an orbital strike though. and the perma hardened vehicles were essentially invincible. though if one hardener activated the other hardeners of the same type at the same time. av would have finally gotten their windo...
- by CLONE117 - at 2014.04.03 22:21:00
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489. Add Dispersion to Large Blaster Turrets - in General Discussions [original thread]
even that is not a good idea. there has been many a match where it took a tank. to push an objective. as in tank provides cover and fire support for infantry. infantry now capable of entering heavily defended building. and from looking at prot...
- by CLONE117 - at 2014.04.03 22:17:00
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490. [Feedback] How is this even possible? - in Feedback/Requests [original thread]
makes me want to replace my own passive scanning system with a motion sensor system. no more shotguns coming from behind..ill know their there with the new sets of eyes.
- by CLONE117 - at 2014.04.03 22:12:00
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491. Add Dispersion to Large Blaster Turrets - in General Discussions [original thread]
Bethhy wrote: Large Blasters Aim with a Pixel.... A little dot. This massive blaster cannon has the pinpoint accuracy of a little dot? Blasters should have an HMG reticule... And the bullets should fire out in a wide random spray like an HM...
- by CLONE117 - at 2014.04.03 22:05:00
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492. Add Dispersion to Large Blaster Turrets - in General Discussions [original thread]
i kinda prefer the dps and tracking. as its really the main edge over other tanks in cqc. regardless its out dpsed by rail gun and possibly missiles. but ive been able to put the tracking speed to good use as im capable of out maneuvering my opp...
- by CLONE117 - at 2014.04.03 22:01:00
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493. ADS King of Skirmish without LargeRailTurret - in Feedback/Requests [original thread]
(well i was driving my 512.5 hps rep maddy in a match one day.. 5-6 nyain spam assault dropships were out on my city objective slaughtering my team. i used my blaster turret a pinged most of them as they were flying low to the ground. they ran awa...
- by CLONE117 - at 2014.04.03 21:55:00
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494. Add Dispersion to Large Blaster Turrets - in General Discussions [original thread]
Patrick57 wrote: I'd like to see them get better hit detection as well. Sometimes I can just bunny hop around while being shot at by a Blaster and run away with at least half my HP. dats because of the pin point precision they can have......
- by CLONE117 - at 2014.04.03 21:44:00
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495. Changing Scout bonus to benefit lower SP players - in General Discussions [original thread]
would this make it possible to fit cloak on mlt scouts.. thats what im interested in...
- by CLONE117 - at 2014.04.03 21:42:00
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496. Add Dispersion to Large Blaster Turrets - in General Discussions [original thread]
adding in a dispersion for blaster turret will only buff it versus infantry. it can take me up to 20-50 rounds just to kill a mlt suit with it thats moving. the only reason ive gotten kills at around 100m is because they stood still and didnt bot...
- by CLONE117 - at 2014.04.03 21:37:00
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497. All Hail the Combat Rifle, King of all Rifles and named new Duvolle - in General Discussions [original thread]
ccp really should have followed the smart idea and nerfed the rate at which that burst could have been refired. the speed im thinking is around halos battle rifle speed.
- by CLONE117 - at 2014.04.03 21:26:00
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498. DUST 514 : Tanks Are Not OP, Take 2... You Have Been Judged ! - in General Discussions [original thread]
the hardener nerf was something im not a huge fan of but i guess thats one of removing the ability to tank through an orbital and just about everything else. though the main issue that should have been addressed was hardener cycling. remove the ab...
- by CLONE117 - at 2014.04.03 21:20:00
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499. you wanna know how underpowered the cal sent is? - in General Discussions [original thread]
sounds to me someone didnt bother speccing out core skills for shields.. im pretty sure cal sentinal base has alot more shields than that at base with shield upgrades maxed. plus its faster than amarr heavy and armor tanked gal heavies. unless ...
- by CLONE117 - at 2014.04.03 20:56:00
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500. [Feedback] The ion pistol is worst in its class - in Feedback/Requests [original thread]
kill the over heat buff the clip size to 20.. buff base ammo capacity as well. leave everything else as is.
- by CLONE117 - at 2014.04.01 21:10:00
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