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841. Forum Warriors, Pick Your Side! - in General Discussions [original thread]
mine..
- by CLONE117 - at 2013.10.31 18:06:00
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842. #1 Problem CCP should address - in General Discussions [original thread]
how a game like this work. u are supposed to progress in your skills over time. u rnt supposed to jump from being an extremely good combat player to extremely good logi. u have to get better through time.. a very good reason to oppose respecs. ...
- by CLONE117 - at 2013.10.31 15:28:00
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843. Who thinks the Shotgun is underpowered? (King Thunderbolt please reply....) - in General Discussions [original thread]
shot guns would be the most powerful if they had their hit detection fixed. i can do fine with it. all though the ohk seems to only happen at point blank range.
- by CLONE117 - at 2013.10.31 15:14:00
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844. Forge gun changes :D - in General Discussions [original thread]
most of the forge gunners i know use a ds3. its not perfect accuracy from what ive seen during my gameplay experience. long range shot are very tricky to pull of. but at around 100m its not that difficult. but it can counter the devastating zer...
- by CLONE117 - at 2013.10.30 15:33:00
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845. Forge gun changes :D - in General Discussions [original thread]
so are majority of the forum warriors on the forums just comprised of trolls and the nerf brigade?. any ways the fg is fine it never needed any nerfing. i rarely died to a fg. because i dont run to the same spot through the same entrance over a...
- by CLONE117 - at 2013.10.30 15:07:00
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846. Forge gun the anti proto weapons - in General Discussions [original thread]
i think ppl r angry about dieing several times to a fg because of stupidity. get smart. add some railings so forge gunners cant aim down and cover entire fields with their gun. the lower buildings should remain unaffected by this. the proto be...
- by CLONE117 - at 2013.10.29 18:28:00
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847. The Real Problem with Forgeguns and Why This Nerf Fixes Nothing - in General Discussions [original thread]
most forge gunners suck in cqc. it takes an angry person to waste 70k isk to fly a dropship up to him and shoot him to death. same can be said for snipers. as alot of the time THEY ARE IGNORED..
- by CLONE117 - at 2013.10.29 15:30:00
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848. The real logi balance thread. - in General Discussions [original thread]
wouldnt making a fully fitted logi suit weaker than a fully fitted assault be better? im talking hp wise here. just to "discourage" using them as an assault suit.
- by CLONE117 - at 2013.10.29 15:19:00
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849. The "Supposed" Scout Buff - in General Discussions [original thread]
a 6m buff to base scan range? think on the bright side. u can think of it as a buff to your self awareness. ull see them on the radar before they see u when in urban environments. assuming they dont have a scanner.
- by CLONE117 - at 2013.10.29 15:12:00
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850. Destiny - in General Discussions [original thread]
wait is this open beta free for all or do i still have to pre order? to gain access?
- by CLONE117 - at 2013.10.28 23:16:00
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851. Randomness from Sinboto: payment - in General Discussions [original thread]
we r cheaper than the alternative..... thats why...
- by CLONE117 - at 2013.10.28 18:42:00
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852. Fuc Da Police... - in General Discussions [original thread]
quick. call concord!
- by CLONE117 - at 2013.10.28 15:30:00
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853. Weapon Attachments and Beyond [Suggestions and Feedback] - in General Discussions [original thread]
i will always hate weapon attachments. they r one of the main reasons im not a fan of cod or bf. when sight and gun attachments come out. id think it would be time to leave. it only separates the high sp players and low sp players even further...
- by CLONE117 - at 2013.10.28 15:26:00
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854. We're coming for you! - in General Discussions [original thread]
the plasma cannon is pretty good. i only wish it had a bigger blast radius. maybe increased to 6? just to make it more fun to use. and watch ppl use it like a rocket launcher and kill them selves over and over with it.
- by CLONE117 - at 2013.10.28 15:17:00
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855. flaylock - in General Discussions [original thread]
i think it should have just been nerfed to where it cant be fitted in the light or heavy weapon slot. so it cant be dual wielded. that was the op part of it as i saw it. i dont think its up though. its just impossible to easily reach the extr...
- by CLONE117 - at 2013.10.25 19:18:00
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856. The real Assult / Logi Fix! - in General Discussions [original thread]
the logi assault suit. make it weaker than the assault suit and how to do this? well the proto logi suit has more slots than the proto assault suit equivalent. so if we nerf the amount of high and low slots to match the number the assault suit ...
- by CLONE117 - at 2013.10.25 19:06:00
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857. Infantry AV vs. HAVs (numeric balance) - in General Discussions [original thread]
ive been in a match with a cluster of 6 havs at an objective before. the sad thing is i only got the kill assist on all of them with my assault forge gun. my proto swarm using squad member did the finishing blows on all of em.. so my guess is t...
- by CLONE117 - at 2013.10.25 18:47:00
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858. To all Vehicle users. - in General Discussions [original thread]
yet another useless threads with the war between av and the hav. that broken repper i hear of is really the only thing keeping the so called god tanks alive. im not fully specced into tanks im still using a "gasp" soma tank. so far ive managed ...
- by CLONE117 - at 2013.10.25 18:11:00
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859. [Survey] What type of scanner do you use. (5 Mil ISK give away for anwsers) - in General Discussions [original thread]
... scanners are for blind ppl.
- by CLONE117 - at 2013.10.25 14:26:00
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860. Scouts should be invisible - in General Discussions [original thread]
invisibility is not a good idea. as far as im concerned. unless u stick out very heavily on the radar.
- by CLONE117 - at 2013.10.23 18:43:00
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