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2401. Battle Situations all but destroyed - in General Discussions [original thread]
charlesnette dalari wrote: I want iron sights. Damn it CCP you gave me iron sights what the hell were you thinking? I want weapon sight customization Damn it CCP you started the process of giving me sight customization what the hell were you th...
- by CHICAGOCUBS4EVER - at 2012.12.18 19:59:00
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2402. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
im more than willing to pay for a game im going to invest time into, but this is like going to Mcdonald's, ordering a Big Mac, and being charged extra for the condiments. This should be a standard feature built into the game, and not cost anything...
- by CHICAGOCUBS4EVER - at 2012.12.18 18:10:00
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2403. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
agree 100% the 1 thing this game really had going over all other FPS on the market was the outstanding voice chat. trust me, there are many games out there that have yet to master what you would think is such a simple task, and now that goes out ...
- by CHICAGOCUBS4EVER - at 2012.12.18 17:51:00
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2404. Corp voice requires UVT? - in Technical Support/Bugs [original thread]
ok well thats just silly. The ability to voice with your corp should not be at an expense. Now if the UVT was in ISK.. ok I guess, but I see no reason for it to be different than it was previously...
- by CHICAGOCUBS4EVER - at 2012.12.18 17:45:00
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2405. Names for EVE online that are already in Dust - in Technical Support/Bugs [original thread]
boredom and internet access == no boredom ;)
- by CHICAGOCUBS4EVER - at 2012.12.11 21:09:00
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2406. Spawn locations - in Gribakir South Ward (Deactivated) [original thread]
i think the biggest issue for this map are spawn locations.. your team controls 'A' you select to spawn at 'A' and you end up spawning at the CRU controlled by the other team... instant death this happened FREQUENTLY this weekend aside from that...
- by CHICAGOCUBS4EVER - at 2012.12.10 14:36:00
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2407. Sticky:Fetalis North Ward - Map Feedback - in Fetalis North Ward (Deactivated) [original thread]
also there are literally only 1 or 2 turrets on each side on each map that have any relevance.. the rest exist for the opposing team to blow up and get WP.. saw that over and over all weekend
- by CHICAGOCUBS4EVER - at 2012.12.10 14:32:00
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2408. Sticky:Fetalis North Ward - Map Feedback - in Fetalis North Ward (Deactivated) [original thread]
All the new maps are interesting, and breath of fresh air to mix things up. the main issue I found was entering a match and it being half over or 70% over, with no chance of pushing out of your spawn. When you get the opportunity to play any of t...
- by CHICAGOCUBS4EVER - at 2012.12.10 14:31:00
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2409. Easily my biggest complaint about DUST. Or, "Not this thread again." - in General Discussions [original thread]
Orin the Freak wrote: I haven't played dust for a few weeks now, due to one thing mainly. Group sizing. I'll make this short, cause no one wants to hear this dead horse again, but these are my two cents. We need to be able to fill a whole tea...
- by CHICAGOCUBS4EVER - at 2012.12.07 17:23:00
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2410. (BUG) Precision Strike not being sent - in Technical Support/Bugs [original thread]
this has happened to be several times as well... you will get hte indicator that the strike has been called in, strike inbound etc, but it never actually happens. A couple times I have heard the inbound noise, but no explosions and nothing actual...
- by CHICAGOCUBS4EVER - at 2012.12.07 14:26:00
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2411. Passive booster going negative and deducting SP? - in Technical Support/Bugs [original thread]
its not actually negative... wnen you reboot you will notice you didnt lose any SP and got exactly what you should have. More of a 'display' bug than anything. Also when applying the passive booster make sure to relog BEFORE applying if you see t...
- by CHICAGOCUBS4EVER - at 2012.12.07 14:24:00
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2412. Tweak vs Nerf, know the difference. - in General Discussions [original thread]
DEADPOOL5241 wrote: Fivetimes Infinity wrote: STB DEADPOOL5241 EV wrote: It's not the devs fault, they are just listening to us the players who have many more hours of playing they do. You figure people who get paid a living wage to pr...
- by CHICAGOCUBS4EVER - at 2012.12.05 16:25:00
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2413. Tweak vs Nerf, know the difference. - in General Discussions [original thread]
the word 'NERF' should be censored on the forums.. replace it with 'kitten' like everything in game
- by CHICAGOCUBS4EVER - at 2012.12.05 15:58:00
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2414. Tweak vs Nerf, know the difference. - in General Discussions [original thread]
this should be stickied, and the OP should be a precursor that EVERY player needs to read before creating a new topic. Every single person participating in the beta and commenting/suggesting/reporting on this forum should read and follow this eac...
- by CHICAGOCUBS4EVER - at 2012.12.05 15:56:00
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2415. I just tested Burst HMG - in General Discussions [original thread]
HowDidThatTaste wrote: To say the hmg is broke is wrong this is the first build the hmg is useful. The only reason you see the mh-82 being used both broadside and not is that it is the only choice we have and some of us are getting good with i...
- by CHICAGOCUBS4EVER - at 2012.12.05 15:24:00
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2416. Make AR's Less like CoD and More like BF3. - in Feedback/Requests [original thread]
in order for a shooter to carve a niche in the ever-crowded FPS genre... the core gameplay itself needs to be unique. If you love CoD.. go play it if you love BF3..go play it Dust appeals to me due to the fact that it is NOT very similar to thos...
- by CHICAGOCUBS4EVER - at 2012.12.05 14:48:00
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2417. Is the stacking penalty working as intended? Because it counts ALL modules that... - in Technical Support/Bugs [original thread]
It seems to be working for some, but damage mods it does NOT work... this is a major issue with several people being called 'OP' and the worst part is its mostly the top tiered players on this game that are utilizing the fact that 10% damage mod ...
- by CHICAGOCUBS4EVER - at 2012.12.05 14:40:00
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2418. Ambush Battle Spawning - in Technical Support/Bugs [original thread]
this is something that has been mantioned several times, and they have responded that they are aware of it and are working on it. But yes I agree this is a MAJOR issue and should be near the top of the list of bugs to be addressed. Nothing more ...
- by CHICAGOCUBS4EVER - at 2012.12.05 14:26:00
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2419. We need a character Wipe - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: A character wipe WILL be needed. But now is not the time. It will be needed when we have a very stable build. Almost every items added to the market and pretty much balanced. Then, go open beta with a character wipe. ...
- by CHICAGOCUBS4EVER - at 2012.12.05 14:18:00
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2420. LAVs crushing you - in Technical Support/Bugs [original thread]
Kay High wrote: CHICAGOCUBS4EVER wrote: the one thing I think to be buggy with vehicles is the fact they rarely show up on radar until they are running you over. when in a gun battle somewhere on the map, players often rely on their map to k...
- by CHICAGOCUBS4EVER - at 2012.12.03 20:19:00
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