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1021. Mass Drivers: Increase Direct Damage, Reduce Splash Damage - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Splash is the whole point of the mass driver, its suppose to be aerial denial. Area not aerial, but yeah.
- by Buster Friently - at 2013.08.13 01:52:00
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1022. The only people crying "Quit nerfing things now" are the players who - in General Discussions [original thread]
Nguruthos IX wrote: are using something that's OP and they're terrified of having that leveled out too. Hello forge gunners! We see right through you. FG is fine. It's mostly the AR users who have suddenly seen the light and believe that ner...
- by Buster Friently - at 2013.08.13 01:43:00
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1023. Fix Splash Damage. - in Feedback/Requests [original thread]
Maybe distance, as in splash radius, is being measured from impact point to the center point of a target player rather than the closest extremity point? This would explain a lot of what I see regarding splash oddities.
- by Buster Friently - at 2013.08.13 01:39:00
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1024. Bonus ISK for joining a battle part of the way through. - in Feedback/Requests [original thread]
This is a good idea. Award it as a special bonus once the match ends.
- by Buster Friently - at 2013.08.13 01:34:00
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1025. [request] Remove the Assault Rifle - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Buster Friently wrote: By renaming it to the Blaster Rifle That's like suggesting we rename the upcoming Caldari and Minmatar rifles into "Railgun Rifle" and "Autocannon Rifle", respectively, and naming the Scrambler ...
- by Buster Friently - at 2013.08.13 01:31:00
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1026. Proxy Mines aren't worth it - in General Discussions [original thread]
Justin Tymes wrote: Tanks know exactly where they are and they do nothing but chip on well fit tanks. I've had better luck blowing up tanks by laying REs and detonating them when the tank rolls over them. Proxy Mines need a damage buff, 750 on ...
- by Buster Friently - at 2013.08.13 00:43:00
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1027. Statement from CPM0 - "State of affairs : Communication & Trust" - in The Council's Chamber [original thread]
Heinrich Jagerblitzen wrote: Buster Friently wrote: I fail to see why a properly elected CPM couldn't be working with CCP to improve things just as effectively as the unelected CPM0. All we need is elections. That's all CPM0 should be doing ...
- by Buster Friently - at 2013.08.12 22:45:00
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1028. Mass Drivers: Increase Direct Damage, Reduce Splash Damage - in Feedback/Requests [original thread]
low genius wrote: Funkmaster Whale wrote: Make them less noobtubey and more rewarding for those who actually get direct hits. Thoughts? stop balancing stuff until we get a proper set of suits and guns. if anything buff the laser rifle, ...
- by Buster Friently - at 2013.08.12 21:32:00
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1029. CCP are you even reading the AR nerf threads? - in Feedback/Requests [original thread]
CommanderBolt wrote: Breakin Stuff wrote: I don't use the AR. I find the AR rant threads to be stupid. the current AR is in a decent place right now. it should be the baseline, average weapon, around which the rest of the weapons are balan...
- by Buster Friently - at 2013.08.12 20:31:00
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1030. sign to agree that PvE should now be priority content - in General Discussions [original thread]
Signed. It should have been a priority a long time ago.
- by Buster Friently - at 2013.08.12 20:11:00
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1031. [request] Remove the Assault Rifle - in Feedback/Requests [original thread]
Aizen Intiki wrote: Buster Friently wrote: By renaming it to the Plasma Rifle, as it should have been to begin with. Fixed That would be fine also.
- by Buster Friently - at 2013.08.12 20:07:00
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1032. [request] Remove the Assault Rifle - in Feedback/Requests [original thread]
By renaming it to the Blaster Rifle, as it should have been to begin with.
- by Buster Friently - at 2013.08.12 19:35:00
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1033. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Still tired of AR 514.
- by Buster Friently - at 2013.08.12 19:24:00
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1034. Post 1.3 balance update - in General Discussions [original thread]
Lillica Deathdealer wrote: Buster Friently wrote: So, based on this quote from the devblog: Quote: We'll be closely watching your feedback on these changes as well as monitoring the data to see how they play out live after 1.3 rolls out....
- by Buster Friently - at 2013.08.12 19:17:00
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1035. Post 1.3 balance update - in General Discussions [original thread]
xjumpman23 wrote: Buster Friently wrote: xjumpman23 wrote: Flaylocks were noob tubes. You at least have to aim an SMG and be able to strafe. Lol. SMG defines spray and pray. SMG's are balanced. Flaylocks promoted a "close enough is...
- by Buster Friently - at 2013.08.12 19:14:00
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1036. Statement from CPM0 - "State of affairs : Communication & Trust" - in The Council's Chamber [original thread]
Django Quik wrote: Buster Friently wrote: I fail to see why a properly elected CPM couldn't be working with CCP to improve things just as effectively as the unelected CPM0. All we need is elections. That's all CPM0 should be doing - providin...
- by Buster Friently - at 2013.08.12 19:09:00
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1037. Mass Drivers: Increase Direct Damage, Reduce Splash Damage - in Feedback/Requests [original thread]
Funkmaster Whale wrote: Make them less noobtubey and more rewarding for those who actually get direct hits. Thoughts? Yeah. MDs are fine. ARs are way more noob toobey.
- by Buster Friently - at 2013.08.12 18:26:00
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1038. Post 1.3 balance update - in General Discussions [original thread]
ZDub 303 wrote: Buster Friently wrote: ZDub 303 wrote: Flaylocks are still quite powerful and I know a few people who still use them. They all say the weapon feels perfect in its sidearm finisher niche it was supposed to fill. Also the fi...
- by Buster Friently - at 2013.08.12 16:54:00
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1039. Fix Splash Damage. - in Feedback/Requests [original thread]
CCP Wolfman wrote: Trust me, it is spherical. I can see the sphere on my screen right now :-) On my local server it is literally impossible to drop shells at my feet and not take damage whilst jumping. There is a good chance the issues you are...
- by Buster Friently - at 2013.08.12 16:15:00
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1040. Post 1.3 balance update - in General Discussions [original thread]
ZDub 303 wrote: Flaylocks are still quite powerful and I know a few people who still use them. They all say the weapon feels perfect in its sidearm finisher niche it was supposed to fill. Also the fitting requirements are practically non existe...
- by Buster Friently - at 2013.08.12 16:07:00
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