Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
741. Fog Of War game mode - in Feedback/Requests [original thread]
I'm not sure I understand. There already is fog of war. Are you suggesting that the map be obscured? Or that there be actual fog?
- by Buster Friently - at 2013.03.28 03:16:00
|
742. [Idea] "Linking up" EVE & DUST accounts & characters... - in Feedback/Requests [original thread]
Look, if you want to play Eve, just do so. Even if , and it won't ever happen, you had "linked" characters, you said it yourself - you'd have two separate skill queues. That's basically the meat of two separate characters.
- by Buster Friently - at 2013.03.27 23:53:00
|
743. [Request] Shield Extenders have Profile Penalty - in Feedback/Requests [original thread]
Severus Smith wrote: Buster Friently wrote: Severus Smith wrote: Bojo The Mighty wrote: Please put up total HP per mod and the CPU/PG useage. I think you will discover that the CPU/PG draw per HP is MUCH MUCH greater than armor plates....
- by Buster Friently - at 2013.03.27 18:14:00
|
744. [Request] Only tank mode with HUGE payouts - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: No objectives. Red line cannot be crossed without a tank or fired through. Each tank killed is worth 250,000 isk. This way it is profitable. An all hav mode would be fine, assuming no sp or isk payout at all, and any l...
- by Buster Friently - at 2013.03.27 18:11:00
|
745. [Request] Shield Extenders have Profile Penalty - in Feedback/Requests [original thread]
Severus Smith wrote: Bojo The Mighty wrote: Please put up total HP per mod and the CPU/PG useage. I think you will discover that the CPU/PG draw per HP is MUCH MUCH greater than armor plates. This is balanced by the fact that shields, by de...
- by Buster Friently - at 2013.03.27 18:03:00
|
746. [suggestion] Remove active sp - in Feedback/Requests [original thread]
Yeva Kalsani wrote: This is like repairing one thing by breaking something else. I do not think it's a good idea; the four incentives to win or do well in a match currently are stats, salvage, ISK, and SP. SP is the only one that is clearly lin...
- by Buster Friently - at 2013.03.26 07:49:00
|
747. [suggestion] Remove active sp - in Feedback/Requests [original thread]
WyrmHero1945 wrote: That's why there should be challenges that are newbie-friendly, not just from getting killstreaks. Hacking 3 things, reviving 3 people, kill with a grenade, idk...things. Things that reward player action. Newbies will still ...
- by Buster Friently - at 2013.03.26 07:26:00
|
748. [suggestion] Remove active sp - in Feedback/Requests [original thread]
WyrmHero1945 wrote: Buster Friently wrote: WyrmHero1945 wrote: Buster Friently wrote: WyrmHero1945 wrote: I like the idea of winning SP from a match, guess it's a bad costume from overall gaming. In any case I would increase the SP ...
- by Buster Friently - at 2013.03.26 06:56:00
|
749. [suggestion] Remove active sp - in Feedback/Requests [original thread]
WyrmHero1945 wrote: Buster Friently wrote: WyrmHero1945 wrote: I like the idea of winning SP from a match, guess it's a bad costume from overall gaming. In any case I would increase the SP cap by 50% at least since I usually hit it in 4 d...
- by Buster Friently - at 2013.03.26 06:42:00
|
750. [suggestion] Remove active sp - in Feedback/Requests [original thread]
WyrmHero1945 wrote: I like the idea of winning SP from a match, guess it's a bad costume from overall gaming. In any case I would increase the SP cap by 50% at least since I usually hit it in 4 days. I haven't played with my main since Saturday...
- by Buster Friently - at 2013.03.26 06:30:00
|
751. [suggestion] Remove active sp - in Feedback/Requests [original thread]
I suggest, like Eve, make dust passive SP only. This will completely end afk farming and also end all arguments about skill caps. Additionally, a totally passive Dust will not impact the ability of new players to compete any more than the curren...
- by Buster Friently - at 2013.03.26 05:33:00
|
752. [Suggestion] Killcam - in Feedback/Requests [original thread]
No. And you are dead, the nanites rebuild you.
- by Buster Friently - at 2013.03.26 00:53:00
|
753. Can we get a reward for destroying enemy equipment? - in Feedback/Requests [original thread]
You already do get rewarded. The enemy can no longer use it.
- by Buster Friently - at 2013.03.26 00:51:00
|
754. Damage mods...WTF (not what the French) - in Feedback/Requests [original thread]
Blind Nojoy wrote: Buster Friently wrote: Also, the record, even without stacking penalties, it's almost always better to take shield extenders than damage mods. This I also concur with. I typically play a heavy and use shield extenders ...
- by Buster Friently - at 2013.03.24 18:49:00
|
755. Damage mods...WTF (not what the French) - in Feedback/Requests [original thread]
They have confirmed a display bug in the fittings screen, nothing more. I'm gonna laugh heartily when they explain that damage mods are working fine in game (stacking penalties and all) but are just not calculated right on the fittings screen. ...
- by Buster Friently - at 2013.03.24 08:54:00
|
756. [Request] MCC Occupation Timer - in Feedback/Requests [original thread]
Well until there is a fix in, I'll continue to make sure this gets some attention.
- by Buster Friently - at 2013.03.24 08:39:00
|
757. My Thoughts on Dust 514 - in Feedback/Requests [original thread]
Jason Pearson wrote: @Graphics Beta, Graphics are the least of our worries and they will be improved over time @KBM Providing enough tweaking goes into the KBM side, we should be fine, I can't shoot with a KBM honestly but I'm capable with a c...
- by Buster Friently - at 2013.03.24 02:01:00
|
758. Nerf AR's - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: Buster Friently wrote: Move out of optimal range. Pretty much the same as every other weapon in the game. Other than that, try tactics, I hear that works as well. lol such a practical response right there. Onl...
- by Buster Friently - at 2013.03.23 17:48:00
|
759. Nerf AR's - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: Aeon Amadi wrote: Ydubbs81 RND wrote: semperfi1999 wrote: I love this. AR is OP but DONT TOUCH MY LASER YOU H8TR!! Sheesh people work so hard to protect the gun they use while trying to get all over weapons lowered...
- by Buster Friently - at 2013.03.23 17:28:00
|
760. Nerf AR's - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: semperfi1999 wrote: I love this. AR is OP but DONT TOUCH MY LASER YOU H8TR!! Sheesh people work so hard to protect the gun they use while trying to get all over weapons lowered. Someone noted that the HMG is out damaged...
- by Buster Friently - at 2013.03.23 17:24:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |