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581. I'm growing tired of how weak the Amarr are - in Intergalactic Summit [original thread]
Wait he who shall no be named is in new eden too? Damn that guy travels. Unfortunately for him i salvaged the elder wand in a battle before arriving in new eden and have it as a keepsake for nostalgic purposes...
- by CHICAGOCUBS4EVER - at 2013.12.06 22:23:00
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582. I'm growing tired of how weak the Amarr are - in Intergalactic Summit [original thread]
http://www.youtube.com/watch?v=01-2pNCZiNk booya
- by CHICAGOCUBS4EVER - at 2013.12.06 20:46:00
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583. FW & Proxys - in General Discussions [original thread]
please rename thread 'ive never experienced friendly fire, please educate me' thx
- by CHICAGOCUBS4EVER - at 2013.12.06 20:37:00
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584. Corp emblems need more pink... - in General Discussions [original thread]
Extacy sports enough 'pink' for this entire community. emblems are fine
- by CHICAGOCUBS4EVER - at 2013.12.06 20:35:00
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585. I'm growing tired of how weak the Amarr are - in Intergalactic Summit [original thread]
steadyhand amarr wrote: Looks at cubs...not everyons implant worked perfectly....also u show as a GAl?? Still every zelot helps as long as u just kill armed rebels only :-P Otherwise your in breach of a nunber of tenuts of faith :-P Well i...
- by CHICAGOCUBS4EVER - at 2013.12.06 18:42:00
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586. *Attention Caldari FW clients* A Proposition from Sgt Kirk: Will pay ISK for do... - in The War Room [original thread]
Sgt Kirk wrote: I know you guys like money, you pride yourselves on the acquisition of economics more than any faction in New Eden. But you're also a mercenary, getting paid is the prime directive of the profession. Here's my proposal: If...
- by CHICAGOCUBS4EVER - at 2013.12.06 18:30:00
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587. The Official E-Peen Thread - in The War Room [original thread]
zBroadway wrote: Average players always feel the need to talk/brag about their stats, always remembering how many kills they dropped vs a certain opponent. That's what makes them average though. It's funny because you never see a really good pl...
- by CHICAGOCUBS4EVER - at 2013.12.06 18:25:00
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588. I'm growing tired of how weak the Amarr are - in Intergalactic Summit [original thread]
Big E Langst0n wrote: Cubs, I don't know who you ran into from the Outlaws, or how many of them there were, but I haven't heard at all of this fight and all my directors/best players know that you are a special person of interest right now. If ...
- by CHICAGOCUBS4EVER - at 2013.12.06 16:01:00
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589. It's just sad. - in General Discussions [original thread]
and the answer to all of it is simple. know where u are playing. Ambush has been the most competitive game mode outside of PC since long before PC was even in the game,. High SP or not, we all need to hit our caps, and those that have been aroun...
- by CHICAGOCUBS4EVER - at 2013.12.06 14:44:00
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590. It's just sad. - in General Discussions [original thread]
Tallen Ellecon wrote: Proto in pubs. I'm running with a new guy and he seems really interested in the game. It's not until we start running against the same try hards wearing full proto and he just can't have any fun. even running with a squad....
- by CHICAGOCUBS4EVER - at 2013.12.06 14:36:00
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591. Prepare for factional lagfare, scrubs continue to ruin dust. - in The War Room [original thread]
in anything outside PC, I really only notice bad lag on 1 map. the new installation, the city is absolutely horrendous regardless of stuff on the field. of course this is also now a PC map. the medley of maps available for FW is awesome. I just w...
- by CHICAGOCUBS4EVER - at 2013.12.06 13:58:00
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592. Sony Changed my PSN - in The War Room [original thread]
Exmaple Core wrote: dang cubs. Enough for you to boot up the ps3 again? Unfortunately im behind the times and dont have a ps4 yet, and tbh i still enjoy the game. Placing minmatar scum in 'conversion' therapy still keeps me entertained
- by CHICAGOCUBS4EVER - at 2013.12.06 13:06:00
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593. this post is for a dev to look over please read - in General Discussions [original thread]
IraqiFriendshipExplosive wrote: The problem isnt that some people are loosing isk... OH NO. The problem is lag and low frame-rate is causing people to stop playing this game. It did for me. I'm sure that is more of an issue for all of us. I st...
- by CHICAGOCUBS4EVER - at 2013.12.06 13:04:00
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594. this post is for a dev to look over please read - in General Discussions [original thread]
SmokeThatKush AllDay wrote: me troll? your the one on my post trolling? lmao anyways chicago the jig is up man. the truth is up there you guys get host but u guys arent on the same region cuz u guys switch ur servers to different servers witch ...
- by CHICAGOCUBS4EVER - at 2013.12.06 00:45:00
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595. Vote-Kick Feature in FW - in General Discussions [original thread]
Funkmaster Whale wrote: CHICAGOCUBS4EVER wrote: been saying this forever... the response you are gonna get is 'working as intended' trying to involve meta into actual gameplay is a major area of FAIL, but enough of being a broken record I...
- by CHICAGOCUBS4EVER - at 2013.12.05 20:51:00
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596. Vote-Kick Feature in FW - in General Discussions [original thread]
been saying this forever... the response you are gonna get is 'working as intended' trying to involve meta into actual gameplay is a major area of FAIL, but enough of being a broken record
- by CHICAGOCUBS4EVER - at 2013.12.05 20:45:00
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597. PC Frame Rate Lag is back to Uprising 1.0 levels - in General Discussions [original thread]
honestly I've seen and heard it all.. many times over, in regard to PC. with all the experience I have, even I cant pinpoint the reasoning or cause of framerate drops. But its random, doesn't happen to everyone but happens often. Ive even been ...
- by CHICAGOCUBS4EVER - at 2013.12.05 20:41:00
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598. PC Frame Rate Lag is back to Uprising 1.0 levels - in General Discussions [original thread]
CCP FoxFour wrote: Can you give us any specific reproduction steps? We had a hell of a time tracking down the lag last time and it was mostly related to voice chat. Having lots of people on voice was the biggest issue last time. It took us a l...
- by CHICAGOCUBS4EVER - at 2013.12.05 20:22:00
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599. what if we had a nano hive that was designed to kill? - in General Discussions [original thread]
Zekain K wrote: One that would be used in cqc areas to prevent enemy passage. when an enemy walks into its AOE it would start to sap the players health. -5 to shields per second -15 to armor per second. These hives would have been designed du...
- by CHICAGOCUBS4EVER - at 2013.12.05 20:19:00
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600. this post is for a dev to look over please read - in General Discussions [original thread]
things of this nature only apply to 2 teams from different regions. old news bro the problem in PC now is lag when 'host' is the same geographical region for both sides, and the latency is pi$$ poor to say the least. we had our tricks to improv...
- by CHICAGOCUBS4EVER - at 2013.12.05 20:15:00
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