Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Monkey MAC
killer taxi company General Tso's Alliance
870
|
Posted - 2013.10.25 08:38:00 -
[31] - Quote
Oswald Rehnquist wrote:Bojo The Mighty wrote:Monkey MAC wrote: Really there are very few differences between std and assault suits, a little extra pg/cpu and some passive bonuses! I think making assaults standard would solve most of our current situation,
Wanna nerf scouts too because there's nothing but racial bonuses between a scout and light frame (cost)? The equivalent would be combining pilot and scout suits to one unit for more utility Assault and logistics are two specializations, the op is saying to bring them into one And all I mentioned was that it was an interesting idea.
Not quite Im saying everyone assults its not really a specilization, the assult doesn't differ, from any other medium sukt, because every suit can do its job. For all intensive purposes completely remove the assault suit, and add another specilization! |
Monkey MAC
killer taxi company General Tso's Alliance
870
|
Posted - 2013.10.25 08:40:00 -
[32] - Quote
CRAZYHORSE ONE EIGHT wrote:Hahaha. This is an awful idea, but i love it because it's still not as bad as the many other terrible ideas that have popped up on the forums this week.
Seriously, you are all working so hard to get unbroken things fixed, and fixing little the things with an over sized novelty sledge (nerf) hammer.
Good game OP. I really hope CCP ignores most of what goes on here in this sh!t fight we call a forum.
Im not really fixing anything, I just don't understand why so many people complain that someone wiith a gun killed them! |
Monkey MAC
killer taxi company General Tso's Alliance
870
|
Posted - 2013.10.25 08:42:00 -
[33] - Quote
lithkul devant wrote:Monkey MAC wrote:REMOVE THE ASSULT!!
Thats right, after a lot of deliberation its not the logi that is the problem, its the assault!
Why? Well first off calling a specilization suit an assault gives the impression that suit is deaigned for slaying, for pure killing potential nothing more, this is wrong. We shouldn't have a specilization for this.
But what about my lovely assult bonuses? Apply them to the standard racial variants make them the "assaults", give them bonuses which then apply to both the logi and the other new specilization.
Really there are very few differences between std and assault suits, a little extra pg/cpu and some passive bonuses! I think making assaults standard would solve most of our current situation, there isn't a problem with LOGI suits, its just we all think the assault should be OP by comparison! What you just suggested is impossible with the current skill tree. Why would I say that, because on no other tree do you get skill bonuses for the first jump into any suit, it is always "basic" suit, then specialization, while I would like what you are suggesting that basic suits get bonuses of some sort, you would also be increasing the price of every assault suit by several thousand isk. In short to be able to accomodate your wanted change the developers would have to retool the entire dropsuit command skill tree and possibly 1/3 or 1/2 of all medium suits in the game. While I would want to do what you are talking about, it would be a massive amount of deving that would have to take place and probably 1-2 major patches to fix it all.
Well once the deep code is fixed to allow the changes the devs are making to logi suits anyway it'll be dead easy! A dozen setter commands and the removal of 4 suits, the second specilization can come later!
|
Cosgar
ParagonX
6459
|
Posted - 2013.10.25 08:47:00 -
[34] - Quote
I hope you realize that if you ignore the equipment slots and tank out a logi suit, it's really nothing but a more expensive, slower assault suit that doesn't have a sidearm... |
Monkey MAC
killer taxi company General Tso's Alliance
870
|
Posted - 2013.10.25 08:47:00 -
[35] - Quote
Chris F2112 wrote:What a bad idea. Not every suit is meant to be frontline combat, and no, not every suit should be able to 'assault'. That's what the assault suit is for.
This idea is pretty much terrible.
Thats the point, we are playing a game where everyone has a weapon, your telling me suits shouldn't be capable of killing people because their name suggests otherwise?
This game is about choice, if I want to kill someone I shouldn't have to wear an assault suit to do so, otherwise this might as well be cod, where everyone runs the same gead, and the only difference is the weapon.
You can't expect in an FPS for everyone in a support class to hang back and do nothing! |
Monkey MAC
killer taxi company General Tso's Alliance
870
|
Posted - 2013.10.25 08:49:00 -
[36] - Quote
Cosgar wrote:I hope you realize that if you ignore the equipment slots and tank out a logi suit, it's really nothing but a more expensive, slower assault suit that doesn't have a sidearm...
Yes Im quite aware, its the equipment that make important, its a specilzation! |
CRAZYHORSE ONE EIGHT
CowTek IT Infotech
33
|
Posted - 2013.10.25 09:03:00 -
[37] - Quote
Monkey MAC wrote:CRAZYHORSE ONE EIGHT wrote:Hahaha. This is an awful idea, but i love it because it's still not as bad as the many other terrible ideas that have popped up on the forums this week.
Seriously, you are all working so hard to get unbroken things fixed, and fixing little the things with an over sized novelty sledge (nerf) hammer.
Good game OP. I really hope CCP ignores most of what goes on here in this sh!t fight we call a forum.
Im not really fixing anything, I just don't understand why so many people complain that someone wiith a gun killed them!
I know. I get the point you are making with the original post, which is why I found it so amusing.
Its all a bit silly. One of the things that sets this game apart from other FPS is that you start with a suit type and you can fit almost anything you want on it. If you want to put a sniper rifle code breaker and profile damp on a heavy suit, then you can do that. Those who think every class should stick to a predetermined role should go back to COD/BF.
The logi suits are supposed to be the most versatile class and they are. Assaults are still better slayers/tank. If you want to heavily tank/damage mod a logi suit then good luck fitting any decent equipment and hope you don't run out of bullets because that assault will swap to his sidearm and then you're toast. |
BrownEye1129
Death In Xcess Corporation
108
|
Posted - 2013.10.25 09:03:00 -
[38] - Quote
Cosgar wrote:I hope you realize that if you ignore the equipment slots and tank out a logi suit, it's really nothing but a more expensive, slower assault suit that doesn't have a sidearm...
Listen to his words!! For he speaks the truth! All you guys are smoking crack, nerf logi, take away their gun and replace it with a fucken rep tool!!! Side arms only logis seriously WTF I'm a support class but you don't want me supporting you with A Lazer or Md or a gun beside a damn squrit gun!!! You guys just need to get over yourselves already. Logi=slower, less starting hps than assault. If people want to tank with a logi let them. They aren't using their suit's max potentional and you are butt hurt about that? |
Cosgar
ParagonX
6463
|
Posted - 2013.10.25 09:16:00 -
[39] - Quote
BrownEye1129 wrote:Cosgar wrote:I hope you realize that if you ignore the equipment slots and tank out a logi suit, it's really nothing but a more expensive, slower assault suit that doesn't have a sidearm... Listen to his words!! For he speaks the truth! All you guys are smoking crack, nerf logi, take away their gun and replace it with a fucken rep tool!!! Side arms only logis seriously WTF I'm a support class but you don't want me supporting you with A Lazer or Md or a gun beside a damn squrit gun!!! You guys just need to get over yourselves already. Logi=slower, less starting hps than assault. If people want to tank with a logi let them. They aren't using their suit's max potentional and you are butt hurt about that? After some thought, the sidearm nerf would've been the silliest. Imagine having to encounter every logi, armed with an Isukone ASMG.
|
Monkey MAC
killer taxi company General Tso's Alliance
872
|
Posted - 2013.10.25 11:09:00 -
[40] - Quote
CRAZYHORSE ONE EIGHT wrote:Monkey MAC wrote:CRAZYHORSE ONE EIGHT wrote:Hahaha. This is an awful idea, but i love it because it's still not as bad as the many other terrible ideas that have popped up on the forums this week.
Seriously, you are all working so hard to get unbroken things fixed, and fixing little the things with an over sized novelty sledge (nerf) hammer.
Good game OP. I really hope CCP ignores most of what goes on here in this sh!t fight we call a forum.
Im not really fixing anything, I just don't understand why so many people complain that someone wiith a gun killed them! I know. I get the point you are making with the original post, which is why I found it so amusing. Its all a bit silly. One of the things that sets this game apart from other FPS is that you start with a suit type and you can fit almost anything you want on it. If you want to put a sniper rifle code breaker and profile damp on a heavy suit, then you can do that. Those who think every class should stick to a predetermined role should go back to COD/BF. The logi suits are supposed to be the most versatile class and they are. Assaults are still better slayers/tank. If you want to heavily tank/damage mod a logi suit then good luck fitting any decent equipment and hope you don't run out of bullets because that assault will swap to his sidearm and then you're toast.
Presciely the problem with naming something assault means everyone thinks it should be the best at killing, this is not necessarily true, nor should it ne!! |
|
lithkul devant
Legions of Infinite Dominion
115
|
Posted - 2013.10.25 13:45:00 -
[41] - Quote
Monkey MAC wrote:lithkul devant wrote:Monkey MAC wrote:REMOVE THE ASSULT!!
Thats right, after a lot of deliberation its not the logi that is the problem, its the assault!
Why? Well first off calling a specilization suit an assault gives the impression that suit is deaigned for slaying, for pure killing potential nothing more, this is wrong. We shouldn't have a specilization for this.
But what about my lovely assult bonuses? Apply them to the standard racial variants make them the "assaults", give them bonuses which then apply to both the logi and the other new specilization.
Really there are very few differences between std and assault suits, a little extra pg/cpu and some passive bonuses! I think making assaults standard would solve most of our current situation, there isn't a problem with LOGI suits, its just we all think the assault should be OP by comparison! What you just suggested is impossible with the current skill tree. Why would I say that, because on no other tree do you get skill bonuses for the first jump into any suit, it is always "basic" suit, then specialization, while I would like what you are suggesting that basic suits get bonuses of some sort, you would also be increasing the price of every assault suit by several thousand isk. In short to be able to accomodate your wanted change the developers would have to retool the entire dropsuit command skill tree and possibly 1/3 or 1/2 of all medium suits in the game. While I would want to do what you are talking about, it would be a massive amount of deving that would have to take place and probably 1-2 major patches to fix it all. Well once the deep code is fixed to allow the changes the devs are making to logi suits anyway it'll be dead easy! A dozen setter commands and the removal of 4 suits, the second specilization can come later!
Actually, you would be removing around 20 suits from the game at least, this would be all the Aurum based suits, then each race's assault suits, all four races have medium assault. Maybe renaming the general class of suit might be a better idea, instead of removing it. |
OZAROW
WarRavens League of Infamy
967
|
Posted - 2013.10.25 18:44:00 -
[42] - Quote
Lmao NO! Fully team of logis with hives an links! You mad? |
Clips A'hoy
The Generals EoN.
56
|
Posted - 2013.10.25 18:59:00 -
[43] - Quote
How about we remove Heavies while we're at since they're too slow to get from Point A to Point B. |
CLONE117
Planetary Response Organization Test Friends Please Ignore
434
|
Posted - 2013.10.25 19:06:00 -
[44] - Quote
the logi assault suit.
make it weaker than the assault suit and how to do this?
well the proto logi suit has more slots than the proto assault suit equivalent.
so if we nerf the amount of high and low slots to match the number the assault suit has. a fully armor tanked or shield tank logi could be weaker than assault suit judging on how it has a smaller base amount of hp? |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |