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821. Potentially troubling news for DUST 514 - in General Discussions [original thread]
Th3rdSun wrote: http://www.slashgear.com/playstation-3-has-2-4-years-left-in-it-according-to-sony-11316546/ So if CCP is sticking to their guns of being "laser focused" on developing for the PS3,this game is most definitely doomed.Oh,and the w...
- by Buster Friently - at 2014.02.15 00:39:00
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822. Potentially troubling news for DUST 514 - in General Discussions [original thread]
Baal Roo wrote: Yeah, they should totally port to PS4 so that they can have this same problem again in 5 years down the line of their "10 year plan." PC or bust. 100% agree
- by Buster Friently - at 2014.02.15 00:37:00
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823. Passwords for logging in and terminating accounts! - in Feedback/Requests [original thread]
Evolution-7 wrote: The issue: Currently anyone can just use your psn and mess around on your dust account, or even worse terminate it. The resolve: Completely optional, upon logging in type a password. When pressing terminate, type terminate ...
- by Buster Friently - at 2014.02.14 23:38:00
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824. who would like to see the addition of bullet drop to sniper rifles ? - in General Discussions [original thread]
ER-Bullitt wrote: Haha... I would love to see CCP try to implement bullet drop physics into this game. I envision bullets flying 10 feet then falling straight down like in a roadrunner cartoon... meep meep Because that's what happens with th...
- by Buster Friently - at 2014.02.14 22:41:00
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825. who would like to see the addition of bullet drop to sniper rifles ? - in General Discussions [original thread]
DeadlyAztec11 wrote: Hell naw. Also if we are going to.be.scientific about it, Plasma has no drop (it simply dissipates), neither do lasers, rails would have very low drop as to be near un noticeable. The only weapons where drop would make se...
- by Buster Friently - at 2014.02.14 22:37:00
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826. How about Mission Running for DUST? - in Feedback/Requests [original thread]
This should have been a requirement for release.
- by Buster Friently - at 2014.02.14 22:22:00
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827. who would like to see the addition of bullet drop to sniper rifles ? - in General Discussions [original thread]
Tyjus Vacca wrote: I'm in favor of adding bullet drop (like the forge and rail guns) only if the damage is increased significantly (like 250 a shot at std) and the weapon is just over all improved (hit detection,ammo, clip size, and fire rate) ...
- by Buster Friently - at 2014.02.14 22:03:00
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828. [Request] Make default FW faction your starting race. - in Feedback/Requests [original thread]
SILENTSAM 69 wrote: Ideas like this make me sad because it goes against everything the game is meant to be. I feel like too many people are asking for stuff without knowing something about what the game was meant to be. Open sandbox, freedom...
- by Buster Friently - at 2014.02.14 19:04:00
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829. It's official, scouts are OP - in General Discussions [original thread]
Zimander wrote: hey lets NERF everything... everything is OP and kill me and You ... lets give our clone a stick so that can puck each aether we can play long hours all days and don't lose anything That would just make time OP.
- by Buster Friently - at 2014.02.14 18:37:00
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830. A date? - in General Discussions [original thread]
Tomorrow.
- by Buster Friently - at 2014.02.14 18:36:00
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831. The chore that is logging into Dust 514... - in General Discussions [original thread]
Ripley Riley wrote: I understand why CCP has incentivized logging in daily with bonus SP now. Between the CCP and Unreal splash screens, PS Move (lol) screen, and login process takes several minutes to get in the merc quarters. Add several more...
- by Buster Friently - at 2014.02.14 18:35:00
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832. Swapping Gallente ROF/DMG with Minmatar - in Feedback/Requests [original thread]
DPS is too high all around anyway. At least for hitscan weapons.
- by Buster Friently - at 2014.02.14 18:26:00
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833. CCP you need to get your **** together - in General Discussions [original thread]
Z9XERO wrote: Buster Friently wrote: Z9XERO wrote: Not many people play this game because of the glitches/bugs unbalanced physics.... and the fact that you take several months to patch it up.... Only to create newer, even WORSE problems a...
- by Buster Friently - at 2014.02.14 18:05:00
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834. CCP you need to get your **** together - in General Discussions [original thread]
Z9XERO wrote: Not many people play this game because of the glitches/bugs unbalanced physics.... and the fact that you take several months to patch it up.... Only to create newer, even WORSE problems as if you didn't learn a damn thing from the...
- by Buster Friently - at 2014.02.14 17:56:00
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835. Aim Assist - in General Discussions [original thread]
SILENTSAM 69 wrote: Aim assist is a good thing. It helps level the playing field. It helped a lot of weaker players, and the main people complaining are the people who normally protostomp. So no, I hope they never remove it. It did great thing...
- by Buster Friently - at 2014.02.14 17:52:00
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836. Cheap Deaths - in General Discussions [original thread]
Ryme Intrinseca wrote: All these playstyles make the game less enjoyable for the typical run and gun FPS player. The more prominent these playstyles become, the less playable the game becomes. A new player that keeps dying to invincible tanks,...
- by Buster Friently - at 2014.02.14 17:22:00
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837. Aim Assist - in General Discussions [original thread]
Fizzer94 wrote: Ayures II wrote: Joel II X wrote: Sure. Let's remove KB/M as well because then DS3 users will not stand a chance. Use inferior equipment, get inferior results. You don't see people on flight sim forums complaining th...
- by Buster Friently - at 2014.02.14 17:12:00
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838. Aim Assist - in General Discussions [original thread]
Knight Solitaire wrote: Just the weekly AA post, asking for it to be removed so that CCP does not forget. I guarantee RRs, and SCRs wont be as effective as they are in CQC if AA were to be removed. At least reduce its effectivness, my Scout...
- by Buster Friently - at 2014.02.14 00:02:00
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839. its official, we need to nerf remote explosives - in General Discussions [original thread]
So, let me get this straight? A player lays a static, on-shot, visible mine on the ground that must be fired manually. You're so predictable and oblivious that you are caught in the explosion of the trap, and it's the trap layer that's a noob, an...
- by Buster Friently - at 2014.02.13 23:56:00
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840. It's Been Over 2 Months. Why Hasn't This Been Fixed? - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: i've said this and posted about it countless times. the sprinting bug, where you try to sprint immediately after shooting or using equipment and you sprint slower than walking, no matter how fast your sprint speed...
- by Buster Friently - at 2014.02.13 23:52:00
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