Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
![Robert JD Niewiadomski Robert JD Niewiadomski](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Robert JD Niewiadomski
Edimmu Warfighters Gallente Federation
33
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.26 12:03:00 -
[1] - Quote
![Idea](https://forums.dust514.com/Images/Emoticons/ccp_idea.png) CCP, would you consider introducing ability to link up EVE and DUST characters into one character![Question](https://forums.dust514.com/Images/Emoticons/ccp_questionmark.png) ![Idea](https://forums.dust514.com/Images/Emoticons/ccp_idea.png)
Ex. 1) EVE character can be linked to DUST character overwriting DUST character name & race. Ex. 2) DUST character can be linked to EVE character overwriting EVE character name & race. Ex. 3) DUST character can be cast into EVE creating EVE character and account Ex. 4) EVE character can be cast into DUST creating DUST character and account
Upon linking up, EVE account could be paid up from PSN wallet...
ISK/AUR wallet and "some" inventory could be shared between EVE and DUST account per character Skillqueue would stay separate but skill books could be bought both ways. DUST SP and EVE SP would be counted separately (or not?).
One limitation would be to prevent logging in and using linked up character simultaneously in EVE and DUST... Untill there is one client only for "EVE in DUST(tm)"![P](https://forums.dust514.com/Images/Emoticons/ccp_p.png)
You could still create and use unlinked alts on EVE/DUST side of New Eden...
This operation of linking up characters would be irreversible. Terminating/biomassing character would do so in both games... So you better think twice before deciding to link up.
Hey you could one day come up with EVE client for PS3 and DUST client for WIN/MAC![Question](https://forums.dust514.com/Images/Emoticons/ccp_questionmark.png)
Just my thoughts. Wanted to share them with you. Nothing special... |
![Rowdy Railgunner Rowdy Railgunner](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Rowdy Railgunner
Resheph Interstellar Strategy Gallente Federation
5
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.26 12:20:00 -
[2] - Quote
Robert JD Niewiadomski wrote:![Idea](https://forums.dust514.com/Images/Emoticons/ccp_idea.png) ![Question](https://forums.dust514.com/Images/Emoticons/ccp_questionmark.png) CCP, would you consider introducing ability to link up EVE and DUST characters into one character ![Question](https://forums.dust514.com/Images/Emoticons/ccp_questionmark.png) ![Idea](https://forums.dust514.com/Images/Emoticons/ccp_idea.png) Ex. 1) EVE character can be linked to DUST character overwriting DUST character name & race. Ex. 2) DUST character can be linked to EVE character overwriting EVE character name & race. Ex. 3) DUST character can be cast into EVE creating EVE character and account Ex. 4) EVE character can be cast into DUST ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png) creating DUST character and account Upon linking up, EVE account could be paid up from PSN wallet... ISK/AUR wallet and "some" inventory could be shared between EVE and DUST account per character Skillqueue would stay separate but skill books could be bought both ways. DUST SP and EVE SP would be counted separately (or not?). One limitation would be to prevent logging in and using linked up character simultaneously in EVE and DUST... Untill there is one client only for "EVE in DUST(tm)" or "DUST on EVE(tm)" ![P](https://forums.dust514.com/Images/Emoticons/ccp_p.png) You could still create and use unlinked alts on EVE/DUST side of New Eden... This operation of linking up characters would be irreversible. Terminating/biomassing character would do so in both games... So you better think twice before deciding to link up. ![Question](https://forums.dust514.com/Images/Emoticons/ccp_questionmark.png) Hey you could one day come up with EVE client for PS3 and DUST client for WIN/MAC ![Question](https://forums.dust514.com/Images/Emoticons/ccp_questionmark.png) Just my thoughts. Wanted to share them with you. Nothing special... Are you going to pay the Millions of ISK it costs to clone yourself everytime you die in DUST?
For EVE and DUST to work together EVE and DUST must remain separated. Pod pilots are the cream of the crop. The skills they learn are the best and most worthwhile skills in the universe. For them to engage in lowly planetary battles is like a 4 star general going out on squad patrols of a known hostile area. It doesn't fit. Think of it like Starship Troopers. Pod pilots do the flying while mercs do the dying. |
![DeadlyAztec11 DeadlyAztec11](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
DeadlyAztec11
One-Armed Bandits Hopeless Addiction
0
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.26 12:26:00 -
[3] - Quote
For them to engage in lowly planetary battles is like a 4 star general going out on squad patrols of a known hostile area[/quote]
You are assuming that they actually have the skill to lead Mercs from afar, considering many do not lend themselves to FPS games, I would doubt any commands by them... Na Na Na Boo Boo ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png) |
![Robert JD Niewiadomski Robert JD Niewiadomski](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Robert JD Niewiadomski
Edimmu Warfighters Gallente Federation
33
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.26 12:44:00 -
[4] - Quote
Rowdy Railgunner wrote:(...)Are you going to pay the Millions of ISK it costs to clone yourself everytime you die in DUST?(...) Oh! this... http://wiki.eveonline.com/en/wiki/What_happens_when_my_character_dies http://wiki.eveonline.com/en/wiki/Pod_Death OK, good point Thanx ![Smile](https://forums.dust514.com/Images/Emoticons/ccp_smile.png) Let's keep two types of clones then. 1) for flying/pod dying (900k SP - FREE to 450m SP - 150m ISK) 2) for stomping/frag dying FREE clones. OK?
Rowdy Railgunner wrote:(...)Pod pilots do the flying while mercs do the dying. I was hoping for ability to PvE in FPS mode one day so it would be part of an EVE agent mission to fly some place by your ship in EVE and put your feet on the ground as merc in DUST. All done as a one character... |
![Rowdy Railgunner Rowdy Railgunner](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Rowdy Railgunner
Resheph Interstellar Strategy Gallente Federation
6
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.26 13:05:00 -
[5] - Quote
DeadlyAztec11 wrote:For them to engage in lowly planetary battles is like a 4 star general going out on squad patrols of a known hostile area
You are assuming that they actually have the skill to lead Mercs from afar, considering many do not lend themselves to FPS games, I would doubt any commands by them... Na Na Na Boo Boo [/quote] You are assuming that 4 star generals concern themselves with trigger time. Pod pilots are the gods of the EVE universe. As a pod pilot they say, I say,"I want this sector taken." They(I) put up the ISK. The mercs go out and take it. Read the lore. Pod pilots are the cream of the crop. In a universe of billions and trillions of people, there is only at most 63,170 pod pilots in space at any given moment. All fighting for their own goal, their own little empire. That is less than 1%, yet we as pod pilots hold control of ships that can destroy planets and wealth that can topple empires.
And also, skills? How hard is it to say, here is money go kill them? No, mercs will design their own hierarchy, with us as pod pilots, their gods and benefactors. |
![Robert JD Niewiadomski Robert JD Niewiadomski](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Robert JD Niewiadomski
Edimmu Warfighters Gallente Federation
33
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.26 13:30:00 -
[6] - Quote
Rowdy Railgunner wrote:(...)And also, skills? How hard is it to say, here is money go kill them? (...) If it is such an easy task then hop in the merc's boots and do it yourself ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png)
Rowdy Railgunner wrote:(...)No, mercs will design their own hierarchy, with us as pod pilots, their gods and benefactors. Don't denigrade or underestimate anybody... You may never know when you will be at their mercy... Wait until New Eden allows mercs to setup boarding party onto your Titan Or ransom/ransack your planetary infrastructure![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png) |
![slypie11 slypie11](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
slypie11
Planetary Response Organisation Test Friends Please Ignore
24
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.26 14:50:00 -
[7] - Quote
Robert JD Niewiadomski wrote:Rowdy Railgunner wrote:(...)And also, skills? How hard is it to say, here is money go kill them? (...) If it is such an easy task then hop in the merc's boots and do it yourself ![Cool](https://forums.dust514.com/Images/Emoticons/ccp_cool.png) Rowdy Railgunner wrote:(...)No, mercs will design their own hierarchy, with us as pod pilots, their gods and benefactors. Don't denigrade or underestimate anybody... You may never know when you will be at their mercy... Wait until New Eden allows mercs to setup boarding party onto your Titan ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png) Or ransom/ransack your planetary infrastructure ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png) Don't know when that will happen, but eventually, we will be able to shoot back at ships doing orbital strikes. |
![Severus Smith Severus Smith](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Severus Smith
ZionTCD Legacy Rising
187
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.26 16:07:00 -
[8] - Quote
We DUST mercenaries are quite powerful, but we are not Capsuleers. We are demigods. They are gods.
If you took all the ISK from every DUST mercenary and corporation and combined it together you would still be poorer than the majority of Capsuleers. A single one of their corporations spends more in a day than all of ours could, combined, in a year. The Orbital Strikes that decimate our tanks and kill us are fired from their Destroyers. A ship equivalent to a Heavy Suit in armament, cost and use. A single Battlecruiser or Battleship, which they have hundreds of thousands, could turn our battlefields to glass on a whim.
Someday we will be able to hold territory, strike at their planetary infrastructure, and maybe even board their capital ships. And when that happens we will become a nuisance to them; akin to termites or ants. Termites can cause irreparable damage and ants can kill unlucky individuals. But despite all this, at the end of the day termites and ants are still insects and the Capsuleers are still gods.
We will never be equal to them. |
![Robert JD Niewiadomski Robert JD Niewiadomski](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Robert JD Niewiadomski
Edimmu Warfighters Gallente Federation
33
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.26 20:28:00 -
[9] - Quote
Quote:(...) We will never be equal to them. That is why i come up with this linkup idea.
It's true that in EVE you earn more. I do 1m ISK in half an hour in my measly little mining frigate costing same amount as middle class dropship. As a logi i do 10% of that on the battlefield in same time. But DUST cost you no $Gé¼-ú-Ñ-ó to play while EVE costs ca17Gé¼/mo to play. Both games require RL time to play. Quite alot of it... |
![Vermaak Doe Vermaak Doe](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Vermaak Doe
SVER True Blood Unclaimed.
643
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.26 20:33:00 -
[10] - Quote
If anything capsulers are more vulnerable than mercs, if they're killed outside the pod (lore) they're dead despite having a clone available |
|
![Ulysses Knapse Ulysses Knapse](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Ulysses Knapse
Nuevo Atlas Corporation
145
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.26 20:43:00 -
[11] - Quote
Vermaak Doe wrote:If anything capsulers are more vulnerable than mercs, if they're killed outside the pod (lore) they're dead despite having a clone available Well, technically they could copy-paste consciousness to a clone before they leave their capsules, but they would lose all their memories up to the point that they transferred it originally since it isn't an active transfer of consciousness. (also lore) |
![DeadlyAztec11 DeadlyAztec11](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
DeadlyAztec11
One-Armed Bandits
3
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.26 21:52:00 -
[12] - Quote
Rowdy Railgunner wrote:And also, skills? How hard is it to say, Quote:here is money go kill them ? No, mercs will design their own hierarchy, with us as pod pilots, their gods and benefactors.
One day they will call us to kill other Capsulers. As one day I imagine we will be leading boarding parties, storming into the captains quarters and executing him then destroying his precious space can. Or better yet selling it! ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png)
Eventually we will stop doing this simply on behalf of competing capsulers. Instead, we will do these on behalf of our CEO's. Get ready, in a year or two for a war between Capsulers and Mercs ![Bear](https://forums.dust514.com/Images/Emoticons/ccp_bear.png) |
![Severus Smith Severus Smith](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Severus Smith
ZionTCD Legacy Rising
188
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.27 00:00:00 -
[13] - Quote
DeadlyAztec11 wrote:Rowdy Railgunner wrote:And also, skills? How hard is it to say, Quote:here is money go kill them ? No, mercs will design their own hierarchy, with us as pod pilots, their gods and benefactors. One day they will call us to kill other Capsulers. As one day I imagine we will be leading boarding parties, storming into the captains quarters and executing him then destroying his precious space can. Or better yet selling it! ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png) Eventually we will stop doing this simply on behalf of competing capsulers. Instead, we will do these on behalf of our CEO's. Get ready, in a year or two for a war between Capsulers and Mercs ![Bear](https://forums.dust514.com/Images/Emoticons/ccp_bear.png) If it comes to war between us and the Capsuleers then I am selling out and siding with the Capsuleers...
You do realize that everything that's been conceptualized for the future relies heavily on Capsuleers right? They will build our gear, move our assets, bombard our battles, control our systems, and pilot our Warbarges. We're animals to them. Useful and well trained enough to fight and do their bidding but without their support we're nothing but a disorganized pack of dogs. So if you suddenly turn coat in this future of yours I expect you'll find yourself marooned on some distant planet with no transportation, gear, or orbital support to speak of.
Good luck. |
![DeadlyAztec11 DeadlyAztec11](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
DeadlyAztec11
One-Armed Bandits
5
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.27 06:16:00 -
[14] - Quote
I just need to get a scout suit and a breach scrambler pistol... And bye bye captain. Nobody needs to be the wiser ;)
P.S. They will have to land eventually... |
![Robert JD Niewiadomski Robert JD Niewiadomski](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Robert JD Niewiadomski
Edimmu Warfighters Gallente Federation
34
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.27 08:48:00 -
[15] - Quote
All this demigod/god, master/servant, "we are animals to them" and other "silly" divisions and self belittlement disappears if The Merc character and The Capsuleer character become One... Simple...
I don't know how many active EVE players have set up their alter egos in DUST exactly. I bet 10% of us did. You can tell this by Merc names and capsuleers. Almost same name differing by one letter or name parts put in different order. My name in EVE is... Robert J Niewiadomski (hardly unexpected isn't it? ). For DUST i just added letter D to my second name initial. This is so because EVE and DUST share same character namespace. After all it is One World of New Eden. And every one is unique here. So you can't have same name in EVE and DUST as for today.
It is rather awkward now to have to setup separate characters when "mentally" you regard them as one. So this linkup idea would clear this dichotomy away. And feels as naturally inevitable to me. Would also tied players more to both games (hint hint CCP ).
And as a The Mercenary, expect yourself to become The Capsuleer one day Sooner than you think ![Smile](https://forums.dust514.com/Images/Emoticons/ccp_smile.png) You just sign up for a 14 day trial account. There are some other options to taste EVE for free for limited period longer than 14 days. More info here: https://www.eveonline.com/start/ (sign up form for 14 day free trial account) https://forums.eveonline.com/default.aspx?g=posts&t=9874&find=unread (info on Buddy Invite Program, 21 days free trial account) |
![Severus Smith Severus Smith](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Severus Smith
ZionTCD Legacy Rising
194
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.27 16:40:00 -
[16] - Quote
Robert JD Niewiadomski wrote:All this demigod/god, master/servant, "we are animals to them" and other "silly" divisions and self belittlement disappears if The Merc character and The Capsuleer character become One... Simple... Ok, I'll put away the half IC banter and just answer squarely. I'm sorry but it won't happen.
1. Business CCP has already said they want DUST and EVE to be separate games that can exist on their own two feet without the other. That way if EVE dies (god forbid) DUST doesn't die with it, and vice versa. With that said, they can't linkup the two - doing so ties the games together too much. If EVE dies then what will happen to all your EVE skills on your spiffy EVE/DUST linked character. All your ship assets go away, all your skills, everything your character did in EVE is gone. Players will get pissed and leave and DUST will die too.
2. Game Mechanics Skill Points are very different in EVE than they are in DUST. In EVE you pay a monthly fee ($15 USD) and you have passive SP gain of roughly 1 million SP a month. In DUST you pay nothing (FREE) and get 24,000 passive SP a day and a weekly cap on active. You can't combine those. If your spiffy EVE/DUST character can suddenly grind Skirmishes in DUST to get enough SP to buy Amarr Battleship IV so many EVE players will rage. And if you make DUST full passive you're now stuck with a gimped character as your 1 million SP a month either has to be spent on EVE skills or DUST skills and if you divide it between the two your progressing half as fast on both sides of your character. Finally, if they make a schizophrenic SP system where you have EVE SP and DUST SP then it's just confusing and not a clean idea to begin with.
3. Community The EVE community does not like Micro-transactions. DUST is financed by Micro-Transactions so Skill Boosters, AURUM gear, etc that are purchased by your linked EVE/DUST character will cause so many Jita riots the poor freighter pilots will cry. The only reason EVE players haven't committed full on mutiny regarding DUST and Micro-Transactions is because the two economies are split. Which leads too...
4. Economics The economies are completely different. In DUST having 10 million ISK is a good amount. In EVE 10 million ISK is the price of some single, low end modules. You're dirt poor at 10 million. Grinding ISK in DUST amounts you maybe 2 or 3 million ISK in an hour, while in EVE I can make 50 million ISK doing level 4 missions and even that's not much. Running Anoms or Incursions can net 2-3x more. A linked EVE/DUST character would have to have their finances linked as well. And when that happens, and you have billions of ISK on the EVE side paying for Proto fits will feel like pennies. That amount of rapid inflation into the DUST market will require that you have an EVE side on your character to compete. Which again, goes against point # 1 about CCP wanted the games to not require the other.
5. Lore The lore doesn't make sense. CCP's original inspiration for DUST was the iconic quote "Infantry does the dying while the fleet does the flying." If they merge the "infantry" and "fleet" together into one entity they violate that inspiration. Secondly, they have already set it up in the lore that DUST mercenaries are separate from EVE pilots. Capsuleers use Jovian tech to clone, Mercs use Sleeper tech to clone. They are incompatible. It would violate so much existing lore that CCP would either have to redact a bunch of stuff or cram it in half assedly.
6. In Character Objectives It just doesn't make sense. Let's say your character was linked. They could fight as a DUST Merc or fly as an EVE Pilot. Why would your character ever want to fight on the surface and die repeatedly when they could be flying through the cosmos in a ship the size of a small moon? Your chances of dying (which still hurts like f****, despite immortality) are much higher as a Merc than they are behind the controls of a Battleship. Your income, which drives New Eden, is 100 if not 1000x more in space as a Capsuleer than it is as a DUST Merc. Why would you fight on the ground, and die repeatedly, for pennies when you could instead safely mine some Tritanium or destroy drones and make 25x more in half the time?
7. Immersion Capsuleers are gods. All of my "divisions and self belittlement" are true. CCP has said it hundreds of times that in New Eden the Capsuleers are gods. Countless chronicles, mission arcs and story events all reinforce this stigma. The Capsuleers are gods. Maybe, just maybe, in a few years DUST Mercs will gain in power, notoriety, and "perceived divinity" to be par with them but I don't see it happening. Everything CCP is talking about now, or for the future, either makes us Mercs rely heavily on Capsuleers (transportation, manufacturing, system control) or makes us completely inferior to them (no ship piloting, inferior clone models). We are stuck fighting on planets while they roam the skies. Which sounds more powerful to you?
For all those reasons, and many more, a linked EVE/DUST character just will not work. It defies game mechanics, lore, business strategy, immersion, economics, community and in character objectives. There is just too much against it and not enough for it. So I am very sorry but it won't work. |
![Robert JD Niewiadomski Robert JD Niewiadomski](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Robert JD Niewiadomski
Edimmu Warfighters Gallente Federation
35
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.27 20:19:00 -
[17] - Quote
Severus, you apparently have EVE char too ... Your CEO, ZionShad probably has a DUST character too "Zion Shad". Please, ask him what he thinks about "linkup"...
Quote:(...)Why would your character ever want to fight on the surface and die repeatedly when they could be flying through the cosmos in a ship the size of a small moon?(...) Please, explain this inconsistency of playing DUST. All your characters are practically You. So part of you want to play DUST and the other does not? I don't get it...
Quote:CCP has already said they want DUST and EVE to be separate games that can exist on their own two feet without the other DUST mercs will be allowed to receive ISK from EVE pilots. Taxed initially and gradually zeroed.
Quote:(...)In particular the economic balance between a 10-year-old space simulation and a brand new free to play MMOFPS is an obvious concern. So, for this first release, any ISK transfer between EVE and DUST characters will be blocked. This will then be replaced by a taxable transfer mechanism with the intention of easing the currency control to 0% and removing it entirely once we are happy the economies have reached an equilibrium.(...) Source: http://community.eveonline.com/news/dev-blogs/74180 So technically this meens a shared wallet. I don't know if it meens riots too BTW: riots are against EULA ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png)
Quote:(...) CONDUCT A. Specifically Restricted Conduct
Your continued access to the System and license to play the Game is subject to proper conduct. Without limiting CCP's rights to control the Game environment, and the conduct of the players within that environment, CCP prohibits the following practices that CCP has determined detract from the overall user experience of the users playing the Game.
1) You may not take any action that imposes an unreasonable or disproportionately large load on the System. (...) Source: http://community.eveonline.com/support/policies/eve-eula/ But i guess CCP will not ban half of their player base ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png)
Quote:(...)The EVE community does not like Micro-transactions(...) What about PLEX in EVE? PLEX is the hottest item in New Eden. You buy it for EUR 20 and sell it for hundreds of millions ISK on Market. Same Market Mercs buy gear from. Heard story of some "poor" guys getting blown up in their freighter transporting 40 PLEX'es in their cargohold? Puff... no PLEXEs...
I'v said skills (injected/used) can stay separate. Skillbooks are just inventory items untill not used/injected. You can sell them.
I respect the lore of New Eden. But it is open ended isn't it? If they come up with Sleeper technology for DUST merc, takeing into account there are intensive research programs on Sleeper technology they can come up with a way of bridging the gap between Capsuleers and Mercs. So it will become part of the lore.
Still unconvinced? Please don't break my heart ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png) |
![Severus Smith Severus Smith](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Severus Smith
ZionTCD Legacy Rising
199
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.27 21:05:00 -
[18] - Quote
Look, you seem passionate about this so I'm sorry. But I gave you 7 pretty well explained reasons why your plan, while intriguing, wont work.
To your credit you do have a point; my DUST character "Severus Smith" is named after my EVE character "Sev Smith". But, while they're both played by me, they are alternate identities. I, as a person am a single entity, but Sev Smith is a Capsuleer and Severus Smith is a DUST Merc. That is due to the limitations in these games. To combine them causes a bunch of design problems that CCP really doesn't want to deal with.
- Are my EVE side character skills, assets, money locked when I don't pay my $15 subscription? - How do you manage SP without two separate systems that are counter-intuitive? - What do they charge me for clones? In EVE a Capsuleer's clone can cost upwards of 200 million ISK. In DUST it's free. - How do Skill Boosters and other AURUM items affect my EVE character half? - If I have a -10 Security Status in EVE how can I get to Highsec battles in DUST? - If I accept battles in DUST does my character move there in EVE? That negates jump clones and opens a bunch of exploits.
Then you have the infrastructure problems.
- They need to rebuild all of EVE and DUST's DB architecture to allow for a linked character table structure. - How do they handle downtime for one game. Updating one DB (restarting it) will cause partial character data to be unavailable. - New screens / menus will need to be developed for both games to show both EVE / DUST data. - Both games now have merged project lifecycles and require collusion from both project teams. Updating stats in DUST now requires mirrored updates in EVE.
And the legal problems.
- EULA's must be in sync for both games. - If I am banned in one game am I banned in both? DUST is free, but EVE is not. - If DUST / EVE is canceled do I get reimbursed for the link payments? Or skills? Or what happens to my character?
Plus, again, many many many more problems...
All for what? Me to have the same name on both of my character. Sev Smith. The Capsuleer Mercenary.
It just isn't worth it. CCP would incur so many problems, expenses, and lost development time to "fix" a problem that already has a decent solution. Do what me, Zion Shad, Chribba, and many others have done. Name your Dust Mercenary something close like: Severus Smith, ZIonShad and ChribbaX.
Problem solved. No costs for CCP. No lore oversights. No angry players.
Linked characters are a cool idea, and maybe at the original scope meeting where CCP fleshed out the game that is now DUST 514 it could have happened. But not now. DUST and EVE are separate. |
![Buster Friently Buster Friently](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Buster Friently
Rosen Association
202
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.27 23:53:00 -
[19] - Quote
Look, if you want to play Eve, just do so.
Even if , and it won't ever happen, you had "linked" characters, you said it yourself - you'd have two separate skill queues. That's basically the meat of two separate characters. |
![Zion Shad Zion Shad](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Zion Shad
ZionTCD Legacy Rising
1665
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.03.31 00:43:00 -
[20] - Quote
From a role playing stand point (and this is just me) I see my Capsuleer & Dust Merc sharing the same conciseness. This is why I made similar names on both because as I see it, if my conciseness is not fly high above the planet then it is on the ground fighting for it.
Now the option to have an official link between them would be nice if done proper and is not force upon any who wish there Capsuleer to not be linked with their Dust Merc.
|
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |