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SansarTra88
Kameira Lodge Amarr Empire
0
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Posted - 2013.03.25 22:53:00 -
[1] - Quote
Hi folks,
When we are down, if we are able to move the screen, it will be better i think. We don't see if a medic run to save us, or we don't see where the sniper or forge gun kills us. When i born again i want to get my revenge.. 
Tell me what do you guys think about it |
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ARF 1049
The Phoenix Federation
1
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Posted - 2013.03.25 22:59:00 -
[2] - Quote
umm i had my thoughts on this also but your head should only point the way you fall like you actually see out your bodies eyes instead of just falling sideways and god knows where your body went maybe a little movement and they should make it easier so you have to head shot there body entity on the ground to bleed them out |
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Dominus Fatali
Nox Aeterna Security
47
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Posted - 2013.03.25 23:05:00 -
[3] - Quote
I think that you should be able to slowly rotate with a limited vertical view panning. But, as a trade off, the effort required to move your bleeding corpse casues you to bleed out faster. Tradeoffs! |
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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1777
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Posted - 2013.03.25 23:06:00 -
[4] - Quote
SansarTra88 wrote:Hi folks, When we are down, if we are able to move the screen, it will be better i think. We don't see if a medic run to save us, or we don't see where the sniper or forge gun kills us. When i born again i want to get my revenge..  Tell me what do you guys think about it
As long as doing so doesn't automatically point to where the shooter killed you from. |
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SansarTra88
Kameira Lodge Amarr Empire
0
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Posted - 2013.03.25 23:24:00 -
[5] - Quote
the most important point in this idea is, checking medics if they are running to you for revive or not, so you won't waste your team point by reborning |
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Dany 7A5H
G I A N T
30
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Posted - 2013.03.25 23:33:00 -
[6] - Quote
Too EZ to use to a competitive advantage.
I cannot agree with implementing this. |
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dazlb72
D.A.R.K L.E.G.I.O.N
5
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Posted - 2013.03.25 23:48:00 -
[7] - Quote
SansarTra88 wrote:the most important point in this idea is, checking medics if they are running to you for revive or not, so you won't waste your team point by reborning
This definitely. Or even a medic icon on radar |
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Scheneighnay McBob
Bojo's School of the Trades
1138
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Posted - 2013.03.25 23:52:00 -
[8] - Quote
Support. If you aren't dead, you should be able to look around. |
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Buster Friently
Rosen Association
180
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Posted - 2013.03.26 00:53:00 -
[9] - Quote
No. And you are dead, the nanites rebuild you. |
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Pvt Numnutz
We're OWL Exterminators
36
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Posted - 2013.03.26 01:14:00 -
[10] - Quote
This makes no sense, if your shot your dead or down, your probably in shock and i doubt you would be moving your head around at all. you can tell if a medic is in the area by the message at the top of your screen. |
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XXfootnoteXX
DUST University Ivy League
166
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Posted - 2013.03.26 01:15:00 -
[11] - Quote
Buster Friently wrote:No. And you are dead, the nanites rebuild you.
Nanites repair you if you are still bleeding out, If you are bleeding, your heart is still pumping, thus your alive.
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dazlb72
D.A.R.K L.E.G.I.O.N
5
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Posted - 2013.03.26 01:44:00 -
[12] - Quote
Pvt Numnutz wrote:This makes no sense, if your shot your dead or down, your probably in shock and i doubt you would be moving your head around at all. you can tell if a medic is in the area by the message at the top of your screen.
all that message tells you is that there is triage in the area, it doesn't mean that person is making any attempt to get to you. |
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SansarTra88
Kameira Lodge Amarr Empire
0
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Posted - 2013.03.26 02:16:00 -
[13] - Quote
i believe, you guys just don't imagine it. Just think about it... you are down, but moving your head, and u see bunch of rifle guys don't give a thing, but keep fighting so you release and respawn or you may see some medic try to run to you, but he is on fire, and you will wait.
Thats all about it, and you ll also see your enemy, once your medic save you, you will keep firing at your enemy, or you will look at the roof, you will see the sniper. Then you will pick sniper dropsuit, and get his head. |
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SansarTra88
Kameira Lodge Amarr Empire
1
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Posted - 2013.03.27 11:18:00 -
[14] - Quote
any other thoughts on this topic?? |
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D34NOS MAZDA
Planetary Response Organisation Test Friends Please Ignore
2
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Posted - 2013.03.27 13:46:00 -
[15] - Quote
Thought i would give some thoughts.
This is the description of what the nanite injector does
Nanite Injectors "The nanite injector delivers an active helix directly into the bloodstream of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. If administered in time, first-phase resuscitation (defined as GÇÿminimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected."
Please note the section that states "first-phase resuscitation" resuscitation means bring back to life this therefore means that you are dead.
If you are dead can you move your head??
I also believe that they should take out the "call for help" option as you are dead. If Logi's need help to know you are down they should not be logi's.
Just so that you are all aware I am an out and out logi. |
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slypie11
Planetary Response Organisation Test Friends Please Ignore
28
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Posted - 2013.03.27 14:02:00 -
[16] - Quote
+1 |
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Judy Maat
Rebelles A Quebec Orion Empire
10
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Posted - 2013.03.27 14:54:00 -
[17] - Quote
The nanite injector delivers an active helix directly into the: bloodstream blood still mooving of the downed victim, whereupon individual subunits work to suppress the pain response, repair tissue and organ damage and reestablish regular cardiac rhythm. not start from scrach If administered in time, first-phase resuscitation (defined as GÇÿminimum-essential combat functionality') is typically achievable, though some psychological trauma is to be expected.
IMO -being able to turn your head 30-¦ or 45-¦ maximum would be realistic but COST YOU bleedout time. -a medic that switch to his nanite injector should have a relevant icon on the radar.
P.S. to the original poster. trick for current build -Look at you radar it should be pretty obvius if someone is runing directly towards you. -Lisen when I run toward a guy to revive him I hit the nanite trigger that make a clear beep sound -Wait your bleedout is fairlay long and probably have to kill the guys that killed you before I could consider saving you |
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GarryKE
Psygod9
62
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Posted - 2013.03.27 15:59:00 -
[18] - Quote
[quote=SansarTra88]we don't see where the sniper or forge gun kills us. /quote] There's a reason for that... you can make rough guesses at the damage indicators on-screen when you're shot a lot of the time but generally seeing where an opponent is is a bad thing. We already have red dots. That should be enough |
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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1798
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Posted - 2013.03.27 16:23:00 -
[19] - Quote
Like I said, as long as the system doesn't automatically point to where the enemy shot you from, I'm ok with manually moving your head around. |
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