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N7 Operative Anthony
WarRavens League of Infamy
4
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Posted - 2013.10.28 06:53:00 -
[1] - Quote
Hey what's up guys. Have you ever thought that weapons with attachments would be awesome? Yes? Ok well how will they be implemented? Here is what I suggest. Attachments enrich the overall shooter experience. I'm not saying just add a scope and presto we're done. No, what I'm talking about is grenade launchers, bayonets, extended clips, scope(ACOG), and a rifle stock.
Just think what kind of shooter Dust 514 would be with attachments to weapons. Now, knowing how in this game you must skill into the trade you want, weapon attachments should be no different. And I propose that they should fill an equipment slot.
SP cost per level Level 1: 3,500 Level 2:12,440 Level 3: 30,750 Level 4: 65,445 Level 5: 105,900
Grenade launchers
Direct damage Splash damage CPU PG Standard 200 140 20 1 Advanced 250 140 26 3 Proto 310 190 31 4 Begin with 3, and once used they can replenish with supply depot or nanohive
Bayonets
Melee Bonus CPU PG Standard 40 10 0 Advanced 65 11 1 Proto 110 15 1 Proto level add 40,000SP
Extended Clips
Clip Bonus CPU PG Standard 15 10 4 Advanced 20 11 4 Proto 45 20 5 Proto level add 40,000SP
Not sure about stats on scopes. Same goes with rifle stocks. Anyone lend a hand? Haha Well tell me what you all think, is this a good or bad idea? Improvements on my current thoughts? Thanks for reading!
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BrownEye1129
Death In Xcess Corporation
109
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Posted - 2013.10.28 08:01:00 -
[2] - Quote
Pretty sure we have a "noobtube" in the Mass Driver why do we need another ? That makes 0sense. Instead of the MD being a support weapon you want to have every AR user with on their gun?? IMO I don't like the conept of attachments on guns. That is way too COD and BF for my liking. Its good on paper but how would you fit each gun into a role when all of them can change? |
N7 Operative Anthony
WarRavens League of Infamy
4
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Posted - 2013.10.28 08:09:00 -
[3] - Quote
Gives weapons a personal touch. Also you can ignore attachments if you like iron sights and wasting a million SP for mass drivers. This is some of what makes COD/BF successful, not to mention the massive player base. Numbers don't lie my friend. |
Syeven Reed
RETR0 PR0 GAMERS
99
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Posted - 2013.10.28 09:06:00 -
[4] - Quote
maybe this should be in the Suggestions and Feedback forum section.... as your title suggests? |
Chibi Andy
Forsaken Immortals Top Men.
618
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Posted - 2013.10.28 09:09:00 -
[5] - Quote
and how do you suggest a heavy fill in an "equipment" slot when we have none? |
Serah Phymne
Fraternity of St. Venefice Amarr Empire
13
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Posted - 2013.10.28 09:20:00 -
[6] - Quote
This is a great idea and something that was already meant to be in progress.
However you have to remember we're talking about a developer team who hasn't produced even the basic promised content meant to be at launch.
You'd have to be day dreaming to think that we'd ever get something like this any time soon. Certainly not for a good few years considering how awful the Dust team is. |
DeathwindRising
ROGUE SPADES EoN.
112
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Posted - 2013.10.28 09:25:00 -
[7] - Quote
CCP had something like this in mind at one point. things like underbarrel shotguns and grenade launchers along with stuff like ECM mods to screw with peoples suits.
some ECM were mods that lowered an enemies rof or shield recharge. its been a looong time since ive seen or heard anything about them though. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
438
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Posted - 2013.10.28 09:27:00 -
[8] - Quote
We need things like heat sinks, sights, different magazines and stuff... |
Sgt Kirk
SyNergy Gaming EoN.
2416
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Posted - 2013.10.28 09:30:00 -
[9] - Quote
I could see if the "grenade launcher"/undermount was properly fitted in with their race.
Plasma rifles would have a mini plasma cannon underneath that does less than half damage with slight increase in splash.
Combat rifles, I'd like to see them with a kind of shotgun or close range undermount since the base weapon is a 3 shot burst weapon.
Rail Rifles I'm hoping will have mechanic drawbacks (recoil, accuracy etc.) because the gun sounds way too good on paper. They would have.... I honestly don't even know. I guess the Caldari could have a Monopoly on Tactical grips since there's a good chance they will have pisspoor hipfiring ability. |
BrownEye1129
Death In Xcess Corporation
109
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Posted - 2013.10.28 09:47:00 -
[10] - Quote
Chibi Andy wrote:and how do you suggest a heavy fill in an "equipment" slot when we have none?
Nobody cares about the heavy my friend. The OP must not be thinking clearly screw the heavy and beef up the Logi Assaults. I don't understand why he bring up the success of BF and COD. This isn't going to be a CoD clone. Why even try to be and add things from that gane?? Why not make something new? COD has been the same reskinned game for years I would but it in the same category as sport games. Not much improvement same thing year from year.
This post shouldn't become a fanboy CoD/BF thread. By using a equipment slot for attachments you would be screwing the heavy and beefing up Logis to run more as an assault. Why shouldn't someone have to use SP to skill into a weapon. You need a shortcut that bad? Giving attachments would kill scout suits. Why run in a scout suit with a shotgun when I can run assault and have a AR and shotgun and a sidearm? I just don't see the point in taking away from the diversity and team work have people speacialize into a role by allowing attachments that would render other Primary Weapons obsolete. |
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Banning Hammer
Tal-Romon Legion Amarr Empire
2022
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Posted - 2013.10.28 09:50:00 -
[11] - Quote
How cute....we still have people in this forums trying this "Suggestions" thing ?
Weapons Attachments have been Suggested before, lots of times, in a galaxy far, far away. |
Godin Thekiller
Hellstorm Inc League of Infamy
1310
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Posted - 2013.10.28 09:53:00 -
[12] - Quote
Rigging would work better. No. |
Chibi Andy
Forsaken Immortals Top Men.
619
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Posted - 2013.10.28 09:56:00 -
[13] - Quote
BrownEye1129 wrote:Chibi Andy wrote:and how do you suggest a heavy fill in an "equipment" slot when we have none? Nobody cares about the heavy my friend. The OP must not be thinking clearly screw the heavy and beef up the Logi Assaults. I don't understand why he bring up the success of BF and COD. This isn't going to be a CoD clone. Why even try to be and add things from that gane?? Why not make something new? COD has been the same reskinned game for years I would but it in the same category as sport games. Not much improvement same thing year from year. This post shouldn't become a fanboy CoD/BF thread. By using a equipment slot for attachments you would be screwing the heavy and beefing up Logis to run more as an assault. Why shouldn't someone have to use SP to skill into a weapon. You need a shortcut that bad? Giving attachments would kill scout suits. Why run in a scout suit with a shotgun when I can run assault and have a AR and shotgun and a sidearm? I just don't see the point in taking away from the diversity and team work have people speacialize into a role by allowing attachments that would render other Primary Weapons obsolete.
yeah pretty much noticed how this so called suggestion topic about weapon attachment caters to the assault weapons. |
N7 Operative Anthony
WarRavens League of Infamy
4
|
Posted - 2013.10.28 15:13:00 -
[14] - Quote
BrownEye1129 wrote:Chibi Andy wrote:and how do you suggest a heavy fill in an "equipment" slot when we have none? Nobody cares about the heavy my friend. The OP must not be thinking clearly screw the heavy and beef up the Logi Assaults. I don't understand why he bring up the success of BF and COD. This isn't going to be a CoD clone. Why even try to be and add things from that gane?? Why not make something new? COD has been the same reskinned game for years I would but it in the same category as sport games. Not much improvement same thing year from year. This post shouldn't become a fanboy CoD/BF thread. By using a equipment slot for attachments you would be screwing the heavy and beefing up Logis to run more as an assault. Why shouldn't someone have to use SP to skill into a weapon. You need a shortcut that bad? Giving attachments would kill scout suits. Why run in a scout suit with a shotgun when I can run assault and have a AR and shotgun and a sidearm? I just don't see the point in taking away from the diversity and team work have people speacialize into a role by allowing attachments that would render other Primary Weapons obsolete.
First off this is not a fan boy thread. Haha far from it, and why not bring up the success of CoD/BF? They are huge games that bring in a huge player base. Are you saying you don't want that for Dust? I left those games for Dust, and I want it to become truly successful with lots of people playing it(instead of the same 3,500 people who play this). Attachments are not OP and they won't kill the game. How about if the nade launcher had finite ammo, meaning no resupply? |
N7 Operative Anthony
WarRavens League of Infamy
4
|
Posted - 2013.10.28 15:13:00 -
[15] - Quote
Godin Thekiller wrote:Rigging would work better. No.
Rig what exactly, make it clear man. |
N7 Operative Anthony
WarRavens League of Infamy
4
|
Posted - 2013.10.28 15:15:00 -
[16] - Quote
Banning Hammer wrote:How cute....we still have people in this forums trying this "Suggestions" thing ?
Weapons Attachments have been Suggested before, lots of times, in a galaxy far, far away.
Yeah, only way this game will change bro. Also, no one likes a smart-ass. |
N7 Operative Anthony
WarRavens League of Infamy
4
|
Posted - 2013.10.28 15:17:00 -
[17] - Quote
Sgt Kirk wrote:I could see if the "grenade launcher"/undermount was properly fitted in with their race.
Plasma rifles would have a mini plasma cannon underneath that does less than half damage with slight increase in splash.
Combat rifles, I'd like to see them with a kind of shotgun or close range undermount since the base weapon is a 3 shot burst weapon.
Rail Rifles I'm hoping will have mechanic drawbacks (recoil, accuracy etc.) because the gun sounds way too good on paper. They would have.... I honestly don't even know. I guess the Caldari could have a Monopoly on Tactical grips since there's a good chance they will have pisspoor hipfiring ability.
Respect man, the one guy who is actually helping and making improvements to my ideas. Thank you, seriously though. |
N7 Operative Anthony
WarRavens League of Infamy
4
|
Posted - 2013.10.28 15:18:00 -
[18] - Quote
Syeven Reed wrote:maybe this should be in the Suggestions and Feedback forum section.... as your title suggests?
I wrote it here for a reason.
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CLONE117
Planetary Response Organization Test Friends Please Ignore
437
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Posted - 2013.10.28 15:26:00 -
[19] - Quote
i will always hate weapon attachments.
they r one of the main reasons im not a fan of cod or bf.
when sight and gun attachments come out.
id think it would be time to leave.
it only separates the high sp players and low sp players even further apart.
so they need to have some sort of major down side to keep the weapons inline.
as to only "modify" the role they were designed for. |
Slag Emberforge
Immortal Retribution
95
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Posted - 2013.10.28 15:26:00 -
[20] - Quote
I had suggested something like this before.
Pros: Customization is awesome Scopes absolutely should be modular and not necessarily weapon integrated (AR comes with mounting rail already if you look at it) Versatility even when specialized into one weapon. Bayonets make more sense than nova knives
Cons: Complexity to implement -Adding clip size with a stock amount would not be possible, each weapon would have to be evaluated or it could break balance -Grenade Launcher - fitting, damage and ammo count are too similar to Flaylock, in addition to not having to swap weapons, nope. This would need to be augmented if it were to work at all. Technical requirements - this should be a "weapon fitting" not take up an equipment slot, or have a new slot added to current suits - Skill should come after Weapon Upgrades prof 5, and the multiplier should be higher for such a valuable skill perhaps bump up the modifier an X or 2.
I like the idea a lot, it just needs iteration, and it isn't going to happen SoonTM
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Frost Kitty
Immortal Retribution
24
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Posted - 2013.10.28 15:48:00 -
[21] - Quote
If they are implemented, Attachments should have a Cost Multiplier of at least x1.
Level 1. 6,220 Level 2. 18,650 Level 3. 43,530 Level 4. 87,060 Level 5. 155,460
And I'm all for Attachments. Customization is always a good thing in my Book. :3 |
Banning Hammer
Tal-Romon Legion Amarr Empire
2030
|
Posted - 2013.10.28 15:53:00 -
[22] - Quote
N7 Operative Anthony wrote:Banning Hammer wrote:How cute....we still have people in this forums trying this "Suggestions" thing ?
Weapons Attachments have been Suggested before, lots of times, in a galaxy far, far away. Yeah, only way this game will change bro. Also, no one likes a smart-ass.
I don't think you get it... this stuff and many other things had been suggested millions of times in the past year. But the answer is always the same...;
We need to fix the Core game-play first. Cool stuff is not a priority. |
Frost Kitty
Immortal Retribution
24
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Posted - 2013.10.28 15:56:00 -
[23] - Quote
Aesiron Kor-Azor wrote:We need things like heat sinks, sights, different magazines and stuff... OH! Idea! Everyone keeps saying Damage Mods need to be removed so if this was implemented... it could be an Attachment! But I do agree that Heat Sinks, Sights, and Different Mags would be a better idea than Under Barrel Shotguns and Grenade Launchers. |
N7 Operative Anthony
WarRavens League of Infamy
4
|
Posted - 2013.10.28 21:02:00 -
[24] - Quote
Banning Hammer wrote:N7 Operative Anthony wrote:Banning Hammer wrote:How cute....we still have people in this forums trying this "Suggestions" thing ?
Weapons Attachments have been Suggested before, lots of times, in a galaxy far, far away. Yeah, only way this game will change bro. Also, no one likes a smart-ass. I don't think you get it... this stuff and many other things had been suggested millions of times in the past year. But the answer is always the same...; We need to fix the Core game-play first. Cool stuff is not a priority.
Yes, core game-play is an issue. But who knows how long it take CCP to get things right. Also if posts like this existed in the past, why should the suggestions stop? If they are genuine ideas then we should all push for them. Thats the only way CCP will take notice and hopefully think about adding the feature.
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DeathwindRising
Rogue Spades EoN.
113
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Posted - 2013.10.29 00:28:00 -
[25] - Quote
Sgt Kirk wrote:I could see if the "grenade launcher"/undermount was properly fitted in with their race.
Plasma rifles would have a mini plasma cannon underneath that does less than half damage with slight increase in splash.
Combat rifles, I'd like to see them with a kind of shotgun or close range undermount since the base weapon is a 3 shot burst weapon.
Rail Rifles I'm hoping will have mechanic drawbacks (recoil, accuracy etc.) because the gun sounds way too good on paper. They would have.... I honestly don't even know. I guess the Caldari could have a Monopoly on Tactical grips since there's a good chance they will have pisspoor hipfiring ability.
laser sights to increase hipfire accuracy. kinda like how caldari uses laser target painters in eve for better accuracy |
N7 Operative Anthony
WarRavens League of Infamy
5
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Posted - 2013.10.30 08:26:00 -
[26] - Quote
Bump |
Epicsting pro
Planetary Response Organization Test Friends Please Ignore
304
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Posted - 2013.10.30 09:03:00 -
[27] - Quote
Attachments were already confirmed for dust back in chromosome. Look it up plz they even have an old video on YouTube were the ar has a grenade launcher on it.
For the mother land.
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